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Try to be more compatible with older systems
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misc/linux/min-glx.h
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110
misc/linux/min-glx.h
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/*
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* Mesa 3-D graphics library
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*
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* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef GLX_H
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#define GLX_H
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#include <X11/Xlib.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*
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* Tokens for glXChooseVisual and glXGetConfig:
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*/
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#define GLX_USE_GL 1
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#define GLX_BUFFER_SIZE 2
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#define GLX_LEVEL 3
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#define GLX_RGBA 4
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#define GLX_DOUBLEBUFFER 5
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#define GLX_STEREO 6
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#define GLX_AUX_BUFFERS 7
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#define GLX_RED_SIZE 8
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#define GLX_GREEN_SIZE 9
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#define GLX_BLUE_SIZE 10
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#define GLX_ALPHA_SIZE 11
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#define GLX_DEPTH_SIZE 12
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#define GLX_STENCIL_SIZE 13
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typedef struct __GLXcontextRec *GLXContext;
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typedef XID GLXDrawable;
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/* GLX 1.3 and later */
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typedef struct __GLXFBConfigRec *GLXFBConfig;
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typedef XID GLXFBConfigID;
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typedef XID GLXContextID;
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typedef XID GLXWindow;
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extern XVisualInfo* glXChooseVisual( Display *dpy, int screen,
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int *attribList );
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extern GLXContext glXCreateContext( Display *dpy, XVisualInfo *vis,
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GLXContext shareList, Bool direct );
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extern void glXDestroyContext( Display *dpy, GLXContext ctx );
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extern Bool glXMakeCurrent( Display *dpy, GLXDrawable drawable,
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GLXContext ctx);
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extern void glXSwapBuffers( Display *dpy, GLXDrawable drawable );
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extern Bool glXQueryVersion( Display *dpy, int *maj, int *min );
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extern Bool glXIsDirect( Display *dpy, GLXContext ctx );
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/* GLX 1.1 and later */
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extern const char *glXQueryExtensionsString( Display *dpy, int screen );
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/* GLX 1.3 and later */
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extern GLXFBConfig *glXChooseFBConfig( Display *dpy, int screen,
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const int *attribList, int *nitems );
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extern GLXFBConfig *glXGetFBConfigs( Display *dpy, int screen,
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int *nelements );
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extern XVisualInfo *glXGetVisualFromFBConfig( Display *dpy,
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GLXFBConfig config );
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/*
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* ARB 2. GLX_ARB_get_proc_address
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*/
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typedef void (*__GLXextFuncPtr)(void);
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extern __GLXextFuncPtr glXGetProcAddressARB (const char *);
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/* GLX 1.4 and later */
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extern void (*glXGetProcAddress(const char *procname))( void );
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/* GLX 1.4 function pointer typedefs */
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typedef __GLXextFuncPtr (* PFNGLXGETPROCADDRESSPROC) (const char *procName);
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -60,4 +60,4 @@ GL_FUNC(void, glBegin)(GLenum mode);
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GL_FUNC(void, glEnd)(void);
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GL_FUNC(void, glEnd)(void);
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GL_FUNC(void, glColor4ub)(GLubyte r, GLubyte g, GLubyte b, GLubyte a);
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GL_FUNC(void, glColor4ub)(GLubyte r, GLubyte g, GLubyte b, GLubyte a);
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GL_FUNC(void, glTexCoord2f)(float u, float v);
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GL_FUNC(void, glTexCoord2f)(float u, float v);
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GL_FUNC(void, glVertex3f)(float x, float y, float z);
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GL_FUNC(void, glVertex3f)(float x, float y, float z);
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@ -99,4 +99,4 @@ typedef cc_uintptr GLpointer;
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#define GL_VERTEX_SHADER 0x8B31
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#define GL_VERTEX_SHADER 0x8B31
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#define GL_COMPILE_STATUS 0x8B81
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#define GL_COMPILE_STATUS 0x8B81
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#define GL_LINK_STATUS 0x8B82
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#define GL_LINK_STATUS 0x8B82
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#define GL_INFO_LOG_LENGTH 0x8B84
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#define GL_INFO_LOG_LENGTH 0x8B84
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@ -198,4 +198,4 @@ void Event_RaiseLightingMode(struct Event_LightingMode* handlers, cc_uint8 oldMo
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for (i = 0; i < handlers->Count; i++) {
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for (i = 0; i < handlers->Count; i++) {
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handlers->Handlers[i](handlers->Objs[i], oldMode, fromServer);
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handlers->Handlers[i](handlers->Objs[i], oldMode, fromServer);
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}
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}
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}
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}
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@ -465,4 +465,4 @@ float Math_Atan2f(float x, float y) {
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}
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}
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double Math_Sin(double x) { return Math_SinF(x); }
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double Math_Sin(double x) { return Math_SinF(x); }
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double Math_Cos(double x) { return Math_CosF(x); }
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double Math_Cos(double x) { return Math_CosF(x); }
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@ -13,7 +13,6 @@
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#include "Options.h"
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#include "Options.h"
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#include "Queue.h"
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#include "Queue.h"
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struct LightNode {
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struct LightNode {
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IVec3 coords; /* 12 bytes */
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IVec3 coords; /* 12 bytes */
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cc_uint8 brightness; /* 1 byte */
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cc_uint8 brightness; /* 1 byte */
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@ -577,4 +576,4 @@ static void OnEnvVariableChanged(void* obj, int envVar) {
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void FancyLighting_OnInit(void) {
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void FancyLighting_OnInit(void) {
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Event_Register_(&WorldEvents.EnvVarChanged, NULL, OnEnvVariableChanged);
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Event_Register_(&WorldEvents.EnvVarChanged, NULL, OnEnvVariableChanged);
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}
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}
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@ -611,4 +611,4 @@ static void LBackend_InitHooks(void) {
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JavaGetCurrentEnv(env);
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JavaGetCurrentEnv(env);
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JavaRegisterNatives(env, methods);
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JavaRegisterNatives(env, methods);
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}
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}
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#endif
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#endif
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@ -472,4 +472,4 @@ struct IGameComponent Lighting_Component = {
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OnReset, /* Reset */
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OnReset, /* Reset */
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OnReset, /* OnNewMap */
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OnReset, /* OnNewMap */
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OnNewMapLoaded /* OnNewMapLoaded */
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OnNewMapLoaded /* OnNewMapLoaded */
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};
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};
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@ -69,4 +69,4 @@ void* Queue_Dequeue(struct Queue* queue) {
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queue->head = (queue->head + 1) & queue->mask;
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queue->head = (queue->head + 1) & queue->mask;
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queue->count--;
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queue->count--;
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return result;
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return result;
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}
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}
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@ -1,7 +1,6 @@
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#include "Core.h"
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#ifndef CC_QUEUE_H
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#ifndef CC_QUEUE_H
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#define CC_QUEUE_H
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#define CC_QUEUE_H
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#include "Core.h"
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struct Queue {
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struct Queue {
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cc_uint8* entries; /* Buffer holding the bytes of the queue */
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cc_uint8* entries; /* Buffer holding the bytes of the queue */
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void* Queue_Dequeue(struct Queue* queue);
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void* Queue_Dequeue(struct Queue* queue);
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/* Frees the memory of the queue and resets the members to 0. */
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/* Frees the memory of the queue and resets the members to 0. */
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void Queue_Clear(struct Queue* queue);
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void Queue_Clear(struct Queue* queue);
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#endif
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#endif
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@ -1024,4 +1024,4 @@ int WordWrap_GetForwardLength(const cc_string* text, int index) {
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while (index < length && text->buffer[index] == ' ') index++;
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while (index < length && text->buffer[index] == ' ') index++;
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return index - start;
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return index - start;
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}
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}
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@ -249,4 +249,4 @@ void GLContext_SetFpsLimit(cc_bool vsync, float minFrameMs);
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void GLContext_GetApiInfo(cc_string* info);
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void GLContext_GetApiInfo(cc_string* info);
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#endif
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#endif
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#endif
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#endif
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@ -1315,7 +1315,9 @@ void Window_DisableRawMouse(void) {
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*-------------------------------------------------------glX OpenGL--------------------------------------------------------*
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*-------------------------------------------------------glX OpenGL--------------------------------------------------------*
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*#########################################################################################################################*/
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*#########################################################################################################################*/
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#if (CC_GFX_BACKEND & CC_GFX_BACKEND_GL_MASK) && !defined CC_BUILD_EGL
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#if (CC_GFX_BACKEND & CC_GFX_BACKEND_GL_MASK) && !defined CC_BUILD_EGL
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#include <GL/glx.h>
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/* #include <GL/glx.h> */
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#include "../misc/linux/min-glx.h"
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static GLXContext ctx_handle;
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static GLXContext ctx_handle;
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typedef int (*FP_SWAPINTERVAL)(int interval);
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typedef int (*FP_SWAPINTERVAL)(int interval);
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typedef Bool (*FP_QUERYRENDERER)(int attribute, unsigned int* value);
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typedef Bool (*FP_QUERYRENDERER)(int attribute, unsigned int* value);
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