UnknownShadow200
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44ca876dd0
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Undo modification to Y rotation point of arms. (my bad)
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2015-09-19 18:01:20 +10:00 |
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UnknownShadow200
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18a6582ece
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Hopefully fix idle rotation being slightly off.
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2015-09-19 17:58:59 +10:00 |
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UnknownShadow200
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1f8f2ccfe6
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Fix head tilt for humanoid model.
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2015-09-19 17:49:51 +10:00 |
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UnknownShadow200
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105496e9f8
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Eye position should reflect model height.
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2015-09-19 17:32:37 +10:00 |
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UnknownShadow200
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d24d8bba2e
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Slightly reduce class size of TerrainParticle.
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2015-09-19 16:54:48 +10:00 |
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UnknownShadow200
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9c557ab234
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Fix particles.
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2015-09-19 16:49:38 +10:00 |
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UnknownShadow200
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1a754f149e
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Fix issues with mouse cursor position on High-DPI displays.
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2015-09-19 13:25:11 +10:00 |
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UnknownShadow200
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4b51c5c4c0
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Add support for loading .dat files, mark single-player support as done.
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2015-09-19 11:03:18 +10:00 |
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UnknownShadow200
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41c091e832
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Fix rotations being slightly off, also push up player if they get stuck in a block.
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2015-09-17 19:41:03 +10:00 |
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UnknownShadow200
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afb81d4088
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More work on loading .dat, remove unused functions from SharpDX.Direct3d, fix #75.
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2015-09-17 18:16:34 +10:00 |
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UnknownShadow200
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766943bd8c
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EnvMapApperance should clear client animations, fixes #74.
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2015-09-16 17:20:59 +10:00 |
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UnknownShadow200
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9b7e12bb9d
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Fix crashing when pressing non-mapped keys on 64 bit platforms.
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2015-09-16 06:50:26 +10:00 |
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UnknownShadow200
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e35850c535
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That was an extremely silly mistake.
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2015-09-15 20:22:34 +10:00 |
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UnknownShadow200
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6974513adc
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That was an extremely silly mistake.
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2015-09-15 20:19:12 +10:00 |
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UnknownShadow200
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2096a554f3
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Fix compliation on Mono not working on normal .NET 4.
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2015-09-15 20:16:52 +10:00 |
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UnknownShadow200
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9d907b333b
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Add support for 16 bpp back buffers in Direct3D9 api (untested), more work on .dat format.
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2015-09-15 20:02:46 +10:00 |
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UnknownShadow200
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6ce9f379a2
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Fix second sprite lighting bug.
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2015-09-15 17:37:28 +10:00 |
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UnknownShadow200
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6d690caa7a
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Fix sprite lighting bug.
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2015-09-15 17:24:02 +10:00 |
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UnknownShadow200
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84c7486ad4
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Can now bind multiple key mappings to same key, just like standard client.
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2015-09-15 17:00:37 +10:00 |
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UnknownShadow200
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13c456c7c5
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Improve slab collision detection, should fix #65.
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2015-09-15 06:27:52 +10:00 |
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UnknownShadow200
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4facc54b47
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Pressing escape in pause screen should exit it, fixes #71.
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2015-09-14 18:07:22 +10:00 |
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UnknownShadow200
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d4a5bf9fff
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Make function keys reassignable, change view distance binding to default as F, make function keys only apply when a screen does not have input locked.
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2015-09-13 19:06:27 +10:00 |
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UnknownShadow200
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36d791e604
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Fix being unable to modify .zip with some programs.
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2015-09-13 18:12:38 +10:00 |
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UnknownShadow200
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4cc11bf57a
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Fix spelling mistake.
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2015-09-13 18:04:21 +10:00 |
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UnknownShadow200
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e15492aa44
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Light emitting blocks should always be flat shaded at full brightness, fixes #69.
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2015-09-13 14:33:43 +10:00 |
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UnknownShadow200
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8659760440
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Fix some slab lighting bugs, support the ability to define animations with an animations.txt file, partially addresses #44.
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2015-09-13 14:17:43 +10:00 |
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UnknownShadow200
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d5f36adc8d
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Undo debug yaw/pitch offesting.
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2015-09-13 12:19:20 +10:00 |
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UnknownShadow200
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c88348c6d8
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Fix rotation of models, use nicer constants in Model classes.
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2015-09-13 12:17:34 +10:00 |
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UnknownShadow200
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3779565272
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Chicken.png is in modern jar, not classic jar.
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2015-09-13 11:04:32 +10:00 |
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UnknownShadow200
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7c3b59691b
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Fix block models.
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2015-09-13 10:57:17 +10:00 |
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UnknownShadow200
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48f8450256
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Hopefully fix XButton presses.
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2015-09-13 10:43:15 +10:00 |
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UnknownShadow200
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8a140863fd
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Fetch snow and animations from modern minecraft.
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2015-09-13 09:03:59 +10:00 |
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UnknownShadow200
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58e5816acf
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Much more work on patching. Now we just depend on extract resources from classic's jar and terrain-patch.png. Snow is still broken.
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2015-09-13 08:12:47 +10:00 |
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UnknownShadow200
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69fb5dcb89
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Add a far more compliant .zip reader, we can now treat classic.jar directly as a texture pack.
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2015-09-12 17:03:31 +10:00 |
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UnknownShadow200
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d535448bb4
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Load animations.png from texture pack if it exists.
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2015-09-12 13:56:37 +10:00 |
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UnknownShadow200
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41073fc4b9
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Initial work on animations, half size of block picking and change its colour to black.
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2015-09-12 13:43:33 +10:00 |
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UnknownShadow200
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3f199816f8
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Fix sheep model.
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2015-09-12 09:43:03 +10:00 |
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UnknownShadow200
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5a8ec25957
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Add ability to change entity textures with local texture packs.
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2015-09-12 09:29:33 +10:00 |
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UnknownShadow200
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670a887218
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Load terrain.png from texture packs, add client command to load texture packs.
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2015-09-12 08:46:48 +10:00 |
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UnknownShadow200
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d4878426bc
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Fix gold block, sandstone and pillar textures (Thanks Goodlyay)
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2015-09-12 08:19:38 +10:00 |
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UnknownShadow200
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b6655d54d0
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Add simple .zip reader (For reading texture packs), partially addresses #44.
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2015-09-12 07:37:34 +10:00 |
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UnknownShadow200
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4c73ceb7a6
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Adjust player collision size we can jump into two block high tunnels, fixes #68.
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2015-09-11 19:56:38 +10:00 |
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UnknownShadow200
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c714c5136a
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Can now press F1 to hide gui.
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2015-09-11 19:39:48 +10:00 |
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UnknownShadow200
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1ec491d2a1
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Entities should use map sunlight and shadowlight colours, camera should use old camer's delta and previous mouse position. Fixes #66, fixes #67.
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2015-09-11 18:11:10 +10:00 |
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UnknownShadow200
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cef12ac553
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Fix lighting bug with slabs.
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2015-09-10 19:39:42 +10:00 |
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UnknownShadow200
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061d9f7745
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Player should only be able to go outside map boundaries (except for flying above the map) when noclip is enabled, fixes #64.
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2015-09-10 14:33:04 +10:00 |
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UnknownShadow200
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a17cda3d3c
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Print to console when DEBUG_OPENTK is defined instead of using System.Diagnostics.Debug, fixes crashing on Mono and fixes #63.
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2015-09-10 13:48:21 +10:00 |
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UnknownShadow200
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52d249b84a
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Calls to CursorVisible must be balanced, fixes #62.
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2015-09-10 06:34:24 +10:00 |
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UnknownShadow200
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dbeeb51ddf
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Hopefully fix remove last of InitialiseArray() with enum calls.
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2015-09-09 19:23:27 +10:00 |
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UnknownShadow200
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5433643e48
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Fix blendfuncs initialisation, oops.
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2015-09-09 18:57:21 +10:00 |
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