N64: Text sometimes works

This commit is contained in:
UnknownShadow200 2023-11-28 19:25:00 +11:00
parent b603cad5ae
commit ef64163e57
4 changed files with 17 additions and 8 deletions

View File

@ -7,7 +7,6 @@
#include <libdragon.h>
#include <GL/gl.h>
#include <GL/gl_integration.h>
#include <GL/gl.h>
typedef void (*GL_SetupVBFunc)(void);
typedef void (*GL_SetupVBRangeFunc)(int startVertex);
@ -29,8 +28,9 @@ void Gfx_Create(void) {
//rdpq_debug_log(true);
zbuffer = surface_alloc(FMT_RGBA16, display_get_width(), display_get_height());
Gfx.MaxTexWidth = 32;
Gfx.MaxTexHeight = 32;
Gfx.MaxTexWidth = 128;
Gfx.MaxTexHeight = 128;
Gfx.MaxTexSize = 1024; // TMEM only has 4 KB in it
Gfx.Created = true;
Gfx_RestoreState();
@ -219,7 +219,7 @@ static void Gfx_RestoreState(void) {
glHint(GL_FOG_HINT, GL_NICEST);
glAlphaFunc(GL_GREATER, 0.5f);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glDepthFunc(GL_LESS);
glDepthFunc(GL_LESS_INTERPENETRATING_N64);
//glEnable(GL_RDPQ_TEXTURING_N64);
}

View File

@ -7,6 +7,7 @@
#include "Window.h"
#include "Utils.h"
#include "Errors.h"
#include "Options.h"
#include <errno.h>
#include <stdlib.h>
@ -114,10 +115,14 @@ cc_result File_Open(cc_file* file, const cc_string* path) {
return File_Do(file, path);
}
cc_result File_Create(cc_file* file, const cc_string* path) {
return File_Do(file, path);
*file = -1;
return ERR_NOT_SUPPORTED;
//return File_Do(file, path);
}
cc_result File_OpenOrCreate(cc_file* file, const cc_string* path) {
return File_Do(file, path);
*file = -1;
return ERR_NOT_SUPPORTED;
//return File_Do(file, path);
}
cc_result File_Read(cc_file file, void* data, cc_uint32 count, cc_uint32* bytesRead) {
@ -248,6 +253,9 @@ void Platform_Init(void) {
debug_init_isviewer();
debug_init_usblog();
// TODO: Redesign Drawer2D to better handle this
Options_SetBool(OPT_USE_CHAT_FONT, true);
//console_init();
//console_set_render_mode(RENDER_AUTOMATIC);
//console_set_debug(true);

View File

@ -841,6 +841,7 @@ const cc_string* SysFonts_UNSAFE_GetDefault(void) { return &String_Empty; }
void SysFonts_GetNames(struct StringsBuffer* buffer) { }
cc_result SysFont_Make(struct FontDesc* desc, const cc_string* fontName, int size, int flags) {
size *= DisplayInfo.ScaleY;
/* Round upwards to nearest 8 */
size = (size + 7) & ~0x07;

View File

@ -27,8 +27,8 @@ void Window_Init(void) {
DisplayInfo.Width = display_get_width();
DisplayInfo.Height = display_get_height();
DisplayInfo.Depth = 4; // 32 bit
DisplayInfo.ScaleX = 1;
DisplayInfo.ScaleY = 1;
DisplayInfo.ScaleX = 0.5f;
DisplayInfo.ScaleY = 0.5f;
WindowInfo.Width = DisplayInfo.Width;
WindowInfo.Height = DisplayInfo.Height;