UnknownShadow200
|
3ea64a61d0
|
Generate a 64 bit mac icon file and fixup Window.m
64 mac build doesn't show icon quite yet, still WIP
|
2020-06-11 23:38:33 +10:00 |
|
UnknownShadow200
|
c5d7873808
|
Work on handling resize/move/focus/minimise/close with cocoa
Mostly work but resize still crashes and close doesn't properly work
|
2019-09-18 22:10:22 +10:00 |
|
UnknownShadow200
|
d616cf060c
|
Remove WINDOW_STATE_MAXIMISED and related code because it's not needed anymore.
|
2019-09-18 20:29:09 +10:00 |
|
UnknownShadow200
|
a60a502154
|
Get the actual game rendering on cocoa backend
|
2019-09-17 21:33:06 +10:00 |
|
UnknownShadow200
|
98f3b73c0a
|
Fix mouse coordinates conversion
Now you can actually click singleplayer in the launcher and then watch the game insta-crash
|
2019-09-15 18:45:06 +10:00 |
|
UnknownShadow200
|
e06091a9fe
|
More work on input events. Now it actually logs mouse x/y.
|
2019-09-15 15:38:00 +10:00 |
|
UnknownShadow200
|
fa1a00f472
|
Fix 'select a block' disappearing and grey-ish transparent quad behind block still showing when mouse is over an empty inventory slot in classic mode
|
2019-09-15 12:45:34 +10:00 |
|
UnknownShadow200
|
efbcef5d59
|
Work on input events for cocoa backend
|
2019-09-15 10:06:55 +10:00 |
|
UnknownShadow200
|
dfc1a4249c
|
Add info.plist file for osx, start work on cocoa events
|
2019-09-14 19:35:30 +10:00 |
|
UnknownShadow200
|
dadfb2b663
|
add the objective C source used to generate the code for the cocoa backend in window.c
|
2019-09-13 07:17:17 +10:00 |
|