3 Commits

Author SHA1 Message Date
UnknownShadow200
f7e54f4394 PS2: Ensure that empty DMA buffer can't be sent 2025-05-09 07:11:09 +10:00
UnknownShadow200
82b494203d PS2: Slightly optimise drawing by using aligned data where possible 2025-05-08 21:36:38 +10:00
UnknownShadow200
736f4fd10d PS2: Optimise textured triangle drawing
In PCSX2 test case with 70,000 vertices FPS went from 42 to 75
2025-05-08 21:12:25 +10:00