From e52fb13ff891b4fcb825e39020346bd834e2b57d Mon Sep 17 00:00:00 2001 From: Venom983 Date: Sat, 2 Jan 2016 17:10:47 -0500 Subject: [PATCH] Rope-friendly Collision Allows the player to successfully jump onto a rope that is three blocks high above ground level as compared to the ClassiCube client. --- ClassicalSharp/Model/PlayerModel.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/ClassicalSharp/Model/PlayerModel.cs b/ClassicalSharp/Model/PlayerModel.cs index 148e10c74..5ee6b0835 100644 --- a/ClassicalSharp/Model/PlayerModel.cs +++ b/ClassicalSharp/Model/PlayerModel.cs @@ -53,7 +53,7 @@ namespace ClassicalSharp.Model { } public override Vector3 CollisionSize { - get { return new Vector3( 8/16f + 0.6f/16f, 28.5f/16f - 0.4f/16f, 8/16f + 0.6f/16f ); } + get { return new Vector3( 8/16f + 0.6f/16f, 28.5f/16f - 0.2f/16f, 8/16f + 0.6f/16f ); } } public override BoundingBox PickingBounds { @@ -89,4 +89,4 @@ namespace ClassicalSharp.Model { public ModelPart Head, Torso, LeftLeg, RightLeg, LeftArm, RightArm, Hat; } } -} \ No newline at end of file +}