diff --git a/Game/Game.InputHandling.cs b/Game/Game.InputHandling.cs index 4eeaaeee8..ea30f9728 100644 --- a/Game/Game.InputHandling.cs +++ b/Game/Game.InputHandling.cs @@ -116,6 +116,8 @@ namespace ClassicalSharp { } else if( key == Keys[KeyMapping.PauseOrExit] && !Map.IsNotLoaded ) { if( !( activeScreen is PauseScreen ) ) { SetNewScreen( new PauseScreen( this ) ); + } else { + SetNewScreen( new NormalScreen( this ) ); } } else if( activeScreen == null || !activeScreen.HandlesKeyDown( key ) ) { if( key == Keys[KeyMapping.OpenInventory] ) {