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Android: Fix when you quit multiplayer and start singleplayer, last ping value still shows in top left (Thanks fizzwhiz)
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@ -115,6 +115,11 @@ int Ping_AveragePingMS(void) {
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return totalMs / measures;
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return totalMs / measures;
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}
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}
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static void Ping_Reset(void) {
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Mem_Set(ping_entries, 0, sizeof(ping_entries));
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ping_head = 0;
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}
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/*########################################################################################################################*
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/*########################################################################################################################*
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*-------------------------------------------------Singleplayer connection-------------------------------------------------*
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*-------------------------------------------------Singleplayer connection-------------------------------------------------*
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@ -532,7 +537,9 @@ static void OnClose(void) {
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if (Server.IsSinglePlayer) {
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if (Server.IsSinglePlayer) {
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Physics_Free();
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Physics_Free();
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} else {
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} else {
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Ping_Reset();
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if (Server.Disconnected) return;
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if (Server.Disconnected) return;
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Socket_Close(net_socket);
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Socket_Close(net_socket);
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Server.Disconnected = true;
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Server.Disconnected = true;
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}
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}
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