UnknownShadow200
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1e3fad5930
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Make all game components handle new map / new map loaded.
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2016-05-01 11:23:38 +10:00 |
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UnknownShadow200
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2bb67cd2f1
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More usage of IGameComponent, modularise OnLoad.
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2016-04-27 17:06:55 +10:00 |
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UnknownShadow200
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4dff63a70f
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Fix previous commit to work with view bobbing. (Thanks BPzeBanshee)
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2016-04-20 17:54:46 +10:00 |
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UnknownShadow200
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e6fd65a61f
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Fix block change animation switching block too late. (Thanks goodlyay)
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2016-04-20 17:31:50 +10:00 |
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UnknownShadow200
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d86f599a5d
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Modifiable liquids should affect all translucent blocks, translucent blocks should show as such in the block in hand, also fix seaming visibilities between translucent blocks on the outside of the map and inside it.
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2016-03-29 20:32:09 +11:00 |
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UnknownShadow200
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7a2e5d6049
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Organise most things into namespaces.
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2016-03-27 09:33:51 +11:00 |
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UnknownShadow200
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a78205c45a
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Add copyright notices to every source file.
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2016-03-26 13:51:42 +11:00 |
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UnknownShadow200
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5f00aad7be
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Fix alex skin detection for non 64x64 skins.
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2016-02-22 22:14:28 +11:00 |
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UnknownShadow200
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eb3bbc168a
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Separate player logic into separate component classes.
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2016-02-16 23:37:18 +11:00 |
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UnknownShadow200
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1116c22a66
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Fix held block bobbing being jerky when leaving the ground. (Thanks WolfgangNS)
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2015-12-25 11:11:57 +11:00 |
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UnknownShadow200
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1852330219
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Adjust block in hand model so that blocks that aren't full height are more visible.
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2015-12-24 00:00:54 +11:00 |
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UnknownShadow200
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4ccbc900a1
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Option to hide block in hand, make back to X smaller and move quit game to right of it, use waithandle instead of Thread.sleep so music thread doesn't keep client alive.
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2015-11-30 08:08:32 +11:00 |
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UnknownShadow200
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030b0cfb46
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Add option to change FOV, fetch glass break sounds, no sliding on ice when flying or noclip.
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2015-11-27 12:06:11 +11:00 |
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UnknownShadow200
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66ab5ec52b
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More work on view bobbing III.
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2015-11-24 20:53:29 +11:00 |
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UnknownShadow200
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0f08678139
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More work on view bobbing.
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2015-11-24 18:11:48 +11:00 |
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UnknownShadow200
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2e02593862
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Fix ClassicalSharp not working properly when the Launcher is used via the terminal with its currently directory set to a different directory from the location of ClassicalSharp.exe, also add switch block animation.
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2015-11-16 14:55:50 +11:00 |
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UnknownShadow200
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a0ac092787
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Make left click animation nicer.
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2015-11-16 13:21:36 +11:00 |
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UnknownShadow200
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608a6f7a37
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Add left click animation for block in hand.
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2015-11-16 12:50:18 +11:00 |
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UnknownShadow200
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4c219b8a46
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Fix text input being slightly expanded when using default.png, block in hand now doesn't draw in third person, uses sunlight/shadowlight and has a left click animation.
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2015-11-16 12:20:01 +11:00 |
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UnknownShadow200
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83af1b5a2d
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Initial block in hand model. No left/right click animations yet though.
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2015-11-16 10:48:51 +11:00 |
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