mirror of
https://github.com/ClassiCube/ClassiCube.git
synced 2025-09-17 19:45:23 -04:00
Unfinished wii U stuff
This commit is contained in:
parent
c087dfac50
commit
e41833dd26
18
Makefile
18
Makefile
@ -127,6 +127,8 @@ irix:
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# consoles builds require special handling, so are moved to
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# consoles builds require special handling, so are moved to
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# separate makefiles to avoid having one giant messy makefile
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# separate makefiles to avoid having one giant messy makefile
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dreamcast:
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$(MAKE) -f misc/dreamcast/Makefile PLAT=dreamcast
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psp:
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psp:
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$(MAKE) -f misc/psp/Makefile PLAT=psp
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$(MAKE) -f misc/psp/Makefile PLAT=psp
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vita:
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vita:
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@ -135,20 +137,20 @@ ps3:
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$(MAKE) -f misc/ps3/Makefile PLAT=ps3
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$(MAKE) -f misc/ps3/Makefile PLAT=ps3
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ps2:
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ps2:
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$(MAKE) -f misc/ps2/Makefile PLAT=ps2
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$(MAKE) -f misc/ps2/Makefile PLAT=ps2
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3ds:
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$(MAKE) -f misc/3ds/Makefile PLAT=3ds
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wii:
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$(MAKE) -f misc/wii/Makefile PLAT=wii
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gamecube:
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$(MAKE) -f misc/gc/Makefile PLAT=gamecube
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dreamcast:
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$(MAKE) -f misc/dreamcast/Makefile PLAT=dreamcast
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xbox:
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xbox:
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$(MAKE) -f misc/xbox/Makefile PLAT=xbox
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$(MAKE) -f misc/xbox/Makefile PLAT=xbox
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xbox360:
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xbox360:
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$(MAKE) -f misc/xbox360/Makefile PLAT=xbox360
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$(MAKE) -f misc/xbox360/Makefile PLAT=xbox360
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n64:
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n64:
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$(MAKE) -f misc/n64/Makefile PLAT=n64
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$(MAKE) -f misc/n64/Makefile PLAT=n64
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3ds:
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$(MAKE) -f misc/3ds/Makefile PLAT=3ds
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wii:
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$(MAKE) -f misc/wii/Makefile PLAT=wii
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gamecube:
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$(MAKE) -f misc/gc/Makefile PLAT=gamecube
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wiiu:
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$(MAKE) -f misc/wiiu/Makefile PLAT=wiiu
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clean:
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clean:
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$(DEL) $(OBJECTS)
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$(DEL) $(OBJECTS)
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167
misc/wiiu/Makefile
Normal file
167
misc/wiiu/Makefile
Normal file
@ -0,0 +1,167 @@
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#-------------------------------------------------------------------------------
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.SUFFIXES:
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#-------------------------------------------------------------------------------
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ifeq ($(strip $(DEVKITPRO)),)
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$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>/devkitpro")
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endif
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TOPDIR ?= $(CURDIR)
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#-------------------------------------------------------------------------------
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# APP_NAME sets the long name of the application
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# APP_SHORTNAME sets the short name of the application
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# APP_AUTHOR sets the author of the application
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#-------------------------------------------------------------------------------
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#APP_NAME := Application Name
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#APP_SHORTNAME := App Name
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#APP_AUTHOR := Built with devkitPPC & wut
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include $(DEVKITPRO)/wut/share/wut_rules
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#-------------------------------------------------------------------------------
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# TARGET is the name of the output
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# BUILD is the directory where object files & intermediate files will be placed
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# SOURCES is a list of directories containing source code
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# DATA is a list of directories containing data files
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# INCLUDES is a list of directories containing header files
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# CONTENT is the path to the bundled folder that will be mounted as /vol/content/
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# ICON is the game icon, leave blank to use default rule
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# TV_SPLASH is the image displayed during bootup on the TV, leave blank to use default rule
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# DRC_SPLASH is the image displayed during bootup on the DRC, leave blank to use default rule
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#-------------------------------------------------------------------------------
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TARGET := ClassiCube-wiiu
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BUILD := build-wiiu
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SOURCES := src misc/wiiu third_party/bearssl/src
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DATA := data
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INCLUDES := third_party/bearssl/inc
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CONTENT :=
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ICON :=
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TV_SPLASH :=
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DRC_SPLASH :=
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#-------------------------------------------------------------------------------
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# options for code generation
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#-------------------------------------------------------------------------------
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CFLAGS := -g -Wall -O2 -ffunction-sections -fno-math-errno \
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$(MACHDEP)
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CFLAGS += $(INCLUDE) -D__WIIU__ -D__WUT__
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CXXFLAGS := $(CFLAGS)
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ASFLAGS := -g $(ARCH)
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LDFLAGS = -g $(ARCH) $(RPXSPECS) -Wl,-Map,$(notdir $*.map)
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LIBS := -lwut -lm
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#-------------------------------------------------------------------------------
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# list of directories containing libraries, this must be the top level
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# containing include and lib
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#-------------------------------------------------------------------------------
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LIBDIRS := $(PORTLIBS) $(WUT_ROOT)
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#-------------------------------------------------------------------------------
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# no real need to edit anything past this point unless you need to add additional
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# rules for different file extensions
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#-------------------------------------------------------------------------------
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ifneq ($(BUILD),$(notdir $(CURDIR)))
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#-------------------------------------------------------------------------------
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export OUTPUT := $(CURDIR)/$(TARGET)
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export TOPDIR := $(CURDIR)
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export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
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$(foreach dir,$(DATA),$(CURDIR)/$(dir))
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export DEPSDIR := $(CURDIR)/$(BUILD)
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CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
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SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
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BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*)))
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export LD := $(CC)
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export OFILES_BIN := $(addsuffix .o,$(BINFILES))
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export OFILES_SRC := $(CFILES:.c=.o) $(SFILES:.s=.o)
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export OFILES := $(OFILES_BIN) $(OFILES_SRC)
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export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES)))
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export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
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$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
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-I$(CURDIR)/$(BUILD)
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export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
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ifneq (,$(strip $(CONTENT)))
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export APP_CONTENT := $(TOPDIR)/$(CONTENT)
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endif
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ifneq (,$(strip $(ICON)))
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export APP_ICON := $(TOPDIR)/$(ICON)
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else ifneq (,$(wildcard $(TOPDIR)/$(TARGET).png))
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export APP_ICON := $(TOPDIR)/$(TARGET).png
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else ifneq (,$(wildcard $(TOPDIR)/icon.png))
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export APP_ICON := $(TOPDIR)/icon.png
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endif
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ifneq (,$(strip $(TV_SPLASH)))
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export APP_TV_SPLASH := $(TOPDIR)/$(TV_SPLASH)
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else ifneq (,$(wildcard $(TOPDIR)/tv-splash.png))
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export APP_TV_SPLASH := $(TOPDIR)/tv-splash.png
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else ifneq (,$(wildcard $(TOPDIR)/splash.png))
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export APP_TV_SPLASH := $(TOPDIR)/splash.png
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endif
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ifneq (,$(strip $(DRC_SPLASH)))
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export APP_DRC_SPLASH := $(TOPDIR)/$(DRC_SPLASH)
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else ifneq (,$(wildcard $(TOPDIR)/drc-splash.png))
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export APP_DRC_SPLASH := $(TOPDIR)/drc-splash.png
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else ifneq (,$(wildcard $(TOPDIR)/splash.png))
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export APP_DRC_SPLASH := $(TOPDIR)/splash.png
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endif
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.PHONY: $(BUILD) clean all
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#-------------------------------------------------------------------------------
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all: $(BUILD)
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$(BUILD):
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@[ -d $@ ] || mkdir -p $@
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@$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/misc/wiiu/Makefile
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#-------------------------------------------------------------------------------
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clean:
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@echo clean ...
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@rm -fr $(BUILD) $(TARGET).wuhb $(TARGET).rpx $(TARGET).elf
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#-------------------------------------------------------------------------------
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else
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.PHONY: all
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DEPENDS := $(OFILES:.o=.d)
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#-------------------------------------------------------------------------------
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# main targets
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#-------------------------------------------------------------------------------
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all : $(OUTPUT).wuhb
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$(OUTPUT).wuhb : $(OUTPUT).rpx
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$(OUTPUT).rpx : $(OUTPUT).elf
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$(OUTPUT).elf : $(OFILES)
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$(OFILES_SRC) : $(HFILES_BIN)
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#-------------------------------------------------------------------------------
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# you need a rule like this for each extension you use as binary data
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#-------------------------------------------------------------------------------
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%.bin.o %_bin.h : %.bin
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#-------------------------------------------------------------------------------
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@echo $(notdir $<)
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@$(bin2o)
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-include $(DEPENDS)
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#-------------------------------------------------------------------------------
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endif
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#-------------------------------------------------------------------------------
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10
src/Core.h
10
src/Core.h
@ -351,6 +351,16 @@ typedef cc_uint8 cc_bool;
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#define CC_BUILD_CONSOLE
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#define CC_BUILD_CONSOLE
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#undef CC_BUILD_FREETYPE
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#undef CC_BUILD_FREETYPE
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#undef CC_BUILD_RESOURCES
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#undef CC_BUILD_RESOURCES
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#elif defined __WIIU__
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#define CC_BUILD_WIIU
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#define CC_BUILD_OPENAL
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#define CC_BUILD_HTTPCLIENT
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#define CC_BUILD_COOPTHREADED
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#define CC_BUILD_LOWMEM
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#define CC_BUILD_BEARSSL
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#define CC_BUILD_CONSOLE
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#undef CC_BUILD_FREETYPE
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#endif
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#endif
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#endif
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#endif
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#endif
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475
src/Platform_WiiU.c
Normal file
475
src/Platform_WiiU.c
Normal file
@ -0,0 +1,475 @@
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#include "Core.h"
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#if defined CC_BUILD_WIIU
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#include "_PlatformBase.h"
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#include "Stream.h"
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#include "ExtMath.h"
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#include "SystemFonts.h"
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#include "Funcs.h"
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#include "Window.h"
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#include "Utils.h"
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#include "Errors.h"
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#include "PackedCol.h"
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#include <errno.h>
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#include <time.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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#include <dirent.h>
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#include <fcntl.h>
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#include <pthread.h>
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#include <arpa/inet.h>
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#include <netinet/in.h>
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#include <sys/socket.h>
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#include <sys/ioctl.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <sys/time.h>
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#include <utime.h>
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#include <signal.h>
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#include <stdio.h>
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#include <poll.h>
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#include <netdb.h>
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#include <coreinit/event.h>
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#include <coreinit/fastmutex.h>
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#include <coreinit/thread.h>
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#include <coreinit/systeminfo.h>
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#include <coreinit/time.h>
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#include "_PlatformConsole.h"
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const cc_result ReturnCode_FileShareViolation = 1000000000; /* TODO: not used apparently */
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const cc_result ReturnCode_FileNotFound = ENOENT;
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const cc_result ReturnCode_SocketInProgess = EINPROGRESS;
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const cc_result ReturnCode_SocketWouldBlock = EWOULDBLOCK;
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const cc_result ReturnCode_DirectoryExists = EEXIST;
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const char* Platform_AppNameSuffix = " Wii U";
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/*########################################################################################################################*
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*------------------------------------------------------Logging/Time-------------------------------------------------------*
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*#########################################################################################################################*/
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void Platform_Log(const char* msg, int len) {
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char tmp[256 + 1];
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len = min(len, 256);
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Mem_Copy(tmp, msg, len); tmp[len] = '\0';
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OSReport("%s\n", tmp);
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}
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#define UnixTime_TotalMS(time) ((cc_uint64)time.tv_sec * 1000 + UNIX_EPOCH + (time.tv_usec / 1000))
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TimeMS DateTime_CurrentUTC_MS(void) {
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struct timeval cur;
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gettimeofday(&cur, NULL);
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return UnixTime_TotalMS(cur);
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}
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void DateTime_CurrentLocal(struct DateTime* t) {
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struct timeval cur;
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struct tm loc_time;
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gettimeofday(&cur, NULL);
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localtime_r(&cur.tv_sec, &loc_time);
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t->year = loc_time.tm_year + 1900;
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t->month = loc_time.tm_mon + 1;
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t->day = loc_time.tm_mday;
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t->hour = loc_time.tm_hour;
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t->minute = loc_time.tm_min;
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t->second = loc_time.tm_sec;
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}
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/*########################################################################################################################*
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||||||
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*--------------------------------------------------------Stopwatch--------------------------------------------------------*
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*#########################################################################################################################*/
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cc_uint64 Stopwatch_Measure(void) {
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return OSGetSystemTime(); // TODO OSGetTick ??
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}
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cc_uint64 Stopwatch_ElapsedMicroseconds(cc_uint64 beg, cc_uint64 end) {
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|
if (end < beg) return 0;
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||||||
|
return OSTicksToMicroseconds(end - beg);
|
||||||
|
}
|
||||||
|
|
||||||
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|
||||||
|
/*########################################################################################################################*
|
||||||
|
*-----------------------------------------------------Directory/File------------------------------------------------------*
|
||||||
|
*#########################################################################################################################*/
|
||||||
|
static void GetNativePath(char* str, const cc_string* path) {
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||||||
|
//const char* sd_root = WHBGetSdCardMountPath();
|
||||||
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//int sd_length = String_Length(sd_root);
|
||||||
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//Mem_Copy(str, sd_root, sd_length);
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||||||
|
//str += sd_length;
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||||||
|
|
||||||
|
//*str++ = '/';
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||||||
|
String_EncodeUtf8(str, path);
|
||||||
|
}
|
||||||
|
|
||||||
|
cc_result Directory_Create(const cc_string* path) {
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||||||
|
char str[NATIVE_STR_LEN];
|
||||||
|
GetNativePath(str, path);
|
||||||
|
/* read/write/search permissions for owner and group, and with read/search permissions for others. */
|
||||||
|
/* TODO: Is the default mode in all cases */
|
||||||
|
return mkdir(str, S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH) == -1 ? errno : 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
int File_Exists(const cc_string* path) {
|
||||||
|
char str[NATIVE_STR_LEN];
|
||||||
|
struct stat sb;
|
||||||
|
GetNativePath(str, path);
|
||||||
|
return stat(str, &sb) == 0 && S_ISREG(sb.st_mode);
|
||||||
|
}
|
||||||
|
|
||||||
|
cc_result Directory_Enum(const cc_string* dirPath, void* obj, Directory_EnumCallback callback) {
|
||||||
|
cc_string path; char pathBuffer[FILENAME_SIZE];
|
||||||
|
char str[NATIVE_STR_LEN];
|
||||||
|
DIR* dirPtr;
|
||||||
|
struct dirent* entry;
|
||||||
|
char* src;
|
||||||
|
int len, res, is_dir;
|
||||||
|
|
||||||
|
GetNativePath(str, dirPath);
|
||||||
|
dirPtr = opendir(str);
|
||||||
|
if (!dirPtr) return errno;
|
||||||
|
|
||||||
|
/* POSIX docs: "When the end of the directory is encountered, a null pointer is returned and errno is not changed." */
|
||||||
|
/* errno is sometimes leftover from previous calls, so always reset it before readdir gets called */
|
||||||
|
errno = 0;
|
||||||
|
String_InitArray(path, pathBuffer);
|
||||||
|
|
||||||
|
while ((entry = readdir(dirPtr))) {
|
||||||
|
path.length = 0;
|
||||||
|
String_Format1(&path, "%s/", dirPath);
|
||||||
|
|
||||||
|
/* ignore . and .. entry */
|
||||||
|
src = entry->d_name;
|
||||||
|
if (src[0] == '.' && src[1] == '\0') continue;
|
||||||
|
if (src[0] == '.' && src[1] == '.' && src[2] == '\0') continue;
|
||||||
|
|
||||||
|
len = String_Length(src);
|
||||||
|
String_AppendUtf8(&path, src, len);
|
||||||
|
|
||||||
|
is_dir = entry->d_type == DT_DIR;
|
||||||
|
/* TODO: fallback to stat when this fails */
|
||||||
|
|
||||||
|
if (is_dir) {
|
||||||
|
res = Directory_Enum(&path, obj, callback);
|
||||||
|
if (res) { closedir(dirPtr); return res; }
|
||||||
|
} else {
|
||||||
|
callback(&path, obj);
|
||||||
|
}
|
||||||
|
errno = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
res = errno; /* return code from readdir */
|
||||||
|
closedir(dirPtr);
|
||||||
|
return res;
|
||||||
|
}
|
||||||
|
|
||||||
|
static cc_result File_Do(cc_file* file, const cc_string* path, int mode) {
|
||||||
|
char str[NATIVE_STR_LEN];
|
||||||
|
GetNativePath(str, path);
|
||||||
|
*file = open(str, mode, S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH);
|
||||||
|
return *file == -1 ? errno : 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
cc_result File_Open(cc_file* file, const cc_string* path) {
|
||||||
|
return File_Do(file, path, O_RDONLY);
|
||||||
|
}
|
||||||
|
cc_result File_Create(cc_file* file, const cc_string* path) {
|
||||||
|
return File_Do(file, path, O_RDWR | O_CREAT | O_TRUNC);
|
||||||
|
}
|
||||||
|
cc_result File_OpenOrCreate(cc_file* file, const cc_string* path) {
|
||||||
|
return File_Do(file, path, O_RDWR | O_CREAT);
|
||||||
|
}
|
||||||
|
|
||||||
|
cc_result File_Read(cc_file file, void* data, cc_uint32 count, cc_uint32* bytesRead) {
|
||||||
|
*bytesRead = read(file, data, count);
|
||||||
|
return *bytesRead == -1 ? errno : 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
cc_result File_Write(cc_file file, const void* data, cc_uint32 count, cc_uint32* bytesWrote) {
|
||||||
|
*bytesWrote = write(file, data, count);
|
||||||
|
return *bytesWrote == -1 ? errno : 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
cc_result File_Close(cc_file file) {
|
||||||
|
return close(file) == -1 ? errno : 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
cc_result File_Seek(cc_file file, int offset, int seekType) {
|
||||||
|
static cc_uint8 modes[3] = { SEEK_SET, SEEK_CUR, SEEK_END };
|
||||||
|
return lseek(file, offset, modes[seekType]) == -1 ? errno : 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
cc_result File_Position(cc_file file, cc_uint32* pos) {
|
||||||
|
*pos = lseek(file, 0, SEEK_CUR);
|
||||||
|
return *pos == -1 ? errno : 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
cc_result File_Length(cc_file file, cc_uint32* len) {
|
||||||
|
struct stat st;
|
||||||
|
if (fstat(file, &st) == -1) { *len = -1; return errno; }
|
||||||
|
*len = st.st_size; return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/*########################################################################################################################*
|
||||||
|
*--------------------------------------------------------Threading--------------------------------------------------------*
|
||||||
|
*#########################################################################################################################*/
|
||||||
|
void Thread_Sleep(cc_uint32 milliseconds) {
|
||||||
|
OSSleepTicks(OSMillisecondsToTicks(milliseconds));
|
||||||
|
}
|
||||||
|
|
||||||
|
static int ExecThread(int argc, const char **argv) {
|
||||||
|
((Thread_StartFunc)argv)();
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
#define STACK_SIZE 128 * 1024
|
||||||
|
void* Thread_Create(Thread_StartFunc func) {
|
||||||
|
OSThread* thread = (OSThread*)Mem_Alloc(1, sizeof(OSThread), "thread");
|
||||||
|
void* stack = memalign(16, STACK_SIZE);
|
||||||
|
|
||||||
|
OSCreateThread(thread, ExecThread,
|
||||||
|
1, (Thread_StartFunc)func,
|
||||||
|
stack + STACK_SIZE, STACK_SIZE,
|
||||||
|
16, OS_THREAD_ATTRIB_AFFINITY_ANY);
|
||||||
|
|
||||||
|
// TODO revisit this
|
||||||
|
OSSetThreadRunQuantum(thread, 1000); // force yield after 1 millisecond
|
||||||
|
return thread;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Thread_Start2(void* handle, Thread_StartFunc func) {
|
||||||
|
OSResumeThread((OSThread*)handle);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Thread_Detach(void* handle) {
|
||||||
|
OSDetachThread((OSThread*)handle);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Thread_Join(void* handle) {
|
||||||
|
int result;
|
||||||
|
OSJoinThread((OSThread*)handle, &result);
|
||||||
|
}
|
||||||
|
|
||||||
|
void* Mutex_Create(void) {
|
||||||
|
OSFastMutex* mutex = (OSFastMutex*)Mem_Alloc(1, sizeof(OSFastMutex), "mutex");
|
||||||
|
|
||||||
|
OSFastMutex_Init(mutex, "CC mutex");
|
||||||
|
return mutex;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Mutex_Free(void* handle) {
|
||||||
|
Mem_Free(handle);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Mutex_Lock(void* handle) {
|
||||||
|
OSFastMutex_Lock((OSFastMutex*)handle);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Mutex_Unlock(void* handle) {
|
||||||
|
OSFastMutex_Unlock((OSFastMutex*)handle);
|
||||||
|
}
|
||||||
|
|
||||||
|
void* Waitable_Create(void) {
|
||||||
|
OSEvent* event = (OSEvent*)Mem_Alloc(1, sizeof(OSEvent), "waitable");
|
||||||
|
|
||||||
|
OSInitEvent(event, false, OS_EVENT_MODE_AUTO);
|
||||||
|
return event;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Waitable_Free(void* handle) {
|
||||||
|
OSResetEvent((OSEvent*)handle);
|
||||||
|
Mem_Free(handle);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Waitable_Signal(void* handle) {
|
||||||
|
OSSignalEvent((OSEvent*)handle);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Waitable_Wait(void* handle) {
|
||||||
|
OSWaitEvent((OSEvent*)handle);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Waitable_WaitFor(void* handle, cc_uint32 milliseconds) {
|
||||||
|
OSTime timeout = OSMillisecondsToTicks(milliseconds);
|
||||||
|
OSWaitEventWithTimeout((OSEvent*)handle, timeout);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/*########################################################################################################################*
|
||||||
|
*---------------------------------------------------------Socket----------------------------------------------------------*
|
||||||
|
*#########################################################################################################################*/
|
||||||
|
union SocketAddress {
|
||||||
|
struct sockaddr raw;
|
||||||
|
struct sockaddr_in v4;
|
||||||
|
#ifdef AF_INET6
|
||||||
|
struct sockaddr_in6 v6;
|
||||||
|
struct sockaddr_storage total;
|
||||||
|
#endif
|
||||||
|
};
|
||||||
|
/* Sanity check to ensure cc_sockaddr struct is large enough to contain all socket addresses supported by this platform */
|
||||||
|
static char sockaddr_size_check[sizeof(union SocketAddress) < CC_SOCKETADDR_MAXSIZE ? 1 : -1];
|
||||||
|
|
||||||
|
static cc_result ParseHost(const char* host, int port, cc_sockaddr* addrs, int* numValidAddrs) {
|
||||||
|
char portRaw[32]; cc_string portStr;
|
||||||
|
struct addrinfo hints = { 0 };
|
||||||
|
struct addrinfo* result;
|
||||||
|
struct addrinfo* cur;
|
||||||
|
int res, i = 0;
|
||||||
|
|
||||||
|
hints.ai_socktype = SOCK_STREAM;
|
||||||
|
hints.ai_protocol = IPPROTO_TCP;
|
||||||
|
|
||||||
|
String_InitArray(portStr, portRaw);
|
||||||
|
String_AppendInt(&portStr, port);
|
||||||
|
portRaw[portStr.length] = '\0';
|
||||||
|
|
||||||
|
res = getaddrinfo(host, portRaw, &hints, &result);
|
||||||
|
if (res == EAI_AGAIN) return SOCK_ERR_UNKNOWN_HOST;
|
||||||
|
if (res) return res;
|
||||||
|
|
||||||
|
/* Prefer IPv4 addresses first */
|
||||||
|
for (cur = result; cur && i < SOCKET_MAX_ADDRS; cur = cur->ai_next)
|
||||||
|
{
|
||||||
|
if (cur->ai_family != AF_INET) continue;
|
||||||
|
Mem_Copy(addrs[i].data, cur->ai_addr, cur->ai_addrlen);
|
||||||
|
addrs[i].size = cur->ai_addrlen; i++;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (cur = result; cur && i < SOCKET_MAX_ADDRS; cur = cur->ai_next)
|
||||||
|
{
|
||||||
|
if (cur->ai_family == AF_INET) continue;
|
||||||
|
Mem_Copy(addrs[i].data, cur->ai_addr, cur->ai_addrlen);
|
||||||
|
addrs[i].size = cur->ai_addrlen; i++;
|
||||||
|
}
|
||||||
|
|
||||||
|
freeaddrinfo(result);
|
||||||
|
*numValidAddrs = i;
|
||||||
|
return i == 0 ? ERR_INVALID_ARGUMENT : 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
cc_result Socket_ParseAddress(const cc_string* address, int port, cc_sockaddr* addrs, int* numValidAddrs) {
|
||||||
|
union SocketAddress* addr = (union SocketAddress*)addrs[0].data;
|
||||||
|
char str[NATIVE_STR_LEN];
|
||||||
|
|
||||||
|
String_EncodeUtf8(str, address);
|
||||||
|
*numValidAddrs = 0;
|
||||||
|
|
||||||
|
if (inet_pton(AF_INET, str, &addr->v4.sin_addr) > 0) {
|
||||||
|
addr->v4.sin_family = AF_INET;
|
||||||
|
addr->v4.sin_port = htons(port);
|
||||||
|
|
||||||
|
addrs[0].size = sizeof(addr->v4);
|
||||||
|
*numValidAddrs = 1;
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
#ifdef AF_INET6
|
||||||
|
if (inet_pton(AF_INET6, str, &addr->v6.sin6_addr) > 0) {
|
||||||
|
addr->v6.sin6_family = AF_INET6;
|
||||||
|
addr->v6.sin6_port = htons(port);
|
||||||
|
|
||||||
|
addrs[0].size = sizeof(addr->v6);
|
||||||
|
*numValidAddrs = 1;
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
return ParseHost(str, port, addrs, numValidAddrs);
|
||||||
|
}
|
||||||
|
|
||||||
|
cc_result Socket_Connect(cc_socket* s, cc_sockaddr* addr, cc_bool nonblocking) {
|
||||||
|
struct sockaddr* raw = (struct sockaddr*)addr->data;
|
||||||
|
cc_result res;
|
||||||
|
|
||||||
|
*s = socket(raw->sa_family, SOCK_STREAM, IPPROTO_TCP);
|
||||||
|
if (*s == -1) return errno;
|
||||||
|
|
||||||
|
if (nonblocking) {
|
||||||
|
int blocking_raw = -1; /* non-blocking mode */
|
||||||
|
ioctl(*s, FIONBIO, &blocking_raw);
|
||||||
|
}
|
||||||
|
|
||||||
|
res = connect(*s, raw, addr->size);
|
||||||
|
return res == -1 ? errno : 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
cc_result Socket_Read(cc_socket s, cc_uint8* data, cc_uint32 count, cc_uint32* modified) {
|
||||||
|
int recvCount = recv(s, data, count, 0);
|
||||||
|
if (recvCount != -1) { *modified = recvCount; return 0; }
|
||||||
|
*modified = 0; return errno;
|
||||||
|
}
|
||||||
|
|
||||||
|
cc_result Socket_Write(cc_socket s, const cc_uint8* data, cc_uint32 count, cc_uint32* modified) {
|
||||||
|
int sentCount = send(s, data, count, 0);
|
||||||
|
if (sentCount != -1) { *modified = sentCount; return 0; }
|
||||||
|
*modified = 0; return errno;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Socket_Close(cc_socket s) {
|
||||||
|
shutdown(s, SHUT_RDWR);
|
||||||
|
close(s);
|
||||||
|
}
|
||||||
|
|
||||||
|
static cc_result Socket_Poll(cc_socket s, int mode, cc_bool* success) {
|
||||||
|
struct pollfd pfd;
|
||||||
|
int flags;
|
||||||
|
|
||||||
|
pfd.fd = s;
|
||||||
|
pfd.events = mode == SOCKET_POLL_READ ? POLLIN : POLLOUT;
|
||||||
|
if (poll(&pfd, 1, 0) == -1) { *success = false; return errno; }
|
||||||
|
|
||||||
|
/* to match select, closed socket still counts as readable */
|
||||||
|
flags = mode == SOCKET_POLL_READ ? (POLLIN | POLLHUP) : POLLOUT;
|
||||||
|
*success = (pfd.revents & flags) != 0;
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
cc_result Socket_CheckReadable(cc_socket s, cc_bool* readable) {
|
||||||
|
return Socket_Poll(s, SOCKET_POLL_READ, readable);
|
||||||
|
}
|
||||||
|
|
||||||
|
cc_result Socket_CheckWritable(cc_socket s, cc_bool* writable) {
|
||||||
|
socklen_t resultSize = sizeof(socklen_t);
|
||||||
|
cc_result res = Socket_Poll(s, SOCKET_POLL_WRITE, writable);
|
||||||
|
if (res || *writable) return res;
|
||||||
|
|
||||||
|
/* https://stackoverflow.com/questions/29479953/so-error-value-after-successful-socket-operation */
|
||||||
|
getsockopt(s, SOL_SOCKET, SO_ERROR, &res, &resultSize);
|
||||||
|
return res;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/*########################################################################################################################*
|
||||||
|
*--------------------------------------------------------Platform---------------------------------------------------------*
|
||||||
|
*#########################################################################################################################*/
|
||||||
|
cc_bool Platform_DescribeError(cc_result res, cc_string* dst) {
|
||||||
|
char chars[NATIVE_STR_LEN];
|
||||||
|
int len;
|
||||||
|
|
||||||
|
/* For unrecognised error codes, strerror_r might return messages */
|
||||||
|
/* such as 'No error information', which is not very useful */
|
||||||
|
/* (could check errno here but quicker just to skip entirely) */
|
||||||
|
if (res >= 1000) return false;
|
||||||
|
|
||||||
|
len = strerror_r(res, chars, NATIVE_STR_LEN);
|
||||||
|
if (len == -1) return false;
|
||||||
|
|
||||||
|
len = String_CalcLen(chars, NATIVE_STR_LEN);
|
||||||
|
String_AppendUtf8(dst, chars, len);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Platform_Init(void) {
|
||||||
|
WHBProcInit();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/*########################################################################################################################*
|
||||||
|
*-------------------------------------------------------Encryption--------------------------------------------------------*
|
||||||
|
*#########################################################################################################################*/
|
||||||
|
static cc_result GetMachineID(cc_uint32* key) { return ERR_NOT_SUPPORTED; }
|
||||||
|
#endif
|
189
src/Window_WiiU.c
Normal file
189
src/Window_WiiU.c
Normal file
@ -0,0 +1,189 @@
|
|||||||
|
#include "Core.h"
|
||||||
|
#if defined CC_BUILD_WIIU
|
||||||
|
#include "Window.h"
|
||||||
|
#include "Platform.h"
|
||||||
|
#include "Input.h"
|
||||||
|
#include "Event.h"
|
||||||
|
#include "String.h"
|
||||||
|
#include "Funcs.h"
|
||||||
|
#include "Bitmap.h"
|
||||||
|
#include "Errors.h"
|
||||||
|
#include "ExtMath.h"
|
||||||
|
#include "Graphics.h"
|
||||||
|
#include <coreinit/memheap.h>
|
||||||
|
#include <coreinit/cache.h>
|
||||||
|
#include <coreinit/memfrmheap.h>
|
||||||
|
#include <coreinit/memory.h>
|
||||||
|
#include <coreinit/screen.h>
|
||||||
|
#include <proc_ui/procui.h>
|
||||||
|
#include <gx2/display.h>
|
||||||
|
#include <vpad/input.h>
|
||||||
|
|
||||||
|
static cc_bool launcherMode;
|
||||||
|
struct _DisplayData DisplayInfo;
|
||||||
|
struct _WindowData WindowInfo;
|
||||||
|
|
||||||
|
void Window_Init(void) {
|
||||||
|
switch(GX2GetSystemTVScanMode())
|
||||||
|
{
|
||||||
|
case GX2_TV_SCAN_MODE_480I:
|
||||||
|
case GX2_TV_SCAN_MODE_480P:
|
||||||
|
DisplayInfo.Width = 854;
|
||||||
|
DisplayInfo.Height = 480;
|
||||||
|
break;
|
||||||
|
case GX2_TV_SCAN_MODE_1080I:
|
||||||
|
case GX2_TV_SCAN_MODE_1080P:
|
||||||
|
DisplayInfo.Width = 1920;
|
||||||
|
DisplayInfo.Height = 1080;
|
||||||
|
break;
|
||||||
|
case GX2_TV_SCAN_MODE_720P:
|
||||||
|
default:
|
||||||
|
DisplayInfo.Width = 1280;
|
||||||
|
DisplayInfo.Height = 720;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
DisplayInfo.ScaleX = 1;
|
||||||
|
DisplayInfo.ScaleY = 1;
|
||||||
|
|
||||||
|
Window_Main.Width = DisplayInfo.Width;
|
||||||
|
Window_Main.Height = DisplayInfo.Height;
|
||||||
|
Window_Main.Focused = true;
|
||||||
|
Window_Main.Exists = true;
|
||||||
|
|
||||||
|
Input.Sources = INPUT_SOURCE_GAMEPAD;
|
||||||
|
DisplayInfo.ContentOffsetX = 10;
|
||||||
|
DisplayInfo.ContentOffsetY = 10;
|
||||||
|
|
||||||
|
VPADInit();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Window_Free(void) { }
|
||||||
|
|
||||||
|
void Window_Create2D(int width, int height) {
|
||||||
|
// well this works in CEMU at least
|
||||||
|
Window_Main.Width = 1280;
|
||||||
|
Window_Main.Height = 720;
|
||||||
|
launcherMode = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Window_Create3D(int width, int height) {
|
||||||
|
Window_Main.Width = DisplayInfo.Width;
|
||||||
|
Window_Main.Height = DisplayInfo.Height;
|
||||||
|
launcherMode = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Window_RequestClose(void) {
|
||||||
|
Event_RaiseVoid(&WindowEvents.Closing);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void ProcessVpadButtons(int mods) {
|
||||||
|
Input_SetNonRepeatable(CCPAD_L, mods & VPAD_BUTTON_L);
|
||||||
|
Input_SetNonRepeatable(CCPAD_R, mods & VPAD_BUTTON_R);
|
||||||
|
Input_SetNonRepeatable(CCPAD_ZL, mods & VPAD_BUTTON_ZL);
|
||||||
|
Input_SetNonRepeatable(CCPAD_ZR, mods & VPAD_BUTTON_ZR);
|
||||||
|
|
||||||
|
Input_SetNonRepeatable(CCPAD_A, mods & VPAD_BUTTON_A);
|
||||||
|
Input_SetNonRepeatable(CCPAD_B, mods & VPAD_BUTTON_B);
|
||||||
|
Input_SetNonRepeatable(CCPAD_X, mods & VPAD_BUTTON_X);
|
||||||
|
Input_SetNonRepeatable(CCPAD_Y, mods & VPAD_BUTTON_Y);
|
||||||
|
|
||||||
|
Input_SetNonRepeatable(CCPAD_START, mods & VPAD_BUTTON_PLUS);
|
||||||
|
Input_SetNonRepeatable(CCPAD_SELECT, mods & VPAD_BUTTON_MINUS);
|
||||||
|
|
||||||
|
Input_SetNonRepeatable(CCPAD_LEFT, mods & VPAD_BUTTON_LEFT);
|
||||||
|
Input_SetNonRepeatable(CCPAD_RIGHT, mods & VPAD_BUTTON_RIGHT);
|
||||||
|
Input_SetNonRepeatable(CCPAD_UP, mods & VPAD_BUTTON_UP);
|
||||||
|
Input_SetNonRepeatable(CCPAD_DOWN, mods & VPAD_BUTTON_DOWN);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void Window_ProcessEvents(double delta) {
|
||||||
|
Input.JoystickMovement = false;
|
||||||
|
|
||||||
|
if (!WHBProcIsRunning()) {
|
||||||
|
Window_Main.Exists = false;
|
||||||
|
Window_RequestClose();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
VPADStatus vpadStatus;
|
||||||
|
VPADReadError error = VPAD_READ_SUCCESS;
|
||||||
|
VPADRead(VPAD_CHAN_0, &vpadStatus, 1, &error);
|
||||||
|
if (error != VPAD_READ_SUCCESS) return;
|
||||||
|
|
||||||
|
VPADGetTPCalibratedPoint(VPAD_CHAN_0, &vpadStatus.tpNormal, &vpadStatus.tpNormal);
|
||||||
|
ProcessVpadButtons(vpadStatus.hold);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Window_UpdateRawMouse(void) { }
|
||||||
|
|
||||||
|
void Cursor_SetPosition(int x, int y) { }
|
||||||
|
void Window_EnableRawMouse(void) { Input.RawMode = true; }
|
||||||
|
void Window_DisableRawMouse(void) { Input.RawMode = false; }
|
||||||
|
|
||||||
|
|
||||||
|
/*########################################################################################################################*
|
||||||
|
*------------------------------------------------------Framebuffer--------------------------------------------------------*
|
||||||
|
*#########################################################################################################################*/
|
||||||
|
void Window_AllocFramebuffer(struct Bitmap* bmp) {
|
||||||
|
WHBLogConsoleInit();
|
||||||
|
bmp->scan0 = (BitmapCol*)Mem_Alloc(bmp->width * bmp->height, 4, "window pixels");
|
||||||
|
}
|
||||||
|
|
||||||
|
void Window_DrawFramebuffer(Rect2D r, struct Bitmap* bmp) {
|
||||||
|
//OSScreenClearBufferEx(SCREEN_TV, 0x665544FF);
|
||||||
|
|
||||||
|
for (int y = r.y; y < r.y + r.Height; y++)
|
||||||
|
{
|
||||||
|
cc_uint32* src = bmp->scan0 + y * bmp->width;
|
||||||
|
|
||||||
|
for (int x = r.x; x < r.x + r.Width; x++) {
|
||||||
|
OSScreenPutPixelEx(SCREEN_TV, x, y, src[x]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//DCFlushRange(sBufferTV, sBufferSizeTV);
|
||||||
|
OSScreenFlipBuffersEx(SCREEN_TV);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Window_FreeFramebuffer(struct Bitmap* bmp) {
|
||||||
|
Mem_Free(bmp->scan0);
|
||||||
|
WHBLogConsoleFree();
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/*########################################################################################################################*
|
||||||
|
*-------------------------------------------------------Misc/Other--------------------------------------------------------*
|
||||||
|
*#########################################################################################################################*/
|
||||||
|
void Window_SetTitle(const cc_string* title) { }
|
||||||
|
void Clipboard_GetText(cc_string* value) { }
|
||||||
|
void Clipboard_SetText(const cc_string* value) { }
|
||||||
|
|
||||||
|
int Window_GetWindowState(void) { return WINDOW_STATE_FULLSCREEN; }
|
||||||
|
cc_result Window_EnterFullscreen(void) { return 0; }
|
||||||
|
cc_result Window_ExitFullscreen(void) { return 0; }
|
||||||
|
int Window_IsObscured(void) { return 0; }
|
||||||
|
|
||||||
|
void Window_Show(void) { }
|
||||||
|
void Window_SetSize(int width, int height) { }
|
||||||
|
|
||||||
|
|
||||||
|
void Window_OpenKeyboard(struct OpenKeyboardArgs* args) { /* TODO implement */ }
|
||||||
|
void Window_SetKeyboardText(const cc_string* text) { }
|
||||||
|
void Window_CloseKeyboard(void) { /* TODO implement */ }
|
||||||
|
|
||||||
|
void Window_ShowDialog(const char* title, const char* msg) {
|
||||||
|
/* TODO implement */
|
||||||
|
Platform_LogConst(title);
|
||||||
|
Platform_LogConst(msg);
|
||||||
|
}
|
||||||
|
|
||||||
|
cc_result Window_OpenFileDialog(const struct OpenFileDialogArgs* args) {
|
||||||
|
return ERR_NOT_SUPPORTED;
|
||||||
|
}
|
||||||
|
|
||||||
|
cc_result Window_SaveFileDialog(const struct SaveFileDialogArgs* args) {
|
||||||
|
return ERR_NOT_SUPPORTED;
|
||||||
|
}
|
||||||
|
#endif
|
Loading…
x
Reference in New Issue
Block a user