UnknownShadow200
							
						 
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							2493feb86f
							
						
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							Initial implementation of being able to switch between arial and default.png (only works for FPSscreen right now)
						
						
						
						
						
						
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						2015-10-28 07:20:15 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							4d3331ae47
							
						
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							Prefer 24 bit depth buffer by default, only use the maximum used atlas in MapRenderer.
						
						
						
						
						
						
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						2015-10-04 15:24:20 +11:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							d4878426bc
							
						
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							Fix gold block, sandstone and pillar textures (Thanks Goodlyay)
						
						
						
						
						
						
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						2015-09-12 08:19:38 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							dbeeb51ddf
							
						
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							Hopefully fix remove last of InitialiseArray() with enum calls.
						
						
						
						
						
						
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						2015-09-09 19:23:27 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							d705593c36
							
						
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							Add highly experimental, partial support for BlockDefinitions to address #42.
						
						
						
						
						
						
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						2015-09-08 06:28:30 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							6df70aa383
							
						
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							Don't use face culling for translucent liquids, fixes #55.
						
						
						
						
						
						
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						2015-09-06 17:33:00 +10:00 | 
					
					
						
						
							
							
							
						
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								UnknownShadow200
							
						 
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							03b21b62a7
							
						
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							Do not use our own special packed atlas, use the standard atlas in preparation for #42.
						
						
						
						
						
						
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						2015-09-06 08:13:21 +10:00 | 
					
					
						
						
							
							
							
						
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