UnknownShadow200
|
30eb0949c7
|
Saturn: Implement primitive Z sorting
|
2025-01-24 17:08:10 +11:00 |
|
UnknownShadow200
|
67d5e8dc16
|
Saturn: Fix frustum culling not working
|
2025-01-23 19:44:21 +11:00 |
|
UnknownShadow200
|
9667313919
|
SoftGPU: Fix triangles not being clipped properly when face culling is enabled
|
2025-01-23 18:40:27 +11:00 |
|
UnknownShadow200
|
d21e9a4b5f
|
Windows: Try falling back to even older direct3d9 versions
|
2025-01-23 06:56:30 +11:00 |
|
UnknownShadow200
|
f07112e21c
|
Saturn: Save ~14 kb from executable size
|
2025-01-22 20:38:11 +11:00 |
|
UnknownShadow200
|
76f98d30f0
|
Saturn/32x: Avoid TINYSTACK, fixes normal world generation not working on Saturn
|
2025-01-22 20:11:17 +11:00 |
|
UnknownShadow200
|
8a9c38f05c
|
Windows: Try to fallback to direct3d 9.0b instance if creating 9.0c instance fails
|
2025-01-22 06:50:27 +11:00 |
|
Goodlyay
|
6dc082c7d0
|
Hotfix for NotifyAction not checking server support
Removed NotifyPositionAction cpe ext entry, as only one entry is needed per extension, rather than per packet defined within an extension
|
2025-01-20 15:34:56 -08:00 |
|
D
|
ec958ff150
|
Fix for non-networking builds
|
2025-01-21 06:18:33 +10:00 |
|
D
|
f209157070
|
Merge pull request #1322 from ddinan/notify-action
Add NotifyAction and NotifyPositionAction CPE
|
2025-01-21 05:28:50 +10:00 |
|
UnknownShadow200
|
27feb27c39
|
PS1: Save a few cycles in T&L loop
|
2025-01-20 21:30:20 +11:00 |
|
UnknownShadow200
|
c580186841
|
PS1: Don't use LoadImage2 for transferring to VRAM
|
2025-01-20 20:07:00 +11:00 |
|
UnknownShadow200
|
b0aad823b2
|
DS: Implement texture offseting, partially
|
2025-01-18 09:16:52 +11:00 |
|
UnknownShadow200
|
9f04e9f1a2
|
DS: Load texture matrix less often, try to improve texture precision a bit
|
2025-01-18 07:44:49 +11:00 |
|
UnknownShadow200
|
c03dffbf5f
|
DS: Use smaller quads for water outside map
|
2025-01-18 07:11:50 +11:00 |
|
UnknownShadow200
|
69f0cda9c7
|
Merge pull request #1328 from rmn20/DS-fixes
[NDS/DSi] Rendering impovements
|
2025-01-18 06:42:38 +11:00 |
|
rmn20
|
ec47920b52
|
Enabled GL_ANTIALIAS on NDS since it's free anyways
|
2025-01-17 19:08:33 +03:00 |
|
rmn20
|
0e2859936a
|
Send less colors to glColorTableEXT when possible
|
2025-01-17 17:49:50 +03:00 |
|
rmn20
|
bcc97ecbfe
|
Merge remote-tracking branch 'origin/master' into DS-fixes
|
2025-01-17 16:42:47 +03:00 |
|
rmn20
|
a8d57d7d17
|
Use swiCopy to copy texture data in Graphics_NDS
|
2025-01-17 16:42:19 +03:00 |
|
rmn20
|
eb4137aefd
|
Remove Platform_Log4 in NDS Gfx_AllocTexture
|
2025-01-17 16:41:53 +03:00 |
|
rmn20
|
ae2b0b10dd
|
Disable CC_BUILD_ADVLIGHTING for NDS but keep for DSI
|
2025-01-17 16:41:26 +03:00 |
|
rmn20
|
8ba91e933a
|
Replace spaces with tabs in Graphics_NDS.c
|
2025-01-17 16:11:52 +03:00 |
|
UnknownShadow200
|
8557bd0205
|
Dreamcast: Display crash screen
|
2025-01-17 18:54:01 +11:00 |
|
rmn20
|
59a656edb4
|
Low vram flag removed, advanced lighting enabled
|
2025-01-17 03:22:56 +03:00 |
|
rmn20
|
ee1c1ba2c7
|
Fog, DMA call lists, texture color indexation, texture offsets fixed and disabled, textureless polys fix, far plane intersecting polys fix
|
2025-01-17 03:22:35 +03:00 |
|
UnknownShadow200
|
df49656b25
|
PS1: Implement more accurate thread sleeping
|
2025-01-16 20:01:11 +11:00 |
|
UnknownShadow200
|
591e31bea6
|
PS1: Manually implement transferring launcher framebuffer to VRAM
|
2025-01-15 22:59:25 +11:00 |
|
UnknownShadow200
|
e93c9336dd
|
Windows: Change OpenGL build to not rely on linking to opengl32 dll, and instead load all the functions dynamically
|
2025-01-15 19:57:58 +11:00 |
|
Derek
|
06cab0a5a1
|
Use an enum for notify action types
|
2025-01-13 11:41:59 +10:00 |
|
UnknownShadow200
|
a0f652cb8c
|
Windows: Load wgl functions dynamically
|
2025-01-11 07:16:24 +11:00 |
|
UnknownShadow200
|
5092b5ac7f
|
Show better error messages for when required symbols aren't found
|
2025-01-11 06:53:21 +11:00 |
|
UnknownShadow200
|
80957f9668
|
Fix accidentally copying too much data for textures on systems that only use 16 bits per pixel
|
2025-01-10 21:48:51 +11:00 |
|
UnknownShadow200
|
1055c7b5be
|
3DS: Try to fix on-screen keyboard not showing when 3D anaglyph is enabled
|
2025-01-05 18:07:14 +11:00 |
|
Derek
|
9053303825
|
Add ThirdPersonChanged NotifyAction type
|
2025-01-03 18:35:33 +10:00 |
|
Derek
|
6a51ab9215
|
Add NotifyPositionAction CPE packet
After some reflection, I think having a separate packet for position actions would be more useful than packing the data into one cc_uint16 value.
|
2025-01-03 18:21:51 +10:00 |
|
UnknownShadow200
|
be2c4be4a0
|
Merge pull request #1321 from man-of-eel/system-mode
[3DS] spec.rsf: set SystemMode to 80MB
|
2025-01-03 16:24:12 +11:00 |
|
man-of-eel
|
eb73db48f3
|
spec.rsf: set SystemMode to 80MB
|
2025-01-02 16:24:08 +00:00 |
|
Derek
|
ce409304c4
|
Add more NotifyAction types
BlockListSelected, BlockListToggled, LevelSaved, Respawned, SpawnUpdated, TexturePackChanged, TexturePromptResponded
|
2025-01-02 09:44:30 +10:00 |
|
UnknownShadow200
|
8397efbb9e
|
Update copyright year
|
2025-01-02 08:39:57 +11:00 |
|
UnknownShadow200
|
7de040abf9
|
oops
|
2025-01-02 08:06:15 +11:00 |
|
UnknownShadow200
|
68fd12f52c
|
Mac classic: Add 68040 optimised build
|
2025-01-02 07:56:40 +11:00 |
|
UnknownShadow200
|
a46626cf78
|
SoftGPU: Skip full texturing calculations for 1x1 bitmaps
|
2025-01-01 11:22:01 +11:00 |
|
UnknownShadow200
|
e86caaa4e1
|
SoftGPU: Don't render clouds or sky
|
2025-01-01 11:05:47 +11:00 |
|
UnknownShadow200
|
829511a337
|
macOS: Use custom declaration for master/main port default
|
2024-12-31 16:24:00 +11:00 |
|
Derek
|
9889eca356
|
Use cc_uint32 for NotifyAction value
|
2024-12-31 07:58:19 +10:00 |
|
UnknownShadow200
|
f9c66481c1
|
3DS: Disable low mem, enables IDs over 255
|
2024-12-30 23:46:13 +11:00 |
|
UnknownShadow200
|
f79435b30e
|
Merge pull request #1316 from TheComputerGuy96/ds-compile-fix
Remove environment variable overrides in DS build script
|
2024-12-30 23:25:22 +11:00 |
|
Echo J
|
70b22712a8
|
Remove environment variable overrides in DS build script
|
2024-12-28 12:02:57 +02:00 |
|
UnknownShadow200
|
d1942c6dd7
|
32x: Can now get in-game by default
|
2024-12-28 14:36:33 +11:00 |
|