UnknownShadow200
|
f8e19afe65
|
Implement clipping for third person camera, also fix sound selection method for blocks being wrong (Thanks 123DontMessWitMe)
|
2015-12-31 11:09:53 +11:00 |
|
UnknownShadow200
|
ec4b708a84
|
Fix not being able to select sprites, start work on camera clipping.
|
2015-12-31 09:28:19 +11:00 |
|
UnknownShadow200
|
dacd6e4f44
|
Use MinBB/MaxBB in place of +0/+1, except for mesh builder.
|
2015-12-15 13:36:49 +11:00 |
|
UnknownShadow200
|
f63d1e35e1
|
Begin to phase out usage of LogX/Y/Z calls, see issue #108 for why this is being done
|
2015-10-26 19:55:16 +11:00 |
|
UnknownShadow200
|
bf18a732c5
|
Fix selected block box not showing behind translucent blocks, make it so that you are able to place blocks on the bottom layer of bedrock, fix ice physics.
|
2015-10-25 07:40:58 +11:00 |
|
UnknownShadow200
|
9e15c3775b
|
Add tab to new launcher, make sprite bounding boxes exactly match the texture.
|
2015-10-22 18:29:12 +11:00 |
|
UnknownShadow200
|
7cf129963d
|
More comments, new launcher works on linux.
|
2015-10-21 18:30:18 +11:00 |
|
UnknownShadow200
|
cd7190e9eb
|
Fix bugs with third person camera over-aggressively culling, add forward facing third person camera, slightly decrease selection box for sprites.
|
2015-10-21 07:37:18 +11:00 |
|
UnknownShadow200
|
1740631f17
|
Simplify linux backend, use core vbo functions if running >= 1.5 opengl.
|
2015-10-01 18:10:22 +10:00 |
|
UnknownShadow200
|
dde58e8b1d
|
Reorganise BlockInfo, more work on BlockDefinitions.
|
2015-09-22 16:48:04 +10:00 |
|
UnknownShadow200
|
4cc1e27157
|
Cleanup the solution - move the client's files and folders into their own folder.
|
2015-07-25 06:45:14 +10:00 |
|