4290 Commits

Author SHA1 Message Date
UnknownShadow200
ad314a5c55 Fix null pointer crash if an error occurs when trying to makea sysem font (Fixes #529, thanks igor725) 2019-06-11 07:43:18 +10:00
UnknownShadow200
f34011b5a6 Use #ifdef CC_BUILD_GL for OpenGL specific stuff, instead of CC_BUILD_D3D9 2019-06-10 23:27:51 +10:00
UnknownShadow200
8621e72322 Fix game not compiling with i586-mingw32msvc-gcc 2019-06-10 23:12:58 +10:00
UnknownShadow200
814b224aa9 Make switching to fullscreen faster and fix exiting fullscreen not restoring maximised 2019-06-10 22:42:28 +10:00
UnknownShadow200
0ed3197b09 More lowercase struct field names 2019-06-08 18:25:31 +10:00
UnknownShadow200
b0794ef826 more comments 2019-06-08 17:59:46 +10:00
UnknownShadow200
8603b7f6f3 Simplify textgroupwidget's code 2019-06-08 08:56:40 +10:00
UnknownShadow200
8b24029dca Avoid creating and destroying as many textures when scrolling through chat 2019-06-08 08:46:51 +10:00
UnknownShadow200
c1dd7d8f42 Fix loading singleplayer map with custom blocks when 'use custom blocks' is off causing air to get turned into a sprite (thanks fam0r) 2019-06-08 00:01:04 +10:00
UnknownShadow200
3683f90b21 Attempt to fix fullscreen problems on OSX 2019-06-05 23:28:12 +10:00
UnknownShadow200
599656db25 Attempt to fix OSX and linux compiling 2019-06-05 23:02:16 +10:00
UnknownShadow200
c572e6b605 Use Window.Width/Window.Height whereever possible 2019-06-05 22:44:58 +10:00
UnknownShadow200
cb71b9e0c3 Get rid of Window_ClientBounds and move into public Window struct which can be used by plugins
this struct also includes Exists/Focused
2019-06-05 22:30:00 +10:00
UnknownShadow200
da83ba2a98 Drop Moved and VisibilityChanged window events 2019-06-05 21:29:43 +10:00
UnknownShadow200
93384fa327 Update copyright year in all .h files 2019-06-03 22:09:34 +10:00
UnknownShadow200
97a1716169 move please report message before backtrace, also mention the option of just directly telling me 2019-06-03 12:45:26 +10:00
UnknownShadow200
9a1e414d76 Bump to 1.0.4 1.0.4 2019-06-03 10:37:39 +10:00
UnknownShadow200
7856997124 fix crashing url from multiple clicking 'open url' sometimes on windows 2019-06-03 10:13:24 +10:00
UnknownShadow200
a9c1c934ea minor code cleanup 2019-06-03 09:37:32 +10:00
UnknownShadow200
323818ae44 Fix web client compile errors 2019-06-01 17:49:26 +10:00
UnknownShadow200
0805af6368 make more struct member names start with lowercase 2019-06-01 17:15:48 +10:00
UnknownShadow200
831330df5c Fix out of bounds read in PNG decoder, don't crash on invalid scanline filter byte (Thanks khang06, addresses #590) 2019-06-01 12:07:47 +10:00
UnknownShadow200
8999a1accb Initial WIP on supporting touch movement for web client, so game is not completely useless on android 2019-05-31 15:37:16 +10:00
UnknownShadow200
fa7d79d8db Fix crash when moving mouse around when a dialog box shows before game has fully initialised
Known to occur on OSX
2019-05-31 13:16:38 +10:00
UnknownShadow200
bd314098de minor code cleanup 2019-05-30 23:17:05 +10:00
UnknownShadow200
e647c72811 Fix fog messing with alpha of fragments (thanks fam0r)
This fixes stuff like zones/shadows/rain with low fog distance
2019-05-30 19:36:03 +10:00
UnknownShadow200
d2995976c0
note some libc environments that cause compilation errors, and how to fix them 2019-05-29 23:02:42 +10:00
UnknownShadow200
2cc230ff4b fix breaking updater script on windows from a day or two ago 2019-05-28 20:53:00 +10:00
UnknownShadow200
9dcf465ad6 Force glsl attributes to explicit locations, fixes web client on safari (mac/ios) 2019-05-27 20:51:05 +10:00
UnknownShadow200
3101d918c9 Reduce web client js by 80 kb 2019-05-26 22:12:38 +10:00
UnknownShadow200
cb3505c2b9 Fix updater breaking when space in filename 2019-05-26 20:35:22 +10:00
UnknownShadow200
855ab96aaa Fix launcher clipboard pasting not respecting caret position, fixes #586 (Thanks igor725) 2019-05-26 20:25:47 +10:00
UnknownShadow200
2ee398b0a3 Get the game to compile for SPARC cpu architecture 2019-05-25 20:06:35 +10:00
UnknownShadow200
c06da53ae7 compiler warnings--; 2019-05-25 15:40:13 +10:00
UnknownShadow200
0fa5247cf0 Remove unused Window_Bounds, we only ever care about ClientBounds 2019-05-24 10:17:07 +10:00
UnknownShadow200
f6e32e222b less compiler warnings 2019-05-23 22:15:34 +10:00
UnknownShadow200
e477b2f483 Fix 'error connecting to' messages being logged to client.log without a newline
Also remove unused Window_SetLocation
2019-05-23 18:50:24 +10:00
UnknownShadow200
f0b5e810fb simplify text in default animations.txt 2019-05-23 16:22:24 +10:00
UnknownShadow200
6ceebd8345 Fix sensitivity over 100 being limited to 100 when loading from disc (Thanks Marshall) 2019-05-23 12:21:34 +10:00
UnknownShadow200
2515ee324c less compiler warnings 2019-05-23 09:56:56 +10:00
UnknownShadow200
5d8ec21d4e Change misleading Convert_DecodeAscii to String_DecodeCP1252 2019-05-21 22:08:43 +10:00
UnknownShadow200
6e9152a328
Merge pull request #583 from structinf/master
Fix ClassicWorld spawn rotation deserialization
2019-05-21 18:23:12 +10:00
Andrew Goulas
9300ae50a2 Fix ClassicWorld spawn rotation deserialization 2019-05-20 18:20:55 +03:00
UnknownShadow200
2237175da1 Fix web client not compiling 2019-05-20 22:48:30 +10:00
UnknownShadow200
e6f03c40ae minor code cleanup 2019-05-20 19:36:19 +10:00
UnknownShadow200
97d52f3dca less compiler warnings 2019-05-19 18:12:35 +10:00
UnknownShadow200
c037aa31a1 Don't use built-in water/lava if default.zip provides animations, fixes #582 2019-05-18 11:22:45 +10:00
UnknownShadow200
09066b4076 Add IP/port to Server struct for plugins 2019-05-18 09:19:56 +10:00
UnknownShadow200
94b4271c29 Only first time though 2019-05-17 23:15:41 +10:00
UnknownShadow200
f32f263451 If : is provided as first character of username, treat it as a server hash to autojoin instead 2019-05-17 22:55:39 +10:00