UnknownShadow200
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42381461be
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Convert %codes to &codes in input bar, treat name textures as billboards.
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2015-11-21 14:27:58 +11:00 |
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UnknownShadow200
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56b0842de8
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Only show closest name, fix urls not showing proper colour and not being linked to at all. Also fix crashing when clicking on an empty space in AltTextInputWidget colour codes tab.
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2015-11-16 16:50:23 +11:00 |
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UnknownShadow200
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2f940aebaa
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Option for all hud scaling, replaces chat font size. Also make block select screen slightly less big at higher scalings.
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2015-11-15 21:49:35 +11:00 |
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UnknownShadow200
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bd9da4d83d
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Workaround for when ExtInfo is received after ExtEntry packets.
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2015-11-15 13:41:31 +11:00 |
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UnknownShadow200
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b38a61cea6
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Fix client crashing if default texture pack didn't have default.png, block hotbar now shows when block select screen is enabled. Block hotbar and select screen now scale natively with resolution.
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2015-11-09 19:53:24 +11:00 |
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UnknownShadow200
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476def4c41
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Fix partial messages being word wrapped when LongerMessages is supported, fix left/right shift key being 'stuck' due to WM_SYSKEYUP message only being sent once, start work on refactoring models.
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2015-11-05 09:05:58 +11:00 |
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UnknownShadow200
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120c630c51
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Make edge/side textures full bright when lava/magma/fire, adjust view distance so it's not obvious when the horizon disappears, fix input bar reporting max rather than actual height.
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2015-11-02 19:02:24 +11:00 |
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UnknownShadow200
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db61780273
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Add Home/End for text input bar, remove temp debug statements.
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2015-11-01 15:49:30 +11:00 |
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UnknownShadow200
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4ecb9ed833
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Hopefully fix cursor showing and hiding on OSX.
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2015-11-01 13:24:13 +11:00 |
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UnknownShadow200
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77c31f33bc
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Show all debug info when running with console attached.
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2015-11-01 11:04:44 +11:00 |
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UnknownShadow200
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c7ebbf985b
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Fix block model on AMD, fix /client gpu info crashing client, add support for default minecraft font.
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2015-10-27 18:02:57 +11:00 |
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UnknownShadow200
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59aa0a1c07
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Remove console window from default builds.
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2015-10-27 07:08:46 +11:00 |
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UnknownShadow200
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6f8a4be44d
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Use /client gpuinfo and log gpu info when an unhandled exception occurs, rather than always displaying it at startup.
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2015-10-26 20:51:55 +11:00 |
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UnknownShadow200
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f63d1e35e1
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Begin to phase out usage of LogX/Y/Z calls, see issue #108 for why this is being done
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2015-10-26 19:55:16 +11:00 |
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UnknownShadow200
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c1204c8b09
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Save client defined hotkeys.
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2015-10-26 17:50:03 +11:00 |
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UnknownShadow200
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a9406906cb
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Add hotkey gui, workaround MCDzienny servers adding a + for classicube.net accounts.
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2015-10-26 10:46:48 +11:00 |
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UnknownShadow200
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e83957c685
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More code commenting and cleanup.
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2015-10-25 20:34:47 +11:00 |
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UnknownShadow200
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0d255b4586
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More cleanup, fix map side textures being upside down.
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2015-10-25 15:36:40 +11:00 |
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UnknownShadow200
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80f6793a33
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Add more comments to utils class, modify ExtPlayerWidget to strip colour codes from names and display group name ahead of players.
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2015-10-14 20:26:02 +11:00 |
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UnknownShadow200
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85b1ad2ac2
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Extend map edge to just above map sides, fixes #94. Also fix crashing with legacyfast rendertype and view distance > 4096.
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2015-10-11 09:36:10 +11:00 |
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UnknownShadow200
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d084385215
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Fix 2D gui being affected by fog when in lava, optimise IsometricBlockDrawer by avoiding redundant calculations.
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2015-10-08 16:47:53 +11:00 |
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UnknownShadow200
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b000dcd543
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Add functionality for isometric block drawing for gui, simplify and arrange graphics api info, add warning for intel graphics cards users that they should use Direct3D build because of the lousy OpenGL implementation.
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2015-10-06 20:15:48 +11:00 |
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UnknownShadow200
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4d3331ae47
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Prefer 24 bit depth buffer by default, only use the maximum used atlas in MapRenderer.
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2015-10-04 15:24:20 +11:00 |
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UnknownShadow200
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976db7a487
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Some cleanup, simplify readme.
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2015-09-30 08:33:35 +10:00 |
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UnknownShadow200
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571580a2f4
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Release 0.95.
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2015-09-24 19:48:06 +10:00 |
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UnknownShadow200
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56089bf275
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More work on BlockDefinitions support. Liquid collision and gravity still not properly supported.
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2015-09-23 08:45:16 +10:00 |
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UnknownShadow200
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58e5816acf
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Much more work on patching. Now we just depend on extract resources from classic's jar and terrain-patch.png. Snow is still broken.
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2015-09-13 08:12:47 +10:00 |
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UnknownShadow200
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9a69dba8c5
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And get player animations working again.
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2015-09-03 20:06:30 +10:00 |
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UnknownShadow200
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ad18567f69
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Fix bug with StringBuffer/UnsafeString being drawn way too wide on some Windows versions, fixes #46. (Thanks Cheesse)
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2015-09-03 18:40:25 +10:00 |
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UnknownShadow200
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dab0e31bfc
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More code XML comments.
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2015-08-29 11:54:55 +10:00 |
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UnknownShadow200
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997a6c1eb6
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Version 0.9.
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2015-08-22 14:38:12 +10:00 |
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UnknownShadow200
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c6d797aebc
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Properly respond to changes in yaw and pitch sent by server. Fix bug with InterpAngle when passing from <90 to >270 degrees.
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2015-08-22 14:01:12 +10:00 |
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UnknownShadow200
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0fe78fdf3b
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Use indexed drawing and stackalloc in StandardEnvRenderer.
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2015-08-04 08:33:00 +10:00 |
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UnknownShadow200
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4bf4209a4c
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Don't crash when the device is lost, partially addresses #30. Need to conduct more thorough testing to ensure that this works on all graphics cards.
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2015-07-30 19:54:02 +10:00 |
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UnknownShadow200
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4cc1e27157
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Cleanup the solution - move the client's files and folders into their own folder.
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2015-07-25 06:45:14 +10:00 |
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