2039 Commits

Author SHA1 Message Date
UnknownShadow200
81f002f745 Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp 2017-02-18 18:12:25 +11:00
UnknownShadow200
b5e4c24172 Use metal sound enum 2017-02-18 18:11:43 +11:00
Goodlyay
ee558edc39 Fix scaling on ">" and "<" in hotkey menu 2017-02-17 20:26:14 -08:00
UnknownShadow200
6205e81eb0 All buttons have consistent height now 2017-02-18 12:56:29 +11:00
UnknownShadow200
92df49ee39 Make controls 40 pixels high 2017-02-18 12:48:05 +11:00
UnknownShadow200
42866d7345 Make all button heights consistent 2017-02-18 11:58:33 +11:00
UnknownShadow200
d58c37596b Avoid stretching button textures. (Thanks goodlyay) 2017-02-18 11:50:46 +11:00
UnknownShadow200
3a32bc39b3 Try to reuse audio devices to avoid expensive device recreating 2017-02-17 21:35:07 +11:00
UnknownShadow200
16b5b2139e Update SharpWave.dll with volume/pitch additions 2017-02-17 13:10:51 +11:00
UnknownShadow200
a0af35a267 Fix error when reading .wav sounds that have metadata (Thanks Odd0002) 2017-02-17 11:46:34 +11:00
UnknownShadow200
6d11c68842 Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp 2017-02-16 23:32:10 +11:00
UnknownShadow200
674609f5ee Workaround for server software that sends AddEntity then AddExtPlayerName with different player ids.
This caused duplicate tab list entry ids. Only seems to be an issue with MCForge-Redux
2017-02-16 23:30:49 +11:00
Goodlyay
c117af4c33 Fix angle of blocks in inventory 2017-02-16 04:30:05 -08:00
Goodlyay
2e8b788a35 Quick fix for hotbar selector 2017-02-16 04:06:14 -08:00
Goodlyay
70c2665c69 Text and hotbar scale with window by whole integer
Also fix chat shadow offset.
2017-02-16 03:56:41 -08:00
UnknownShadow200
32a00ecd88 Fix crashing when at options group screen then resizing. (Thanks cybertoon) 2017-02-16 22:18:26 +11:00
UnknownShadow200
b71970c896 Reproduce original client's behaviour of cutting off bottom two pixels in gui 2017-02-16 21:03:04 +11:00
UnknownShadow200
35b37dbff9 Fix block models being wrongly full bright (Thanks goodlyay) 2017-02-16 17:26:42 +11:00
UnknownShadow200
a16eaca72d Fix last few issues 2017-02-16 16:54:27 +11:00
UnknownShadow200
cf06302e33 Fix leftover issues 2017-02-16 16:42:50 +11:00
UnknownShadow200
4f1f6f491d Fix compile errors 2017-02-16 16:32:53 +11:00
UnknownShadow200
c92ebcac6c Use BlockID typedef instead of hardcoding byte everywhere.
In the 0.00001% chance someone changes blockid to be 16 bits
2017-02-16 16:31:17 +11:00
UnknownShadow200
fadeca7440 Oops I forgot to check for <= 0 in primary mode 2017-02-15 15:40:01 +11:00
UnknownShadow200
9031d54b87 Super quick fix for last commit 2017-02-15 15:34:40 +11:00
UnknownShadow200
0bf8a3f9a1 Don't invalidate resolutions, should address #301. (Thanks wileycat) 2017-02-15 15:33:05 +11:00
UnknownShadow200
5ac30a225d Fix block models being incorrectly culled (Thanks Tree) 2017-02-12 13:24:29 +11:00
UnknownShadow200
72b6c8f9e4 You shouldn't be pushed in Enhanced mode 2017-02-12 00:13:19 +11:00
Goodlyay
d0006628ec Make mobs collide with each other and improve their jumping. 2017-02-11 04:46:50 -08:00
UnknownShadow200
ff12aa002d Release 0.99.5 0.99.5 2017-02-11 23:02:02 +11:00
UnknownShadow200
41184aad6d Fix more crashing 2017-02-11 22:48:11 +11:00
UnknownShadow200
bf1cdfddf1 Fix crash when changing FPS limit mode 2017-02-11 21:30:57 +11:00
UnknownShadow200
d798322db4 fix survival mode 2017-02-11 21:15:19 +11:00
UnknownShadow200
0a9bb9fafd Allow > 32,767 map axis lengths because why not 2017-02-11 20:29:14 +11:00
UnknownShadow200
0121a1820f More fixes III 2017-02-11 18:30:30 +11:00
UnknownShadow200
946e5075ac More fixes II 2017-02-11 17:39:27 +11:00
UnknownShadow200
096930653d More fixes 2017-02-11 17:07:29 +11:00
UnknownShadow200
66daa2d86b less crashes when lost context, II 2017-02-11 15:52:30 +11:00
UnknownShadow200
b8efaebc8b less crashes when lost context 2017-02-11 15:09:35 +11:00
UnknownShadow200
20b3b6fe5c Don't accept terrain.png if too large, fixes #256 2017-02-11 12:49:27 +11:00
UnknownShadow200
8571115dec Don't update chat when context is lost, should fix most crashing on AMD/ATI cards 2017-02-11 08:32:04 +11:00
UnknownShadow200
132967bf9d Now hold air instead of 255 in survival, fixes invalid block type 255 2017-02-10 23:54:08 +11:00
UnknownShadow200
8f8e880d94 Fix float options not loading properly when , used for decimal point 2017-02-10 22:32:13 +11:00
UnknownShadow200
5c03fc8009 Mobs can now climb up one block gaps 2017-02-10 22:01:47 +11:00
UnknownShadow200
1515ab9028 Better map generator interface 2017-02-10 20:57:47 +11:00
UnknownShadow200
089cd6dd8f Make caves Y oriented (Flatter), smaller radius 2017-02-10 20:44:11 +11:00
UnknownShadow200
7e92ff04c5 Make 4096x4096 default.png textures load much faster 2017-02-10 17:58:47 +11:00
UnknownShadow200
ba99f63c29 Better context lost/restored logging 2017-02-10 11:27:04 +11:00
UnknownShadow200
92c2aad07d Better crash dialog message 2017-02-10 11:13:46 +11:00
UnknownShadow200
f7acc5150a better mob AI 2017-02-09 23:28:36 +11:00
UnknownShadow200
6ce84bc623 camera should not clip when NoClip is on 2017-02-09 12:27:26 +11:00