9 Commits

Author SHA1 Message Date
UnknownShadow200
5cd1939f65 Simplify display list creation for OpenGL. 2015-04-02 10:09:14 +11:00
UnknownShadow200
3e0d217e48 Don't use GLX_ extension string. 2015-04-02 09:56:28 +11:00
UnknownShadow200
5f05ed73e4 Use face culling. (Breaks sprites though) 2015-01-14 13:48:55 +11:00
UnknownShadow200
40d586c057 Use Arb.DeleteBuffers(), remove duplicate screenshot code. 2015-01-06 19:18:19 +11:00
UnknownShadow200
b1690d75ab Remove last OpenGL call outside of OpenGLApi class. 2015-01-06 10:54:52 +11:00
UnknownShadow200
24ec46f37b Add block model, remove debug things from chicken model, add overload for DrawVertices. 2015-01-04 12:13:07 +11:00
UnknownShadow200
55aade0f39 Simplify cloud rendering, some other minor simplifications. 2015-01-01 17:04:55 +11:00
UnknownShadow200
d0f6fb0360 Fix display lists with non-triangle draw modes, move mesh builder state updating to OnNewMapLoaded. 2015-01-01 15:29:32 +11:00
UnknownShadow200
423d365267 Add everything. 2014-12-17 14:47:17 +11:00