UnknownShadow200
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3ced7d970e
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PS3: Auto detect whether to use circle or cross as primary button
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2024-12-14 09:34:22 +11:00 |
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UnknownShadow200
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a6e410b09a
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PS3: Increase controller sensitivity
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2024-12-14 07:49:25 +11:00 |
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UnknownShadow200
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6dcd418acb
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PS3: Try to fix controllers input issue
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2024-08-15 16:21:32 +10:00 |
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UnknownShadow200
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65575a2253
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PS3: Try to fix not working on actual hardware
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2024-08-14 22:58:46 +10:00 |
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UnknownShadow200
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071c6f68d5
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Wii U: Use own virtual keyboard
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2024-07-19 22:30:08 +10:00 |
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UnknownShadow200
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736e20d0d8
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WIP on supporting custom controller defaults
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2024-07-13 12:48:11 +10:00 |
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UnknownShadow200
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5be965131c
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Dreamcast: Wheel support for mice
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2024-07-12 17:56:34 +10:00 |
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UnknownShadow200
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e7f9ab9797
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Wii/Dreamcast: Display crosshairs at cursor position
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2024-07-10 19:48:14 +10:00 |
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UnknownShadow200
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87c89ba973
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WIP on mapping physical controller ports to virtual input ports
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2024-07-10 08:09:06 +10:00 |
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UnknownShadow200
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8b2f1aec5b
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PS consoles: Use more natural button bindings
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2024-06-30 23:04:36 +10:00 |
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UnknownShadow200
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3b10190780
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Tidy up gamepads code
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2024-06-26 22:00:54 +10:00 |
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UnknownShadow200
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79a996d6cd
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Fix X11 error when closing the game on Linux
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2024-06-26 19:53:19 +10:00 |
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UnknownShadow200
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a422564bc7
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Change window handle to a union
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2024-06-26 08:16:16 +10:00 |
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UnknownShadow200
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c0a6811d56
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Consoles: Don't auto show virtual keyboard when an input field is selected, only show it after A/Start is pressed
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2024-06-22 08:18:38 +10:00 |
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UnknownShadow200
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924a19e078
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Allow window backends to override window scale dimension units, e.g. for PS2
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2024-06-18 20:44:09 +10:00 |
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UnknownShadow200
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09ba1e4017
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WIP supporting launcher framebuffers with different sizes
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2024-06-08 08:35:14 +10:00 |
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UnknownShadow200
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e13917ec44
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Add Window_PreInit that's called before loading options and initing platform
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2024-06-01 20:07:50 +10:00 |
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UnknownShadow200
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ddf842c86d
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Xbox: Fix singleplayer mode not rendering properly
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2024-04-29 21:13:37 +10:00 |
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UnknownShadow200
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7932a5be3c
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Use floats instead of doubles in more places
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2024-04-26 20:42:12 +10:00 |
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UnknownShadow200
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3b0e842ede
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Process input from controllers past the first in some consoles
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2024-04-25 20:30:24 +10:00 |
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UnknownShadow200
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029a59a836
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Try to avoid using LocalPlayer_Instance so much
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2024-04-25 11:10:12 +10:00 |
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UnknownShadow200
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e533f71e0f
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Controller inputs, add WIP port argument
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2024-04-25 10:26:48 +10:00 |
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UnknownShadow200
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80abeb82ab
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Split up gamepad controller handling
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2024-04-25 10:11:26 +10:00 |
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UnknownShadow200
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a76720d6a7
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WIP onscreen keyboard in 3D mode
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2024-04-11 23:11:29 +10:00 |
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UnknownShadow200
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37343b68d4
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Optimise onscreen keyboard to only redraw framebuffer and not entire UI again
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2024-04-11 22:29:05 +10:00 |
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UnknownShadow200
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fe221b1098
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PSP/PS3/Wii/GameCube/Xbox: Add virtual keyboard support to launcher
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2024-04-11 20:40:01 +10:00 |
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UnknownShadow200
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5d88fa5ddf
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SDL: Support OpenGL ES specific contexts
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2024-04-01 10:41:26 +11:00 |
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UnknownShadow200
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e5ef11d6bb
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Gamepad: Buttons can now be held down to periodically trigger them every second
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2024-04-01 10:29:36 +11:00 |
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UnknownShadow200
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7a7dcec05f
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First phase of refactoring gamepad input
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2024-04-01 09:58:27 +11:00 |
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UnknownShadow200
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a7488f2a0b
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PS1: WIP on texture support
PSP: Fix faces not being culled
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2024-03-30 21:43:28 +11:00 |
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UnknownShadow200
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551dfa716f
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Change Gfx_Clear to allow separately clearing colour and depth buffer
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2024-03-22 07:51:51 +11:00 |
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UnknownShadow200
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b7bde85cd4
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Gfx_SetColorWrite remembers state across depth only rendering calls
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2024-03-22 07:14:36 +11:00 |
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UnknownShadow200
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c4e8729034
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Separate event for controller movement from pointer raw movement
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2024-02-20 21:04:24 +11:00 |
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UnknownShadow200
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61e901ec10
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Try to simplify launcher framebuffer drawing, hopefully doesn't break
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2024-02-03 14:20:41 +11:00 |
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UnknownShadow200
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12c952a02a
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Rename WindowInfo to Window_Main
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2024-01-20 11:57:23 +11:00 |
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UnknownShadow200
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81b56f76ce
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Move Display_ScaleX/Y to Window.h and ignore build results for other consoles too
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2024-01-19 22:03:20 +11:00 |
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UnknownShadow200
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6f41df9926
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Consoles: Try to deinit some stuff on some consoles when exiting the game
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2024-01-14 16:32:46 +11:00 |
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UnknownShadow200
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dda2f34523
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Rename Window_Close to Window_RequestClose to better reflect what it does, also ignore game files in root directory for .gitignore
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2024-01-14 15:25:12 +11:00 |
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UnknownShadow200
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4e05f3626f
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Move consoles to use new socket parsing API, also improve PS3 input support
3DS seems to be broken though, not sure why yet
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2023-12-23 23:29:59 +11:00 |
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UnknownShadow200
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893e6612c0
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PS3: Fix can't connect to multiplayer servers, fix crashing when trying to extract a texture pack zip on real hardware
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2023-12-17 15:46:04 +11:00 |
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UnknownShadow200
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df57b9f5fc
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PS3: Implement keyboard support, try to fix networking
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2023-12-10 21:07:01 +11:00 |
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UnknownShadow200
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fba5faa5ee
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PS3: WIP on keyboard support
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2023-12-06 23:39:44 +11:00 |
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UnknownShadow200
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ce6a8d2516
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PS3: Fix to compile again
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2023-11-30 19:12:21 +11:00 |
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UnknownShadow200
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4b3e520ec3
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Consoles: Allow separating horizontal from vertical content offset
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2023-11-24 20:34:19 +11:00 |
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UnknownShadow200
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9e561e645f
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Consoles: Slightly offset FPS/position text on consoles that output to TV displays to avoid them being partially clipped due to overscan
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2023-10-22 20:18:35 +11:00 |
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UnknownShadow200
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4c60ceda46
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PS3: Rendering mostly works now
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2023-10-06 22:07:20 +11:00 |
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UnknownShadow200
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100eae256f
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Consoles: WIP on supporting back to quitting back to launcher
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2023-09-29 10:31:25 +10:00 |
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UnknownShadow200
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467d8acee5
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PS3: Implement joystick support
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2023-09-10 11:43:12 +10:00 |
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UnknownShadow200
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4808701c6e
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PS3: More work on 3D, switch to using native FS apis
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2023-09-09 22:28:53 +10:00 |
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UnknownShadow200
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d2b262fc39
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PS3: Launcher works, WIP on 3D
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2023-09-09 19:38:04 +10:00 |
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