UnknownShadow200
|
4668e3e441
|
Fixed last commit
|
2016-12-21 14:37:17 +11:00 |
|
UnknownShadow200
|
eddf8229f0
|
Optimise block tinting
|
2016-12-21 14:27:24 +11:00 |
|
UnknownShadow200
|
405fe46544
|
make more things public
|
2016-12-04 19:02:16 +11:00 |
|
UnknownShadow200
|
0d3102c868
|
Finish plugin support
|
2016-12-03 18:49:21 +11:00 |
|
UnknownShadow200
|
75f0a73841
|
Style: Indent catch and switch properly.
|
2016-12-02 15:31:34 +11:00 |
|
UnknownShadow200
|
4d1ef1a65b
|
more work on lighting abstraction
|
2016-11-29 21:25:39 +11:00 |
|
UnknownShadow200
|
6ec9c2d4b8
|
Client: also allow using shift and control to scroll hotbar when B menu is open. (Thanks goodlyay)
|
2016-11-27 22:02:30 +11:00 |
|
UnknownShadow200
|
250ab7f417
|
Do same for launcher
|
2016-11-27 14:50:45 +11:00 |
|
UnknownShadow200
|
1aef52fab2
|
Use standard indentation for everything.
|
2016-11-27 14:47:09 +11:00 |
|
UnknownShadow200
|
7b8c9b4e56
|
Style: move stuff out of FixedBufferStream and reuse it for Ionic.Zlib
|
2016-11-17 22:58:07 +11:00 |
|
UnknownShadow200
|
ad1848d5ce
|
Core: Remove the 'clipboard contained invalid chars' warning.
|
2016-10-30 15:36:05 +11:00 |
|
UnknownShadow200
|
2fa379746a
|
Style: Finish simplifying BlockInfo
|
2016-10-29 13:49:33 +11:00 |
|
UnknownShadow200
|
00f28e2039
|
Style: Start simplifying BlockInfo
|
2016-10-29 13:15:00 +11:00 |
|
UnknownShadow200
|
cc4f284591
|
Client: Fix 'always yes' not working (Thanks Daeslender), fix sprite blocks loading wrongly from .cw files.
|
2016-10-19 07:52:18 +11:00 |
|
UnknownShadow200
|
62f01431ba
|
Client: Remove client clock in top right.
|
2016-10-18 18:12:20 +11:00 |
|
UnknownShadow200
|
f0047be63c
|
Style: Remove CommandReader class, move stuff from ClassicalSharp.TexturePack to ClassicalSharp.Textures
|
2016-10-17 17:15:24 +11:00 |
|
UnknownShadow200
|
d1d31e8db1
|
Style: Reduce parameters in WarningScreen
|
2016-10-17 16:17:07 +11:00 |
|
UnknownShadow200
|
390f3acd09
|
Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
|
2016-10-15 08:58:02 +11:00 |
|
UnknownShadow200
|
dfd654cdb3
|
CPE: fix not implementing TextHotkey action correctly. (Thanks Hetal)
|
2016-10-15 08:57:36 +11:00 |
|
UnknownShadow200
|
cbad171dfa
|
style: fix wrong comment
|
2016-10-13 16:45:51 +11:00 |
|
UnknownShadow200
|
25215c4b60
|
Client: Fix custom sprite blocks from last commit.
|
2016-10-05 11:14:14 +11:00 |
|
UnknownShadow200
|
ac1a6442a7
|
Core: Now resetting a custom block that overwrote a core block works properly now. Also fix texture pack not being reset in singleplayer when loading a level without one.
|
2016-10-04 14:09:20 +11:00 |
|
UnknownShadow200
|
c6f3ef0569
|
Client: Log http status code when failing to download from a url.
|
2016-10-01 20:10:26 +10:00 |
|
UnknownShadow200
|
e20f57dcb5
|
Style: Namespace everything.
|
2016-09-26 18:33:05 +10:00 |
|
UnknownShadow200
|
1839da07b4
|
Client: Reduce code duplication in Picking.cs
|
2016-09-22 15:50:45 +10:00 |
|
UnknownShadow200
|
7ff1575eff
|
Android: don't bother compiling hotkeys code.
|
2016-09-15 12:15:58 +10:00 |
|
UnknownShadow200
|
a5df8cdbec
|
Client: Don't accept CPE packets at all when CPE mode is disabled.
|
2016-09-15 12:09:18 +10:00 |
|
UnknownShadow200
|
49d16aa701
|
Style: Modularise protocol functions.
|
2016-09-15 12:02:19 +10:00 |
|
UnknownShadow200
|
0ab5ef4434
|
Rename INetworkProcessor to the more descriptive IServerConnection, since it does not necessarily actually use the network.
|
2016-09-11 12:52:00 +10:00 |
|
UnknownShadow200
|
da8ebc61b1
|
Fix last compile errors for android backend.
|
2016-09-11 12:45:23 +10:00 |
|
UnknownShadow200
|
59ee780aca
|
Fix some of compile errors for android target.
|
2016-09-11 11:58:59 +10:00 |
|
UnknownShadow200
|
899b705e54
|
Less code duplication in Chibi model.
|
2016-09-06 11:57:08 +10:00 |
|
UnknownShadow200
|
43b3d5e921
|
Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
|
2016-08-30 12:50:09 +10:00 |
|
UnknownShadow200
|
d837e52724
|
Better indentation
|
2016-08-30 12:49:24 +10:00 |
|
UnknownShadow200
|
91082328fc
|
Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
|
2016-08-28 13:52:12 +10:00 |
|
UnknownShadow200
|
83aaf4091d
|
Should be using the 'lastmodified' provided for our own 'if modified since' header, fixes texture packs from some web servers always being redownloaded. (Thanks CookieNetwork)
|
2016-08-28 13:45:25 +10:00 |
|
UnknownShadow200
|
fd879b0b00
|
Fix HackControl resetting jump height to default of 1.2 blocks, not user's jump height on non -hax maps.
|
2016-08-26 16:53:04 +10:00 |
|
UnknownShadow200
|
ae379a85c0
|
You should always be able to place/delete blocks, unless they are overriden by SetBlockPermission. Fixes being unable to /b an lb/gb removed block.
|
2016-08-21 14:06:29 +10:00 |
|
UnknownShadow200
|
6b2651b8fb
|
Split up Utils.cs into Utils.cs and Utils.Math.cs, also use our own ToLower() method that does not make any extra memory allocations.
|
2016-08-15 20:00:57 +10:00 |
|
UnknownShadow200
|
8c52ada595
|
Use named StringLength constant instead of hardcoding 64 everywhere, replace StringBuilder with StringBuffer.
|
2016-08-15 18:33:37 +10:00 |
|
UnknownShadow200
|
b3e0b8b32b
|
Ensure that colours read from WoM http page have full alpha.
|
2016-08-15 16:59:09 +10:00 |
|
UnknownShadow200
|
a28d2a38fd
|
Increase 'Connection timeout' threshold to 30 seconds, avoid StringReader and replace with our own ReadLine() method.
|
2016-08-15 16:43:55 +10:00 |
|
UnknownShadow200
|
bd1f2c9597
|
Oops we need to use SocketException instead of IOException now.
|
2016-08-15 13:22:55 +10:00 |
|
UnknownShadow200
|
0936dd7e50
|
Use raw socket receive/send instead of NetworkStream.
|
2016-08-15 13:18:46 +10:00 |
|
UnknownShadow200
|
0331311360
|
Increase network data reading frequency from 20 to 60 seconds when loading a map, this makes receiving map faster. (Especially on localhost and LAN servers, around half the time)
|
2016-08-06 15:39:03 +10:00 |
|
UnknownShadow200
|
38be2f192e
|
Make ticking tasks code more extensible.
|
2016-08-06 15:06:20 +10:00 |
|
UnknownShadow200
|
e93102a97b
|
Attempt to retrieve texture pack / terrain.png from texturecache folder in all 300/400 errors, not just for 304 not modified.
|
2016-07-28 12:39:31 +10:00 |
|
UnknownShadow200
|
7432413a77
|
Move gui code to a separate class.
|
2016-07-25 12:11:55 +10:00 |
|
UnknownShadow200
|
0da70b91eb
|
Use android-compatible 'is 32bpp bitmap' test.
|
2016-07-14 00:15:25 +10:00 |
|
UnknownShadow200
|
719d741a9b
|
More fixups for android backend.
|
2016-07-13 22:48:28 +10:00 |
|