mirror of
https://github.com/ClassiCube/ClassiCube.git
synced 2025-09-12 09:06:55 -04:00
WIP gamecube/wii port
This commit is contained in:
parent
42c3b6acfc
commit
f8b63093f2
@ -80,7 +80,7 @@ CC_API void Bitmap_Scale(struct Bitmap* dst, struct Bitmap* src,
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int srcX, int srcY, int srcWidth, int srcHeight);
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#define PNG_SIG_SIZE 8
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#if defined CC_BUILD_PSP || defined CC_BUILD_3DS
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#if defined CC_BUILD_LOWMEM
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/* No point supporting > 1K x 1K bitmaps when system has less than 64 MB of RAM anyways */
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#define PNG_MAX_DIMS 1024
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#else
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18
src/Core.h
18
src/Core.h
@ -117,9 +117,6 @@ typedef cc_uint8 cc_bool;
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#endif
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#endif
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#define EXTENDED_BLOCKS
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#define EXTENDED_TEXTURES
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#define CC_BUILD_FREETYPE
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/*#define CC_BUILD_GL11*/
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@ -244,18 +241,29 @@ typedef cc_uint8 cc_bool;
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#define CC_BUILD_HTTPCLIENT
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#define CC_BUILD_OPENAL
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#define CC_BUILD_PSP
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#define CC_BUILD_LOWMEM
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#undef CC_BUILD_FREETYPE
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#undef EXTENDED_BLOCKS
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#elif defined __3DS__
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#define CC_BUILD_HTTPCLIENT
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#define CC_BUILD_OPENAL
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#define CC_BUILD_3DS
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#define CC_BUILD_LOWMEM
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#undef CC_BUILD_FREETYPE
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#elif defined GEKKO
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#define CC_BUILD_HTTPCLIENT
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#define CC_BUILD_OPENAL
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#define CC_BUILD_GCWII
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#define CC_BUILD_LOWMEM
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#undef CC_BUILD_FREETYPE
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#undef EXTENDED_BLOCKS
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#endif
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#endif
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#ifndef CC_BUILD_LOWMEM
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#define EXTENDED_BLOCKS
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#endif
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#define EXTENDED_TEXTURES
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#ifdef EXTENDED_BLOCKS
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typedef cc_uint16 BlockID;
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#else
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719
src/Graphics_GCWii.c
Normal file
719
src/Graphics_GCWii.c
Normal file
@ -0,0 +1,719 @@
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#include "Core.h"
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#if defined CC_BUILD_GCWII
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#include "_GraphicsBase.h"
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#include "Errors.h"
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#include "Logger.h"
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#include "Window.h"
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#include <malloc.h>
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#include <string.h>
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#include <gccore.h>
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static void* fifo_buffer;
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#define FIFO_SIZE (256 * 1024)
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extern void* Window_XFB;
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static void* xfbs[2];
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static int curFB;
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/*########################################################################################################################*
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*---------------------------------------------------------General---------------------------------------------------------*
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*#########################################################################################################################*/
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static void InitGX(void) {
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GXRModeObj* mode = VIDEO_GetPreferredMode(NULL);
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fifo_buffer = MEM_K0_TO_K1(memalign(32, FIFO_SIZE));
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memset(fifo_buffer, 0, FIFO_SIZE);
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GX_Init(fifo_buffer, FIFO_SIZE);
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GX_SetViewport(0, 0, mode->fbWidth, mode->efbHeight, 0, 1);
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GX_SetDispCopyYScale((f32)mode->xfbHeight / (f32)mode->efbHeight);
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GX_SetScissor(0, 0, mode->fbWidth, mode->efbHeight);
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GX_SetDispCopySrc(0, 0, mode->fbWidth, mode->efbHeight);
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GX_SetDispCopyDst(mode->fbWidth, mode->xfbHeight);
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GX_SetCopyFilter(mode->aa, mode->sample_pattern,
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GX_TRUE, mode->vfilter);
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GX_SetFieldMode(mode->field_rendering,
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((mode->viHeight==2*mode->xfbHeight)?GX_ENABLE:GX_DISABLE));
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GX_SetCullMode(GX_CULL_NONE);
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GX_SetDispCopyGamma(GX_GM_1_0);
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GX_InvVtxCache();
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xfbs[0] = Window_XFB;
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xfbs[1] = MEM_K0_TO_K1(SYS_AllocateFramebuffer(mode));
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}
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static GfxResourceID white_square;
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void Gfx_Create(void) {
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Gfx.MaxTexWidth = 512;
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Gfx.MaxTexHeight = 512;
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Gfx.Created = true;
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InitGX();
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InitDefaultResources();
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// INITDFAULTRESOURCES causes stack overflow due to gfx_indices
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//Thread_Sleep(20 * 1000);
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}
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void Gfx_Free(void) {
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FreeDefaultResources();
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}
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cc_bool Gfx_TryRestoreContext(void) { return true; }
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void Gfx_RestoreState(void) { }
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void Gfx_FreeState(void) { }
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/*########################################################################################################################*
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*---------------------------------------------------------Textures--------------------------------------------------------*
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*#########################################################################################################################*/
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GfxResourceID Gfx_CreateTexture(struct Bitmap* bmp, cc_uint8 flags, cc_bool mipmaps) {
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return 0;
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}
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void Gfx_UpdateTexture(GfxResourceID texId, int x, int y, struct Bitmap* part, int rowWidth, cc_bool mipmaps) {
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}
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void Gfx_UpdateTexturePart(GfxResourceID texId, int x, int y, struct Bitmap* part, cc_bool mipmaps) {
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}
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void Gfx_DeleteTexture(GfxResourceID* texId) {
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}
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void Gfx_EnableMipmaps(void) { }
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void Gfx_DisableMipmaps(void) { }
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void Gfx_BindTexture(GfxResourceID texId) {
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}
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/*########################################################################################################################*
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*-----------------------------------------------------State management----------------------------------------------------*
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*#########################################################################################################################*/
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static GXColor gfx_clearColor = { 0, 0, 0, 255 };
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void Gfx_SetFaceCulling(cc_bool enabled) { }
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void Gfx_SetAlphaBlending(cc_bool enabled) { }
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void Gfx_SetAlphaArgBlend(cc_bool enabled) { }
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void Gfx_ClearCol(PackedCol color) {
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gfx_clearColor.r = PackedCol_R(color);
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gfx_clearColor.g = PackedCol_G(color);
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gfx_clearColor.b = PackedCol_B(color);
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GX_SetCopyClear(gfx_clearColor, 0x00ffffff); // TODO: use GX_MAX_Z24
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}
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void Gfx_SetColWriteMask(cc_bool r, cc_bool g, cc_bool b, cc_bool a) {
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}
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static cc_bool depth_write = true, depth_test = true;
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static void UpdateDepthState(void) {
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// match Desktop behaviour, where disabling depth testing also disables depth writing
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// TODO do we actually need to & here?
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GX_SetZMode(depth_test, GX_LEQUAL, depth_write & depth_test);
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}
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void Gfx_SetDepthWrite(cc_bool enabled) {
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depth_write = enabled;
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UpdateDepthState();
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}
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void Gfx_SetDepthTest(cc_bool enabled) {
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depth_test = enabled;
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UpdateDepthState();
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}
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/*########################################################################################################################*
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*---------------------------------------------------------Matrices--------------------------------------------------------*
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*#########################################################################################################################*/
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void Gfx_CalcOrthoMatrix(struct Matrix* matrix, float width, float height, float zNear, float zFar) {
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// Transposed, source https://learn.microsoft.com/en-us/windows/win32/opengl/glortho
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// The simplified calculation below uses: L = 0, R = width, T = 0, B = height
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// NOTE: Shared with OpenGL. might be wrong to do that though?
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*matrix = Matrix_Identity;
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matrix->row1.X = 2.0f / width;
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matrix->row2.Y = -2.0f / height;
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matrix->row3.Z = -2.0f / (zFar - zNear);
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matrix->row4.X = -1.0f;
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matrix->row4.Y = 1.0f;
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matrix->row4.Z = -(zFar + zNear) / (zFar - zNear);
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}
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static double Cotangent(double x) { return Math_Cos(x) / Math_Sin(x); }
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void Gfx_CalcPerspectiveMatrix(struct Matrix* matrix, float fov, float aspect, float zFar) {
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float zNear = 0.1f;
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float c = (float)Cotangent(0.5f * fov);
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// Transposed, source https://learn.microsoft.com/en-us/windows/win32/opengl/glfrustum
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// For a FOV based perspective matrix, left/right/top/bottom are calculated as:
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// left = -c * aspect, right = c * aspect, bottom = -c, top = c
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// Calculations are simplified because of left/right and top/bottom symmetry
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*matrix = Matrix_Identity;
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matrix->row1.X = c / aspect;
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matrix->row2.Y = c;
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matrix->row3.Z = -(zFar + zNear) / (zFar - zNear);
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matrix->row3.W = -1.0f;
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matrix->row4.Z = -(2.0f * zFar * zNear) / (zFar - zNear);
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matrix->row4.W = 0.0f;
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}
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/*########################################################################################################################*
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*-----------------------------------------------------------Misc----------------------------------------------------------*
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*#########################################################################################################################*/
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cc_result Gfx_TakeScreenshot(struct Stream* output) {
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return ERR_NOT_SUPPORTED;
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}
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void Gfx_GetApiInfo(cc_string* info) {
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int pointerSize = sizeof(void*) * 8;
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String_Format1(info, "-- Using GC/WII (%i bit) --\n", &pointerSize);
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String_Format2(info, "Max texture size: (%i, %i)\n", &Gfx.MaxTexWidth, &Gfx.MaxTexHeight);
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}
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void Gfx_SetFpsLimit(cc_bool vsync, float minFrameMs) {
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gfx_minFrameMs = minFrameMs;
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gfx_vsync = vsync;
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}
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void Gfx_BeginFrame(void) {
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}
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void Gfx_Clear(void) {
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}
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void Gfx_EndFrame(void) {
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curFB ^= 1;
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GX_CopyDisp(xfbs[curFB], GX_TRUE);
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GX_DrawDone();
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VIDEO_SetNextFramebuffer(xfbs[curFB]);
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VIDEO_Flush();
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VIDEO_WaitVSync();
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if (gfx_minFrameMs) LimitFPS();
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}
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void Gfx_OnWindowResize(void) { }
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static cc_uint8* gfx_vertices;
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/* Current format and size of vertices */
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static int gfx_stride, gfx_format = -1, gfx_fields;
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/*########################################################################################################################*
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*----------------------------------------------------------Buffers--------------------------------------------------------*
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*#########################################################################################################################*/
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GfxResourceID Gfx_CreateIb(void* indices, int indicesCount) { return 0; }
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void Gfx_BindIb(GfxResourceID ib) { }
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void Gfx_DeleteIb(GfxResourceID* ib) { }
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static int vb_size;
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GfxResourceID Gfx_CreateVb(VertexFormat fmt, int count) {
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void* data = memalign(16, count * strideSizes[fmt]);
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if (!data) Logger_Abort("Failed to allocate memory for GFX VB");
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return data;
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}
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void Gfx_BindVb(GfxResourceID vb) { gfx_vertices = vb; }
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void Gfx_DeleteVb(GfxResourceID* vb) {
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GfxResourceID data = *vb;
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if (data) Mem_Free(data);
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*vb = 0;
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}
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void* Gfx_LockVb(GfxResourceID vb, VertexFormat fmt, int count) {
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vb_size = count * strideSizes[fmt];
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return vb;
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}
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void Gfx_UnlockVb(GfxResourceID vb) {
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gfx_vertices = vb;
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//sceKernelDcacheWritebackInvalidateRange(vb, vb_size);
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}
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GfxResourceID Gfx_CreateDynamicVb(VertexFormat fmt, int maxVertices) {
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void* data = memalign(16, maxVertices * strideSizes[fmt]);
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if (!data) Logger_Abort("Failed to allocate memory for GFX VB");
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return data;
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}
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void* Gfx_LockDynamicVb(GfxResourceID vb, VertexFormat fmt, int count) {
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vb_size = count * strideSizes[fmt];
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return vb;
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}
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void Gfx_UnlockDynamicVb(GfxResourceID vb) {
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gfx_vertices = vb;
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//sceKernelDcacheWritebackInvalidateRange(vb, vb_size);
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}
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void Gfx_SetDynamicVbData(GfxResourceID vb, void* vertices, int vCount) {
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Mem_Copy(vb, vertices, vCount * gfx_stride);
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//sceKernelDcacheWritebackInvalidateRange(vertices, vCount * gfx_stride);
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}
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/*########################################################################################################################*
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*-----------------------------------------------------State management----------------------------------------------------*
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*#########################################################################################################################*/
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static PackedCol gfx_fogColor;
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static float gfx_fogEnd = -1.0f, gfx_fogDensity = -1.0f;
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static int gfx_fogMode = -1;
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void Gfx_SetFog(cc_bool enabled) {
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gfx_fogEnabled = enabled;
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}
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void Gfx_SetFogCol(PackedCol color) {
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if (color == gfx_fogColor) return;
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gfx_fogColor = color;
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}
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void Gfx_SetFogDensity(float value) {
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}
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void Gfx_SetFogEnd(float value) {
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if (value == gfx_fogEnd) return;
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gfx_fogEnd = value;
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}
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void Gfx_SetFogMode(FogFunc func) {
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}
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void Gfx_SetAlphaTest(cc_bool enabled) {
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}
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void Gfx_DepthOnlyRendering(cc_bool depthOnly) {
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||||
//GX_SetColorUpdate(!depthOnly);
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
|
||||
*---------------------------------------------------------Matrices--------------------------------------------------------*
|
||||
|
||||
*#########################################################################################################################*/
|
||||
|
||||
void Gfx_LoadMatrix(MatrixType type, const struct Matrix* matrix) {
|
||||
if (type == MATRIX_PROJECTION) {
|
||||
GX_LoadProjectionMtx(matrix, GX_PERSPECTIVE);
|
||||
} else {
|
||||
GX_LoadPosMtxImm(matrix, GX_PNMTX0);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
void Gfx_LoadIdentityMatrix(MatrixType type) {
|
||||
Gfx_LoadMatrix(type, &Matrix_Identity);
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
void Gfx_EnableTextureOffset(float x, float y) {
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
void Gfx_DisableTextureOffset(void) {
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
|
||||
*---------------------------------------------------------Drawing---------------------------------------------------------*
|
||||
|
||||
*#########################################################################################################################*/
|
||||
|
||||
cc_bool Gfx_WarnIfNecessary(void) { return false; }
|
||||
|
||||
|
||||
|
||||
void Gfx_SetVertexFormat(VertexFormat fmt) {
|
||||
if (fmt == gfx_format) return;
|
||||
gfx_format = fmt;
|
||||
gfx_stride = strideSizes[fmt];
|
||||
|
||||
GX_ClearVtxDesc();
|
||||
if (fmt == VERTEX_FORMAT_TEXTURED) {
|
||||
GX_SetVtxDesc(GX_VA_POS, GX_DIRECT);
|
||||
GX_SetVtxDesc(GX_VA_CLR0, GX_DIRECT);
|
||||
GX_SetVtxDesc(GX_VA_TEX0, GX_DIRECT);
|
||||
|
||||
GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
|
||||
GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_CLR0, GX_CLR_RGBA, GX_RGBA8, 0);
|
||||
GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0);
|
||||
} else {
|
||||
GX_SetVtxDesc(GX_VA_POS, GX_DIRECT);
|
||||
GX_SetVtxDesc(GX_VA_CLR0, GX_DIRECT);
|
||||
|
||||
GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
|
||||
GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_CLR0, GX_CLR_RGBA, GX_RGBA8, 0);
|
||||
}
|
||||
|
||||
|
||||
GX_SetNumChans(1);
|
||||
GX_SetNumTexGens(0);
|
||||
GX_SetTevOrder(GX_TEVSTAGE0, GX_TEXCOORDNULL, GX_TEXMAP_NULL, GX_COLOR0A0);
|
||||
GX_SetTevOp(GX_TEVSTAGE0, GX_PASSCLR);
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
void Gfx_DrawVb_Lines(int verticesCount) {
|
||||
|
||||
}
|
||||
|
||||
|
||||
// TODO totally wrong, since should be using indexed drawing...
|
||||
static void Draw_ColouredTriangles(int verticesCount, int startVertex) {
|
||||
GX_Begin(GX_TRIANGLES, GX_VTXFMT0, verticesCount);
|
||||
for (int i = startVertex; i < startVertex + verticesCount; i++)
|
||||
{
|
||||
struct VertexColoured* v = (struct VertexColoured*)gfx_vertices + i;
|
||||
|
||||
GX_Position3f32(v->X, v->Y, v->Z);
|
||||
GX_Color4u8(PackedCol_R(v->Col), PackedCol_G(v->Col), PackedCol_B(v->Col), PackedCol_A(v->Col));
|
||||
}
|
||||
GX_End();
|
||||
}
|
||||
|
||||
static void Draw_TexturedTriangles(int verticesCount, int startVertex) {
|
||||
GX_Begin(GX_TRIANGLES, GX_VTXFMT0, verticesCount);
|
||||
for (int i = startVertex; i < startVertex + verticesCount; i++)
|
||||
{
|
||||
struct VertexTextured* v = (struct VertexTextured*)gfx_vertices + i;
|
||||
|
||||
GX_Position3f32(v->X, v->Y, v->Z);
|
||||
GX_Color4u8(PackedCol_R(v->Col), PackedCol_G(v->Col), PackedCol_B(v->Col), PackedCol_A(v->Col));
|
||||
GX_TexCoord2f32(v->U, v->V);
|
||||
}
|
||||
GX_End();
|
||||
}
|
||||
|
||||
|
||||
|
||||
void Gfx_DrawVb_IndexedTris_Range(int verticesCount, int startVertex) {
|
||||
if (gfx_format == VERTEX_FORMAT_TEXTURED) {
|
||||
Draw_TexturedTriangles(verticesCount, startVertex);
|
||||
} else {
|
||||
Draw_ColouredTriangles(verticesCount, startVertex);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
void Gfx_DrawVb_IndexedTris(int verticesCount) {
|
||||
if (gfx_format == VERTEX_FORMAT_TEXTURED) {
|
||||
Draw_TexturedTriangles(verticesCount, 0);
|
||||
} else {
|
||||
Draw_ColouredTriangles(verticesCount, 0);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
void Gfx_DrawIndexedTris_T2fC4b(int verticesCount, int startVertex) {
|
||||
Draw_TexturedTriangles(verticesCount, startVertex);
|
||||
|
||||
}
|
||||
|
||||
#endif
|
633
src/Platform_GCWii.c
Normal file
633
src/Platform_GCWii.c
Normal file
@ -0,0 +1,633 @@
|
||||
#include "Core.h"
|
||||
#if defined CC_BUILD_GCWII
|
||||
#include "_PlatformBase.h"
|
||||
#include "Stream.h"
|
||||
#include "ExtMath.h"
|
||||
#include "Funcs.h"
|
||||
#include "Window.h"
|
||||
#include "Utils.h"
|
||||
#include "Errors.h"
|
||||
#include "PackedCol.h"
|
||||
#include <errno.h>
|
||||
#include <time.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <unistd.h>
|
||||
#include <dirent.h>
|
||||
#include <fcntl.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
#include <sys/time.h>
|
||||
#include <stdio.h>
|
||||
#include <network.h>
|
||||
#include <ogc/lwp.h>
|
||||
#include <ogc/mutex.h>
|
||||
#include <ogc/cond.h>
|
||||
#include <ogc/lwp_watchdog.h>
|
||||
#include <fat.h>
|
||||
|
||||
const cc_result ReturnCode_FileShareViolation = 1000000000; /* TODO: not used apparently */
|
||||
const cc_result ReturnCode_FileNotFound = ENOENT;
|
||||
const cc_result ReturnCode_SocketInProgess = EINPROGRESS;
|
||||
const cc_result ReturnCode_SocketWouldBlock = EWOULDBLOCK;
|
||||
const cc_result ReturnCode_DirectoryExists = EEXIST;
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*---------------------------------------------------------Memory----------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
void Mem_Set(void* dst, cc_uint8 value, cc_uint32 numBytes) { memset(dst, value, numBytes); }
|
||||
void Mem_Copy(void* dst, const void* src, cc_uint32 numBytes) { memcpy(dst, src, numBytes); }
|
||||
|
||||
void* Mem_TryAlloc(cc_uint32 numElems, cc_uint32 elemsSize) {
|
||||
cc_uint32 size = CalcMemSize(numElems, elemsSize);
|
||||
return size ? malloc(size) : NULL;
|
||||
}
|
||||
|
||||
void* Mem_TryAllocCleared(cc_uint32 numElems, cc_uint32 elemsSize) {
|
||||
return calloc(numElems, elemsSize);
|
||||
}
|
||||
|
||||
void* Mem_TryRealloc(void* mem, cc_uint32 numElems, cc_uint32 elemsSize) {
|
||||
cc_uint32 size = CalcMemSize(numElems, elemsSize);
|
||||
return size ? realloc(mem, size) : NULL;
|
||||
}
|
||||
|
||||
void Mem_Free(void* mem) {
|
||||
if (mem) free(mem);
|
||||
}
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*------------------------------------------------------Logging/Time-------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
void Platform_Log(const char* msg, int len) {
|
||||
write(STDOUT_FILENO, msg, len);
|
||||
write(STDOUT_FILENO, "\n", 1);
|
||||
}
|
||||
|
||||
#define UnixTime_TotalMS(time) ((cc_uint64)time.tv_sec * 1000 + UNIX_EPOCH + (time.tv_usec / 1000))
|
||||
TimeMS DateTime_CurrentUTC_MS(void) {
|
||||
struct timeval cur;
|
||||
gettimeofday(&cur, NULL);
|
||||
return UnixTime_TotalMS(cur);
|
||||
}
|
||||
|
||||
void DateTime_CurrentLocal(struct DateTime* t) {
|
||||
struct timeval cur;
|
||||
struct tm loc_time;
|
||||
gettimeofday(&cur, NULL);
|
||||
localtime_r(&cur.tv_sec, &loc_time);
|
||||
|
||||
t->year = loc_time.tm_year + 1900;
|
||||
t->month = loc_time.tm_mon + 1;
|
||||
t->day = loc_time.tm_mday;
|
||||
t->hour = loc_time.tm_hour;
|
||||
t->minute = loc_time.tm_min;
|
||||
t->second = loc_time.tm_sec;
|
||||
}
|
||||
|
||||
cc_uint64 Stopwatch_Measure(void) {
|
||||
return gettime();
|
||||
}
|
||||
|
||||
cc_uint64 Stopwatch_ElapsedMicroseconds(cc_uint64 beg, cc_uint64 end) {
|
||||
if (end < beg) return 0;
|
||||
return ticks_to_microsecs(end - beg);
|
||||
}
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*-----------------------------------------------------Directory/File------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
void Directory_GetCachePath(cc_string* path) { }
|
||||
|
||||
static void GetNativePath(char* str, const cc_string* path) {
|
||||
static const char root_path[16] = "sd:/ClassiCube/";
|
||||
Mem_Copy(str, root_path, sizeof(root_path));
|
||||
str += sizeof(root_path);
|
||||
String_EncodeUtf8(str, path);
|
||||
}
|
||||
|
||||
cc_result Directory_Create(const cc_string* path) {
|
||||
return 1;
|
||||
}
|
||||
int File_Exists(const cc_string* path) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
cc_result Directory_Enum(const cc_string* dirPath, void* obj, Directory_EnumCallback callback) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
cc_result File_Open(cc_file* file, const cc_string* path) {
|
||||
return 1;
|
||||
}
|
||||
cc_result File_Create(cc_file* file, const cc_string* path) {
|
||||
return 1;
|
||||
}
|
||||
cc_result File_OpenOrCreate(cc_file* file, const cc_string* path) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
cc_result File_Read(cc_file file, void* data, cc_uint32 count, cc_uint32* bytesRead) {
|
||||
*bytesRead = read(file, data, count);
|
||||
return 1;
|
||||
}
|
||||
|
||||
cc_result File_Write(cc_file file, const void* data, cc_uint32 count, cc_uint32* bytesWrote) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
cc_result File_Close(cc_file file) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
cc_result File_Seek(cc_file file, int offset, int seekType) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
cc_result File_Position(cc_file file, cc_uint32* pos) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
cc_result File_Length(cc_file file, cc_uint32* len) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
/*
|
||||
cc_result Directory_Create(const cc_string* path) {
|
||||
char str[NATIVE_STR_LEN];
|
||||
String_EncodeUtf8(str, path);
|
||||
// read/write/search permissions for owner and group, and with read/search permissions for others.
|
||||
// TODO: Is the default mode in all cases
|
||||
|
||||
return mkdir(str, S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH) == -1 ? errno : 0;
|
||||
}
|
||||
|
||||
int File_Exists(const cc_string* path) {
|
||||
char str[NATIVE_STR_LEN];
|
||||
struct stat sb;
|
||||
String_EncodeUtf8(str, path);
|
||||
return stat(str, &sb) == 0 && S_ISREG(sb.st_mode);
|
||||
}
|
||||
|
||||
cc_result Directory_Enum(const cc_string* dirPath, void* obj, Directory_EnumCallback callback) {
|
||||
cc_string path; char pathBuffer[FILENAME_SIZE];
|
||||
char str[NATIVE_STR_LEN];
|
||||
DIR* dirPtr;
|
||||
struct dirent* entry;
|
||||
char* src;
|
||||
int len, res, is_dir;
|
||||
|
||||
String_EncodeUtf8(str, dirPath);
|
||||
dirPtr = opendir(str);
|
||||
if (!dirPtr) return errno;
|
||||
|
||||
// POSIX docs: "When the end of the directory is encountered, a null pointer is returned and errno is not changed."
|
||||
// errno is sometimes leftover from previous calls, so always reset it before readdir gets called
|
||||
errno = 0;
|
||||
String_InitArray(path, pathBuffer);
|
||||
|
||||
while ((entry = readdir(dirPtr))) {
|
||||
path.length = 0;
|
||||
String_Format1(&path, "%s/", dirPath);
|
||||
|
||||
// ignore . and .. entry
|
||||
src = entry->d_name;
|
||||
if (src[0] == '.' && src[1] == '\0') continue;
|
||||
if (src[0] == '.' && src[1] == '.' && src[2] == '\0') continue;
|
||||
|
||||
len = String_Length(src);
|
||||
String_AppendUtf8(&path, src, len);
|
||||
|
||||
#if defined CC_BUILD_HAIKU || defined CC_BUILD_SOLARIS || defined CC_BUILD_IRIX
|
||||
{
|
||||
char full_path[NATIVE_STR_LEN];
|
||||
struct stat sb;
|
||||
String_EncodeUtf8(full_path, &path);
|
||||
is_dir = stat(full_path, &sb) == 0 && S_ISDIR(sb.st_mode);
|
||||
}
|
||||
#else
|
||||
is_dir = entry->d_type == DT_DIR;
|
||||
// TODO: fallback to stat when this fails
|
||||
#endif
|
||||
|
||||
if (is_dir) {
|
||||
res = Directory_Enum(&path, obj, callback);
|
||||
if (res) { closedir(dirPtr); return res; }
|
||||
} else {
|
||||
callback(&path, obj);
|
||||
}
|
||||
errno = 0;
|
||||
}
|
||||
|
||||
res = errno; // return code from readdir
|
||||
closedir(dirPtr);
|
||||
return res;
|
||||
}
|
||||
|
||||
static cc_result File_Do(cc_file* file, const cc_string* path, int mode) {
|
||||
char str[NATIVE_STR_LEN];
|
||||
String_EncodeUtf8(str, path);
|
||||
*file = open(str, mode, S_IRUSR | S_IWUSR | S_IRGRP | S_IROTH);
|
||||
return *file == -1 ? errno : 0;
|
||||
}
|
||||
|
||||
cc_result File_Open(cc_file* file, const cc_string* path) {
|
||||
return File_Do(file, path, O_RDONLY);
|
||||
}
|
||||
cc_result File_Create(cc_file* file, const cc_string* path) {
|
||||
return File_Do(file, path, O_RDWR | O_CREAT | O_TRUNC);
|
||||
}
|
||||
cc_result File_OpenOrCreate(cc_file* file, const cc_string* path) {
|
||||
return File_Do(file, path, O_RDWR | O_CREAT);
|
||||
}
|
||||
|
||||
cc_result File_Read(cc_file file, void* data, cc_uint32 count, cc_uint32* bytesRead) {
|
||||
*bytesRead = read(file, data, count);
|
||||
return *bytesRead == -1 ? errno : 0;
|
||||
}
|
||||
|
||||
cc_result File_Write(cc_file file, const void* data, cc_uint32 count, cc_uint32* bytesWrote) {
|
||||
*bytesWrote = write(file, data, count);
|
||||
return *bytesWrote == -1 ? errno : 0;
|
||||
}
|
||||
|
||||
cc_result File_Close(cc_file file) {
|
||||
return close(file) == -1 ? errno : 0;
|
||||
}
|
||||
|
||||
cc_result File_Seek(cc_file file, int offset, int seekType) {
|
||||
static cc_uint8 modes[3] = { SEEK_SET, SEEK_CUR, SEEK_END };
|
||||
return lseek(file, offset, modes[seekType]) == -1 ? errno : 0;
|
||||
}
|
||||
|
||||
cc_result File_Position(cc_file file, cc_uint32* pos) {
|
||||
*pos = lseek(file, 0, SEEK_CUR);
|
||||
return *pos == -1 ? errno : 0;
|
||||
}
|
||||
|
||||
cc_result File_Length(cc_file file, cc_uint32* len) {
|
||||
struct stat st;
|
||||
if (fstat(file, &st) == -1) { *len = -1; return errno; }
|
||||
*len = st.st_size; return 0;
|
||||
}*/
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*--------------------------------------------------------Threading--------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
void Thread_Sleep(cc_uint32 milliseconds) { usleep(milliseconds * 1000); }
|
||||
|
||||
static void* ExecThread(void* param) {
|
||||
((Thread_StartFunc)param)();
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void* Thread_Create(Thread_StartFunc func) {
|
||||
return Mem_Alloc(1, sizeof(lwp_t), "thread");
|
||||
}
|
||||
|
||||
void Thread_Start2(void* handle, Thread_StartFunc func) {
|
||||
lwp_t* ptr = (lwp_t*)handle;
|
||||
int res = LWP_CreateThread(ptr, ExecThread, (void*)func, NULL, 256 * 1024, 80);
|
||||
if (res) Logger_Abort2(res, "Creating thread");
|
||||
}
|
||||
|
||||
void Thread_Detach(void* handle) {
|
||||
// TODO: Leaks return value of thread ???
|
||||
lwp_t* ptr = (lwp_t*)handle;;
|
||||
Mem_Free(ptr);
|
||||
}
|
||||
|
||||
void Thread_Join(void* handle) {
|
||||
lwp_t* ptr = (lwp_t*)handle;
|
||||
int res = LWP_JoinThread(*ptr, NULL);
|
||||
if (res) Logger_Abort2(res, "Joining thread");
|
||||
Mem_Free(ptr);
|
||||
}
|
||||
|
||||
void* Mutex_Create(void) {
|
||||
mutex_t* ptr = (mutex_t*)Mem_Alloc(1, sizeof(mutex_t), "mutex");
|
||||
int res = LWP_MutexInit(ptr, false);
|
||||
if (res) Logger_Abort2(res, "Creating mutex");
|
||||
return ptr;
|
||||
}
|
||||
|
||||
void Mutex_Free(void* handle) {
|
||||
mutex_t* mutex = (mutex_t*)handle;
|
||||
int res = LWP_MutexDestroy(*mutex);
|
||||
if (res) Logger_Abort2(res, "Destroying mutex");
|
||||
Mem_Free(handle);
|
||||
}
|
||||
|
||||
void Mutex_Lock(void* handle) {
|
||||
mutex_t* mutex = (mutex_t*)handle;
|
||||
int res = LWP_MutexLock(*mutex);
|
||||
if (res) Logger_Abort2(res, "Locking mutex");
|
||||
}
|
||||
|
||||
void Mutex_Unlock(void* handle) {
|
||||
mutex_t* mutex = (mutex_t*)handle;
|
||||
int res = LWP_MutexUnlock(*mutex);
|
||||
if (res) Logger_Abort2(res, "Unlocking mutex");
|
||||
}
|
||||
|
||||
// should really use a semaphore with max 1.. too bad no 'TimedWait' though
|
||||
struct WaitData {
|
||||
cond_t cond;
|
||||
mutex_t mutex;
|
||||
int signalled; // For when Waitable_Signal is called before Waitable_Wait
|
||||
};
|
||||
|
||||
void* Waitable_Create(void) {
|
||||
struct WaitData* ptr = (struct WaitData*)Mem_Alloc(1, sizeof(struct WaitData), "waitable");
|
||||
int res;
|
||||
|
||||
res = LWP_CondInit(&ptr->cond);
|
||||
if (res) Logger_Abort2(res, "Creating waitable");
|
||||
res = LWP_MutexInit(&ptr->mutex, false);
|
||||
if (res) Logger_Abort2(res, "Creating waitable mutex");
|
||||
|
||||
ptr->signalled = false;
|
||||
return ptr;
|
||||
}
|
||||
|
||||
void Waitable_Free(void* handle) {
|
||||
struct WaitData* ptr = (struct WaitData*)handle;
|
||||
int res;
|
||||
|
||||
res = LWP_CondDestroy(ptr->cond);
|
||||
if (res) Logger_Abort2(res, "Destroying waitable");
|
||||
res = LWP_MutexDestroy(ptr->mutex);
|
||||
if (res) Logger_Abort2(res, "Destroying waitable mutex");
|
||||
Mem_Free(handle);
|
||||
}
|
||||
|
||||
void Waitable_Signal(void* handle) {
|
||||
struct WaitData* ptr = (struct WaitData*)handle;
|
||||
int res;
|
||||
|
||||
Mutex_Lock(&ptr->mutex);
|
||||
ptr->signalled = true;
|
||||
Mutex_Unlock(&ptr->mutex);
|
||||
|
||||
res = LWP_CondSignal(ptr->cond);
|
||||
if (res) Logger_Abort2(res, "Signalling event");
|
||||
}
|
||||
|
||||
void Waitable_Wait(void* handle) {
|
||||
struct WaitData* ptr = (struct WaitData*)handle;
|
||||
int res;
|
||||
|
||||
Mutex_Lock(&ptr->mutex);
|
||||
if (!ptr->signalled) {
|
||||
res = LWP_CondWait(ptr->cond, ptr->mutex);
|
||||
if (res) Logger_Abort2(res, "Waitable wait");
|
||||
}
|
||||
ptr->signalled = false;
|
||||
Mutex_Unlock(&ptr->mutex);
|
||||
}
|
||||
|
||||
void Waitable_WaitFor(void* handle, cc_uint32 milliseconds) {
|
||||
struct WaitData* ptr = (struct WaitData*)handle;
|
||||
struct timespec ts;
|
||||
int res;
|
||||
|
||||
ts.tv_sec = milliseconds / 1000;
|
||||
ts.tv_nsec = milliseconds % 1000;
|
||||
|
||||
Mutex_Lock(&ptr->mutex);
|
||||
if (!ptr->signalled) {
|
||||
res = LWP_CondTimedWait(ptr->cond, ptr->mutex, &ts);
|
||||
if (res && res != ETIMEDOUT) Logger_Abort2(res, "Waitable wait for");
|
||||
}
|
||||
ptr->signalled = false;
|
||||
Mutex_Unlock(&ptr->mutex);
|
||||
}
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*--------------------------------------------------------Font/Text--------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
void Platform_LoadSysFonts(void) { }
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*---------------------------------------------------------Socket----------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
union SocketAddress {
|
||||
struct sockaddr raw;
|
||||
struct sockaddr_in v4;
|
||||
};
|
||||
|
||||
static int ParseHost(union SocketAddress* addr, const char* host) {
|
||||
struct hostent* res = net_gethostbyname(host);
|
||||
|
||||
if (!res || res->h_addrtype != AF_INET) return false;
|
||||
// Must have at least one IPv4 address
|
||||
if (!res->h_addr_list[0]) return false;
|
||||
|
||||
addr->v4.sin_addr = *(struct in_addr*)res->h_addr_list[0];
|
||||
return true;
|
||||
}
|
||||
|
||||
static int ParseAddress(union SocketAddress* addr, const cc_string* address) {
|
||||
char str[NATIVE_STR_LEN];
|
||||
String_EncodeUtf8(str, address);
|
||||
|
||||
if (inet_aton(str, &addr->v4.sin_addr) > 0) return true;
|
||||
return ParseHost(addr, str);
|
||||
}
|
||||
|
||||
int Socket_ValidAddress(const cc_string* address) {
|
||||
union SocketAddress addr;
|
||||
return ParseAddress(&addr, address);
|
||||
}
|
||||
|
||||
cc_result Socket_Connect(cc_socket* s, const cc_string* address, int port, cc_bool nonblocking) {
|
||||
union SocketAddress addr;
|
||||
cc_result res;
|
||||
|
||||
*s = -1;
|
||||
if (!ParseAddress(&addr, address)) return ERR_INVALID_ARGUMENT;
|
||||
|
||||
*s = net_socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
|
||||
if (*s == -1) return errno;
|
||||
|
||||
if (nonblocking) {
|
||||
int blocking_raw = -1; /* non-blocking mode */
|
||||
net_ioctl(*s, FIONBIO, &blocking_raw);
|
||||
}
|
||||
|
||||
addr.v4.sin_family = AF_INET;
|
||||
addr.v4.sin_port = htons(port);
|
||||
|
||||
res = net_connect(*s, &addr.raw, sizeof(addr.v4));
|
||||
return res == -1 ? errno : 0;
|
||||
}
|
||||
|
||||
cc_result Socket_Read(cc_socket s, cc_uint8* data, cc_uint32 count, cc_uint32* modified) {
|
||||
int recvCount = net_recv(s, data, count, 0);
|
||||
if (recvCount != -1) { *modified = recvCount; return 0; }
|
||||
*modified = 0; return errno;
|
||||
}
|
||||
|
||||
cc_result Socket_Write(cc_socket s, const cc_uint8* data, cc_uint32 count, cc_uint32* modified) {
|
||||
int sentCount = net_send(s, data, count, 0);
|
||||
if (sentCount != -1) { *modified = sentCount; return 0; }
|
||||
*modified = 0; return errno;
|
||||
}
|
||||
|
||||
void Socket_Close(cc_socket s) {
|
||||
net_shutdown(s, 2); // SHUT_RDWR = 2
|
||||
net_close(s);
|
||||
}
|
||||
|
||||
static cc_result Socket_Poll(cc_socket s, int mode, cc_bool* success) {
|
||||
struct pollsd pfd;
|
||||
int flags;
|
||||
|
||||
pfd.socket = s;
|
||||
pfd.events = mode == SOCKET_POLL_READ ? POLLIN : POLLOUT;
|
||||
if (net_poll(&pfd, 1, 0) == -1) { *success = false; return errno; }
|
||||
|
||||
/* to match select, closed socket still counts as readable */
|
||||
flags = mode == SOCKET_POLL_READ ? (POLLIN | POLLHUP) : POLLOUT;
|
||||
*success = (pfd.revents & flags) != 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
cc_result Socket_CheckReadable(cc_socket s, cc_bool* readable) {
|
||||
return Socket_Poll(s, SOCKET_POLL_READ, readable);
|
||||
}
|
||||
|
||||
cc_result Socket_CheckWritable(cc_socket s, cc_bool* writable) {
|
||||
u32 resultSize = sizeof(u32);
|
||||
cc_result res = Socket_Poll(s, SOCKET_POLL_WRITE, writable);
|
||||
if (res || *writable) return res;
|
||||
|
||||
return 0;
|
||||
// TODO FIX with updated devkitpro ???
|
||||
|
||||
/* https://stackoverflow.com/questions/29479953/so-error-value-after-successful-socket-operation */
|
||||
net_getsockopt(s, SOL_SOCKET, SO_ERROR, &res, resultSize);
|
||||
return res;
|
||||
}
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*-----------------------------------------------------Process/Module------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
cc_result Process_StartGame2(const cc_string* args, int numArgs) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
void Process_Exit(cc_result code) { exit(code); }
|
||||
|
||||
cc_result Process_StartOpen(const cc_string* args) {
|
||||
// TODO launch browser
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*--------------------------------------------------------Updater----------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
const char* const Updater_D3D9 = NULL;
|
||||
cc_bool Updater_Clean(void) { return true; }
|
||||
|
||||
const struct UpdaterInfo Updater_Info = { "&eCompile latest source code to update", 0 };
|
||||
|
||||
cc_result Updater_Start(const char** action) {
|
||||
*action = "Starting game";
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
cc_result Updater_GetBuildTime(cc_uint64* timestamp) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
cc_result Updater_MarkExecutable(void) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
cc_result Updater_SetNewBuildTime(cc_uint64 timestamp) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*-------------------------------------------------------Dynamic lib-------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
/* TODO can this actually be supported somehow */
|
||||
const cc_string DynamicLib_Ext = String_FromConst(".so");
|
||||
|
||||
void* DynamicLib_Load2(const cc_string* path) { return NULL; }
|
||||
void* DynamicLib_Get2(void* lib, const char* name) { return NULL; }
|
||||
|
||||
cc_bool DynamicLib_DescribeError(cc_string* dst) {
|
||||
String_AppendConst(dst, "Dynamic linking unsupported");
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*--------------------------------------------------------Platform---------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
void Platform_Init(void) {
|
||||
//fatInitDefault();
|
||||
net_init();
|
||||
}
|
||||
void Platform_Free(void) { }
|
||||
|
||||
cc_bool Platform_DescribeError(cc_result res, cc_string* dst) {
|
||||
char chars[NATIVE_STR_LEN];
|
||||
int len;
|
||||
|
||||
/* For unrecognised error codes, strerror_r might return messages */
|
||||
/* such as 'No error information', which is not very useful */
|
||||
/* (could check errno here but quicker just to skip entirely) */
|
||||
if (res >= 1000) return false;
|
||||
|
||||
len = strerror_r(res, chars, NATIVE_STR_LEN);
|
||||
if (len == -1) return false;
|
||||
|
||||
len = String_CalcLen(chars, NATIVE_STR_LEN);
|
||||
String_AppendUtf8(dst, chars, len);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*-------------------------------------------------------Encryption--------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
cc_result Platform_Encrypt(const void* data, int len, cc_string* dst) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
cc_result Platform_Decrypt(const void* data, int len, cc_string* dst) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
|
||||
/*########################################################################################################################*
|
||||
*-----------------------------------------------------Configuration-------------------------------------------------------*
|
||||
*#########################################################################################################################*/
|
||||
int Platform_GetCommandLineArgs(int argc, STRING_REF char** argv, cc_string* args) {
|
||||
int i, count;
|
||||
argc--; argv++; /* skip executable path argument */
|
||||
|
||||
count = min(argc, GAME_MAX_CMDARGS);
|
||||
for (i = 0; i < count; i++) {
|
||||
args[i] = String_FromReadonly(argv[i]);
|
||||
}
|
||||
|
||||
count = 0;
|
||||
return count;
|
||||
}
|
||||
|
||||
cc_result Platform_SetDefaultCurrentDirectory(int argc, char **argv) {
|
||||
return 0;
|
||||
}
|
||||
#endif
|
142
src/Window_GCWii.c
Normal file
142
src/Window_GCWii.c
Normal file
@ -0,0 +1,142 @@
|
||||
#include "Core.h"
|
||||
#if defined CC_BUILD_GCWII
|
||||
#include "_WindowBase.h"
|
||||
#include "Graphics.h"
|
||||
#include "String.h"
|
||||
#include "Funcs.h"
|
||||
#include "Bitmap.h"
|
||||
#include "Errors.h"
|
||||
#include <gccore.h>
|
||||
|
||||
static void* xfb;
|
||||
static GXRModeObj* rmode;
|
||||
|
||||
void* Window_XFB;
|
||||
|
||||
void Window_Init(void) {
|
||||
// Initialise the video system
|
||||
VIDEO_Init();
|
||||
|
||||
// Obtain the preferred video mode from the system
|
||||
// This will correspond to the settings in the Wii menu
|
||||
rmode = VIDEO_GetPreferredMode(NULL);
|
||||
// Allocate memory for the display in the uncached region
|
||||
xfb = MEM_K0_TO_K1(SYS_AllocateFramebuffer(rmode));
|
||||
|
||||
Window_XFB = xfb;
|
||||
|
||||
//console_init(xfb,20,20,rmode->fbWidth,rmode->xfbHeight,rmode->fbWidth*VI_DISPLAY_PIX_SZ);
|
||||
|
||||
// Set up the video registers with the chosen mode
|
||||
VIDEO_Configure(rmode);
|
||||
// Tell the video hardware where our display memory is
|
||||
VIDEO_SetNextFramebuffer(xfb);
|
||||
|
||||
// Make the display visible
|
||||
VIDEO_SetBlack(FALSE);
|
||||
// Flush the video register changes to the hardware
|
||||
VIDEO_Flush();
|
||||
// Wait for Video setup to complete
|
||||
VIDEO_WaitVSync();
|
||||
|
||||
DisplayInfo.Width = rmode->fbWidth;
|
||||
DisplayInfo.Height = rmode->xfbHeight;
|
||||
DisplayInfo.ScaleX = 1;
|
||||
DisplayInfo.ScaleY = 1;
|
||||
|
||||
WindowInfo.Width = rmode->fbWidth;
|
||||
WindowInfo.Height = rmode->xfbHeight;
|
||||
//WindowInfo.Focused = true;
|
||||
}
|
||||
|
||||
static void DoCreateWindow(int _3d) {
|
||||
WindowInfo.Exists = true;
|
||||
}
|
||||
void Window_Create2D(int width, int height) { DoCreateWindow(0); }
|
||||
void Window_Create3D(int width, int height) { DoCreateWindow(1); }
|
||||
|
||||
void Window_SetTitle(const cc_string* title) { }
|
||||
void Clipboard_GetText(cc_string* value) { }
|
||||
void Clipboard_SetText(const cc_string* value) { }
|
||||
|
||||
int Window_GetWindowState(void) { return WINDOW_STATE_FULLSCREEN; }
|
||||
cc_result Window_EnterFullscreen(void) { return 0; }
|
||||
cc_result Window_ExitFullscreen(void) { return 0; }
|
||||
int Window_IsObscured(void) { return 0; }
|
||||
|
||||
void Window_Show(void) { }
|
||||
void Window_SetSize(int width, int height) { }
|
||||
|
||||
void Window_Close(void) {
|
||||
/* TODO implement */
|
||||
}
|
||||
|
||||
void Window_ProcessEvents(void) {
|
||||
/* TODO implement */
|
||||
}
|
||||
|
||||
static void Cursor_GetRawPos(int* x, int* y) {
|
||||
/* TODO implement */
|
||||
*x = 0; *y = 0;
|
||||
}
|
||||
void Cursor_SetPosition(int x, int y) {
|
||||
/* TODO implement */
|
||||
}
|
||||
|
||||
static void Cursor_DoSetVisible(cc_bool visible) {
|
||||
/* TODO implement */
|
||||
}
|
||||
|
||||
static void ShowDialogCore(const char* title, const char* msg) {
|
||||
/* TODO implement */
|
||||
}
|
||||
|
||||
cc_result Window_OpenFileDialog(const struct OpenFileDialogArgs* args) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
cc_result Window_SaveFileDialog(const struct SaveFileDialogArgs* args) {
|
||||
return ERR_NOT_SUPPORTED;
|
||||
}
|
||||
|
||||
static struct Bitmap fb_bmp;
|
||||
void Window_AllocFramebuffer(struct Bitmap* bmp) {
|
||||
bmp->scan0 = (BitmapCol*)Mem_Alloc(bmp->width * bmp->height, 4, "window pixels");
|
||||
fb_bmp = *bmp;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void Window_DrawFramebuffer(Rect2D r) {
|
||||
VIDEO_WaitVSync();
|
||||
|
||||
// TODO XFB is raw yuv, but is absolutely a pain to work with..
|
||||
for (int y = r.Y; y < r.Y + r.Height; y++)
|
||||
{
|
||||
cc_uint32* src = fb_bmp.scan0 + y * fb_bmp.width + r.X;
|
||||
u16* dst = (u16*)xfb + y * rmode->fbWidth + r.X;
|
||||
|
||||
for (int x = 0; x < r.Width; x++)
|
||||
dst[x] = src[x];
|
||||
}
|
||||
}
|
||||
|
||||
void Window_FreeFramebuffer(struct Bitmap* bmp) {
|
||||
Mem_Free(bmp->scan0);
|
||||
}
|
||||
|
||||
void Window_OpenKeyboard(struct OpenKeyboardArgs* args) { /* TODO implement */ }
|
||||
void Window_SetKeyboardText(const cc_string* text) { }
|
||||
void Window_CloseKeyboard(void) { /* TODO implement */ }
|
||||
|
||||
void Window_EnableRawMouse(void) {
|
||||
RegrabMouse();
|
||||
Input_RawMode = true;
|
||||
}
|
||||
void Window_UpdateRawMouse(void) { CentreMousePosition(); }
|
||||
|
||||
void Window_DisableRawMouse(void) {
|
||||
RegrabMouse();
|
||||
Input_RawMode = false;
|
||||
}
|
||||
#endif
|
Loading…
x
Reference in New Issue
Block a user