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AstralTransRocketries/ClassiCube
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mirror of https://github.com/ClassiCube/ClassiCube.git synced 2025-10-05 20:15:26 -04:00
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412 Commits 46 Branches 78 Tags
Commit Graph

9 Commits

Author SHA1 Message Date
UnknownShadow200
58e5816acf Much more work on patching. Now we just depend on extract resources from classic's jar and terrain-patch.png. Snow is still broken. 2015-09-13 08:12:47 +10:00
UnknownShadow200
9a69dba8c5 And get player animations working again. 2015-09-03 20:06:30 +10:00
UnknownShadow200
ad18567f69 Fix bug with StringBuffer/UnsafeString being drawn way too wide on some Windows versions, fixes #46. (Thanks Cheesse) 2015-09-03 18:40:25 +10:00
UnknownShadow200
dab0e31bfc More code XML comments. 2015-08-29 11:54:55 +10:00
UnknownShadow200
997a6c1eb6 Version 0.9. 2015-08-22 14:38:12 +10:00
UnknownShadow200
c6d797aebc Properly respond to changes in yaw and pitch sent by server. Fix bug with InterpAngle when passing from <90 to >270 degrees. 2015-08-22 14:01:12 +10:00
UnknownShadow200
0fe78fdf3b Use indexed drawing and stackalloc in StandardEnvRenderer. 2015-08-04 08:33:00 +10:00
UnknownShadow200
4bf4209a4c Don't crash when the device is lost, partially addresses #30. Need to conduct more thorough testing to ensure that this works on all graphics cards. 2015-07-30 19:54:02 +10:00
UnknownShadow200
4cc1e27157 Cleanup the solution - move the client's files and folders into their own folder. 2015-07-25 06:45:14 +10:00
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