mirror of
https://github.com/ClassiCube/ClassiCube.git
synced 2025-09-16 11:06:06 -04:00
Remove superflous files.
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<?xml version="1.0" encoding="utf-8"?>
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<UpdateInterval>7</UpdateInterval>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Platform)' == 'AnyCPU' ">
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<PlatformTarget>x86</PlatformTarget>
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<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>Full</DebugType>
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<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
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<OutputPath>output\release\</OutputPath>
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<ItemGroup>
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<Reference Include="Ionic.Zip.Reduced">
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<Reference Include="OpenTK">
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<HintPath>OpenTK.dll</HintPath>
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<Reference Include="System" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.Windows.Forms" />
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<ItemGroup>
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<Compile Include="2D\DrawTextArgs.cs" />
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<Compile Include="2D\Screens\ChatScreen.cs" />
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<Compile Include="2D\Screens\ErrorScreen.cs" />
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<Compile Include="2D\Screens\FpsScreen.cs" />
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<Compile Include="2D\Screens\InventoryScreen.cs" />
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<Compile Include="2D\Screens\LoadingMapScreen.cs" />
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<Compile Include="2D\Screens\NormalScreen.cs" />
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<Compile Include="2D\Screens\PauseScreen.cs" />
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<Compile Include="2D\Screens\Screen.cs" />
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<Compile Include="2D\Utils2D.cs" />
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<Compile Include="2D\Widgets\HotbarWidget.cs" />
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<Compile Include="2D\Widgets\ExtPlayerListWidget.cs" />
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<Compile Include="2D\Widgets\SlotWidget.cs" />
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<Compile Include="2D\Widgets\TextGroupWidget.cs" />
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<Compile Include="2D\Widgets\TextInputWidget.cs" />
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<Compile Include="2D\Widgets\TextWidget.cs" />
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<Compile Include="2D\Widgets\Widget.cs" />
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<Compile Include="Blocks\BlockId.cs" />
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<Compile Include="Blocks\BlockInfo.Biomes.cs" />
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<Compile Include="Blocks\BlockInfo.cs" />
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<Compile Include="Blocks\BlockInfo.Culling.cs" />
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<Compile Include="Blocks\BlockInfo.Optimised.cs" />
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<Compile Include="Blocks\Model\BedModel.cs" />
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<Compile Include="Blocks\Model\BiomeColouredModel.cs" />
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<Compile Include="Blocks\Model\CactusModel.cs" />
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<Compile Include="Blocks\Model\CubeModel.cs" />
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<Compile Include="Blocks\Model\FenceModel.cs" />
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<Compile Include="Blocks\Model\FluidModel.cs" />
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<Compile Include="Blocks\Model\GrassCubeModel.cs" />
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<Compile Include="Blocks\Model\IBlockModel.cs" />
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<Compile Include="Blocks\Model\LeverModel.cs" />
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<Compile Include="Blocks\Model\LogModel.cs" />
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<Compile Include="Blocks\Model\RailsModel.cs" />
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<Compile Include="Blocks\Model\SaplingModel.cs" />
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<Compile Include="Blocks\Model\SeedsModel.cs" />
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<Compile Include="Blocks\Model\SpriteModel.cs" />
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<Compile Include="Blocks\Model\TorchModel.cs" />
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<Compile Include="Blocks\Model\VariableHeightCubeModel.cs" />
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<Compile Include="Entities\Entity.cs" />
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<Compile Include="Entities\EntityManager.cs" />
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<Compile Include="Entities\EntityMetadata.cs" />
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<Compile Include="Entities\LivingEntity.cs" />
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<Compile Include="Entities\LocalPlayer.cs" />
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<Compile Include="Entities\NetPlayer.cs" />
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<Compile Include="Entities\NullEntity.cs" />
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<Compile Include="Entities\Objects\FallingBlockEntity.cs" />
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<Compile Include="Entities\Objects\ObjectEntity.cs" />
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<Compile Include="Entities\Particle.cs" />
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<Compile Include="Entities\ParticleManager.cs" />
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<Compile Include="Entities\Player.cs" />
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<Compile Include="Game\Game.Chat.cs" />
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<Compile Include="Game\Game.cs" />
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<Compile Include="Game\Game.Events.cs" />
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<Compile Include="Game\Game.InputHandling.cs" />
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<Compile Include="GraphicsAPI\IGraphicsApi.cs" />
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<Compile Include="GraphicsAPI\OpenGLApi.cs" />
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<Compile Include="Camera.cs" />
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<Compile Include="Commands\Command.cs" />
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<Compile Include="Commands\DefaultCommands.cs" />
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<Compile Include="GraphicsAPI\VertexFormats.cs" />
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<Compile Include="Items\ItemId.cs" />
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<Compile Include="Items\ItemsInfo.cs" />
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<Compile Include="Items\Items\AxeItem.cs" />
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<Compile Include="Items\Items\Item.cs" />
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<Compile Include="Items\Items\PickaxeItem.cs" />
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<Compile Include="Items\Items\ShovelItem.cs" />
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<Compile Include="Items\Items\ToolItem.cs" />
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<Compile Include="MeshBuilders\ChunkMeshBuilder.ChunkReading.cs" />
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<Compile Include="MeshBuilders\ChunkMeshBuilder.cs" />
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<Compile Include="MeshBuilders\JSON.cs" />
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<Compile Include="Model\BlockModel.cs" />
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<Compile Include="Model\ChickenModel.cs" />
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<Compile Include="Model\CreeperModel.cs" />
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<Compile Include="Model\IModel.cs" />
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<Compile Include="Model\ModelCache.cs" />
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<Compile Include="Model\ModelPart.cs" />
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<Compile Include="Model\PigModel.cs" />
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<Compile Include="Model\PlayerModel.cs" />
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<Compile Include="Model\SheepModel.cs" />
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<Compile Include="Model\SkeletonModel.cs" />
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<Compile Include="Model\SpiderModel.cs" />
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<Compile Include="Model\ZombieModel.cs" />
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<Compile Include="Network\Enums.cs" />
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<Compile Include="Network\NetReader.cs" />
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<Compile Include="Network\NetworkProcessor.cs" />
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<Compile Include="Network\AsyncDownloader.cs" />
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<Compile Include="Network\NetWriter.cs" />
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<Compile Include="Network\Packets\OutboundPackets.cs" />
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<Compile Include="Network\Packets\Packet.cs" />
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<Compile Include="Physics\BoundingBox.cs" />
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<Compile Include="Physics\Entity.Physics.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Util\Vector3I.cs" />
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<Compile Include="Window\InventoryWindow.cs" />
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<Compile Include="Window\Slot.cs" />
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<Compile Include="Window\Window.cs" />
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<Compile Include="Window\WindowManager.cs" />
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<Compile Include="World\Map.cs" />
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<ItemGroup>
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<BootstrapperPackage Include=".NETFramework,Version=v4.0">
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<Visible>False</Visible>
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<Install>true</Install>
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<BootstrapperPackage Include="Microsoft.Net.Client.3.5">
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<Visible>False</Visible>
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<Install>false</Install>
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</BootstrapperPackage>
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<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
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<Visible>False</Visible>
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<ProductName>.NET Framework 3.5 SP1</ProductName>
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<Install>false</Install>
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</BootstrapperPackage>
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<BootstrapperPackage Include="Microsoft.Windows.Installer.3.1">
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<Visible>False</Visible>
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<ProductName>Windows Installer 3.1</ProductName>
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<Install>true</Install>
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</BootstrapperPackage>
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</ItemGroup>
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<ItemGroup>
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<None Include="app.config" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="2D\Screens" />
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<Folder Include="2D\Widgets" />
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<Folder Include="Blocks" />
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<Folder Include="Blocks\Model" />
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<Folder Include="Entities\Objects" />
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<Folder Include="GraphicsAPI" />
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<Folder Include="Entities" />
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<Folder Include="Items\Items" />
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<Folder Include="MeshBuilders" />
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<Folder Include="Game" />
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<Folder Include="Model" />
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<Folder Include="Network\Packets" />
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<Folder Include="Items" />
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<Folder Include="World" />
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<Folder Include="Window" />
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<Folder Include="Util" />
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<Folder Include="Physics" />
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</ItemGroup>
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</Project>
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2127
MeshBuilders/JSON.cs
2127
MeshBuilders/JSON.cs
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