20 Commits

Author SHA1 Message Date
UnknownShadow200
1e3fad5930 Make all game components handle new map / new map loaded. 2016-05-01 11:23:38 +10:00
UnknownShadow200
2bb67cd2f1 More usage of IGameComponent, modularise OnLoad. 2016-04-27 17:06:55 +10:00
UnknownShadow200
4dff63a70f Fix previous commit to work with view bobbing. (Thanks BPzeBanshee) 2016-04-20 17:54:46 +10:00
UnknownShadow200
e6fd65a61f Fix block change animation switching block too late. (Thanks goodlyay) 2016-04-20 17:31:50 +10:00
UnknownShadow200
d86f599a5d Modifiable liquids should affect all translucent blocks, translucent blocks should show as such in the block in hand, also fix seaming visibilities between translucent blocks on the outside of the map and inside it. 2016-03-29 20:32:09 +11:00
UnknownShadow200
7a2e5d6049 Organise most things into namespaces. 2016-03-27 09:33:51 +11:00
UnknownShadow200
a78205c45a Add copyright notices to every source file. 2016-03-26 13:51:42 +11:00
UnknownShadow200
5f00aad7be Fix alex skin detection for non 64x64 skins. 2016-02-22 22:14:28 +11:00
UnknownShadow200
eb3bbc168a Separate player logic into separate component classes. 2016-02-16 23:37:18 +11:00
UnknownShadow200
1116c22a66 Fix held block bobbing being jerky when leaving the ground. (Thanks WolfgangNS) 2015-12-25 11:11:57 +11:00
UnknownShadow200
1852330219 Adjust block in hand model so that blocks that aren't full height are more visible. 2015-12-24 00:00:54 +11:00
UnknownShadow200
4ccbc900a1 Option to hide block in hand, make back to X smaller and move quit game to right of it, use waithandle instead of Thread.sleep so music thread doesn't keep client alive. 2015-11-30 08:08:32 +11:00
UnknownShadow200
030b0cfb46 Add option to change FOV, fetch glass break sounds, no sliding on ice when flying or noclip. 2015-11-27 12:06:11 +11:00
UnknownShadow200
66ab5ec52b More work on view bobbing III. 2015-11-24 20:53:29 +11:00
UnknownShadow200
0f08678139 More work on view bobbing. 2015-11-24 18:11:48 +11:00
UnknownShadow200
2e02593862 Fix ClassicalSharp not working properly when the Launcher is used via the terminal with its currently directory set to a different directory from the location of ClassicalSharp.exe, also add switch block animation. 2015-11-16 14:55:50 +11:00
UnknownShadow200
a0ac092787 Make left click animation nicer. 2015-11-16 13:21:36 +11:00
UnknownShadow200
608a6f7a37 Add left click animation for block in hand. 2015-11-16 12:50:18 +11:00
UnknownShadow200
4c219b8a46 Fix text input being slightly expanded when using default.png, block in hand now doesn't draw in third person, uses sunlight/shadowlight and has a left click animation. 2015-11-16 12:20:01 +11:00
UnknownShadow200
83af1b5a2d Initial block in hand model. No left/right click animations yet though. 2015-11-16 10:48:51 +11:00