UnknownShadow200
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674609f5ee
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Workaround for server software that sends AddEntity then AddExtPlayerName with different player ids.
This caused duplicate tab list entry ids. Only seems to be an issue with MCForge-Redux
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2017-02-16 23:30:49 +11:00 |
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UnknownShadow200
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7949aba790
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don't bother fetching skins for entities with block models.
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2017-02-01 16:34:49 +11:00 |
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UnknownShadow200
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e7aa519846
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more concise interpolation, fix last commit
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2017-01-25 22:30:56 +11:00 |
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UnknownShadow200
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55093847db
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initial entity rotation. breaks multiplayer.
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2017-01-25 21:16:11 +11:00 |
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UnknownShadow200
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530e9eb09c
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make code work with abstract Entity class instead of Player class
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2017-01-20 12:16:38 +11:00 |
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UnknownShadow200
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98d435b110
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fix licensing
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2017-01-20 09:12:04 +11:00 |
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UnknownShadow200
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1aef52fab2
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Use standard indentation for everything.
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2016-11-27 14:47:09 +11:00 |
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UnknownShadow200
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7ff1575eff
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Android: don't bother compiling hotkeys code.
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2016-09-15 12:15:58 +10:00 |
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UnknownShadow200
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49d16aa701
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Style: Modularise protocol functions.
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2016-09-15 12:02:19 +10:00 |
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