mirror of
https://github.com/ClassiCube/ClassiCube.git
synced 2025-09-14 10:05:44 -04:00
Use Vector4 instead of float[] in SetAmbientColour.
This commit is contained in:
parent
8cb927ae0d
commit
fad0a17199
@ -261,9 +261,9 @@ namespace ClassicalSharp.GraphicsAPI {
|
||||
}
|
||||
}
|
||||
|
||||
public override void SetAmbientColour( FastColour col ) {
|
||||
float[] colRGBA = { col.R / 255f, col.G / 255f, col.B / 255f, 1f };
|
||||
GL.LightModel( LightModelParameter.LightModelAmbient, colRGBA );
|
||||
public unsafe override void SetAmbientColour( FastColour col ) {
|
||||
Vector4 colRGBA = new Vector4( col.R / 255f, col.G / 255f, col.B / 255f, 1 );
|
||||
GL.LightModel( LightModelParameter.LightModelAmbient, &colRGBA.X );
|
||||
}
|
||||
|
||||
#region Vertex buffers
|
||||
|
Loading…
x
Reference in New Issue
Block a user