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Fix compilation problems
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@ -1383,6 +1383,8 @@ cc_bool Audio_FastPlay(struct AudioContext* ctx, struct AudioData* data) { retur
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cc_result Audio_PlayData(struct AudioContext* ctx, struct AudioData* data) {
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cc_result Audio_PlayData(struct AudioContext* ctx, struct AudioData* data) {
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return ERR_NOT_SUPPORTED;
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return ERR_NOT_SUPPORTED;
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}
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}
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cc_bool Audio_DescribeError(cc_result res, cc_string* dst) { return false; }
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#endif
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#endif
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@ -458,6 +458,7 @@
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<ClCompile Include="Graphics_GCWii.c" />
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<ClCompile Include="Graphics_GCWii.c" />
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<ClCompile Include="Graphics_GL1.c" />
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<ClCompile Include="Graphics_GL1.c" />
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<ClCompile Include="Audio.c" />
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<ClCompile Include="Audio.c" />
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<ClCompile Include="AudioBackend.c" />
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<ClCompile Include="Camera.c" />
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<ClCompile Include="Camera.c" />
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<ClCompile Include="AxisLinesRenderer.c" />
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<ClCompile Include="AxisLinesRenderer.c" />
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<ClCompile Include="Block.c" />
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<ClCompile Include="Block.c" />
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