35 Commits

Author SHA1 Message Date
UnknownShadow200
42381461be Convert %codes to &codes in input bar, treat name textures as billboards. 2015-11-21 14:27:58 +11:00
UnknownShadow200
56b0842de8 Only show closest name, fix urls not showing proper colour and not being linked to at all. Also fix crashing when clicking on an empty space in AltTextInputWidget colour codes tab. 2015-11-16 16:50:23 +11:00
UnknownShadow200
2f940aebaa Option for all hud scaling, replaces chat font size. Also make block select screen slightly less big at higher scalings. 2015-11-15 21:49:35 +11:00
UnknownShadow200
bd9da4d83d Workaround for when ExtInfo is received after ExtEntry packets. 2015-11-15 13:41:31 +11:00
UnknownShadow200
b38a61cea6 Fix client crashing if default texture pack didn't have default.png, block hotbar now shows when block select screen is enabled. Block hotbar and select screen now scale natively with resolution. 2015-11-09 19:53:24 +11:00
UnknownShadow200
476def4c41 Fix partial messages being word wrapped when LongerMessages is supported, fix left/right shift key being 'stuck' due to WM_SYSKEYUP message only being sent once, start work on refactoring models. 2015-11-05 09:05:58 +11:00
UnknownShadow200
120c630c51 Make edge/side textures full bright when lava/magma/fire, adjust view distance so it's not obvious when the horizon disappears, fix input bar reporting max rather than actual height. 2015-11-02 19:02:24 +11:00
UnknownShadow200
db61780273 Add Home/End for text input bar, remove temp debug statements. 2015-11-01 15:49:30 +11:00
UnknownShadow200
4ecb9ed833 Hopefully fix cursor showing and hiding on OSX. 2015-11-01 13:24:13 +11:00
UnknownShadow200
77c31f33bc Show all debug info when running with console attached. 2015-11-01 11:04:44 +11:00
UnknownShadow200
c7ebbf985b Fix block model on AMD, fix /client gpu info crashing client, add support for default minecraft font. 2015-10-27 18:02:57 +11:00
UnknownShadow200
59aa0a1c07 Remove console window from default builds. 2015-10-27 07:08:46 +11:00
UnknownShadow200
6f8a4be44d Use /client gpuinfo and log gpu info when an unhandled exception occurs, rather than always displaying it at startup. 2015-10-26 20:51:55 +11:00
UnknownShadow200
f63d1e35e1 Begin to phase out usage of LogX/Y/Z calls, see issue #108 for why this is being done 2015-10-26 19:55:16 +11:00
UnknownShadow200
c1204c8b09 Save client defined hotkeys. 2015-10-26 17:50:03 +11:00
UnknownShadow200
a9406906cb Add hotkey gui, workaround MCDzienny servers adding a + for classicube.net accounts. 2015-10-26 10:46:48 +11:00
UnknownShadow200
e83957c685 More code commenting and cleanup. 2015-10-25 20:34:47 +11:00
UnknownShadow200
0d255b4586 More cleanup, fix map side textures being upside down. 2015-10-25 15:36:40 +11:00
UnknownShadow200
80f6793a33 Add more comments to utils class, modify ExtPlayerWidget to strip colour codes from names and display group name ahead of players. 2015-10-14 20:26:02 +11:00
UnknownShadow200
85b1ad2ac2 Extend map edge to just above map sides, fixes #94. Also fix crashing with legacyfast rendertype and view distance > 4096. 2015-10-11 09:36:10 +11:00
UnknownShadow200
d084385215 Fix 2D gui being affected by fog when in lava, optimise IsometricBlockDrawer by avoiding redundant calculations. 2015-10-08 16:47:53 +11:00
UnknownShadow200
b000dcd543 Add functionality for isometric block drawing for gui, simplify and arrange graphics api info, add warning for intel graphics cards users that they should use Direct3D build because of the lousy OpenGL implementation. 2015-10-06 20:15:48 +11:00
UnknownShadow200
4d3331ae47 Prefer 24 bit depth buffer by default, only use the maximum used atlas in MapRenderer. 2015-10-04 15:24:20 +11:00
UnknownShadow200
976db7a487 Some cleanup, simplify readme. 2015-09-30 08:33:35 +10:00
UnknownShadow200
571580a2f4 Release 0.95. 2015-09-24 19:48:06 +10:00
UnknownShadow200
56089bf275 More work on BlockDefinitions support. Liquid collision and gravity still not properly supported. 2015-09-23 08:45:16 +10:00
UnknownShadow200
58e5816acf Much more work on patching. Now we just depend on extract resources from classic's jar and terrain-patch.png. Snow is still broken. 2015-09-13 08:12:47 +10:00
UnknownShadow200
9a69dba8c5 And get player animations working again. 2015-09-03 20:06:30 +10:00
UnknownShadow200
ad18567f69 Fix bug with StringBuffer/UnsafeString being drawn way too wide on some Windows versions, fixes #46. (Thanks Cheesse) 2015-09-03 18:40:25 +10:00
UnknownShadow200
dab0e31bfc More code XML comments. 2015-08-29 11:54:55 +10:00
UnknownShadow200
997a6c1eb6 Version 0.9. 2015-08-22 14:38:12 +10:00
UnknownShadow200
c6d797aebc Properly respond to changes in yaw and pitch sent by server. Fix bug with InterpAngle when passing from <90 to >270 degrees. 2015-08-22 14:01:12 +10:00
UnknownShadow200
0fe78fdf3b Use indexed drawing and stackalloc in StandardEnvRenderer. 2015-08-04 08:33:00 +10:00
UnknownShadow200
4bf4209a4c Don't crash when the device is lost, partially addresses #30. Need to conduct more thorough testing to ensure that this works on all graphics cards. 2015-07-30 19:54:02 +10:00
UnknownShadow200
4cc1e27157 Cleanup the solution - move the client's files and folders into their own folder. 2015-07-25 06:45:14 +10:00