UnknownShadow200
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afd70c38c2
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Remove useless UsesLighting calls.
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2015-05-02 06:11:07 +10:00 |
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UnknownShadow200
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7a93a8e813
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Move some classes into folders.
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2015-05-02 06:08:51 +10:00 |
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UnknownShadow200
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05e6eef41c
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Optimise Draw functions in MapRenderer.
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2015-05-01 06:43:17 +10:00 |
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UnknownShadow200
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f3eeee2d02
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Reduce OpenTK even more.
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2015-05-01 06:16:58 +10:00 |
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UnknownShadow200
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00f20c7fa9
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Properly cleanup after disconnected, fix pause screen overriding error screen.
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2015-04-30 06:44:21 +10:00 |
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UnknownShadow200
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92b8266e29
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Simplify view distance cycling.
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2015-04-30 06:27:57 +10:00 |
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UnknownShadow200
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1b6b9133fe
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Avoid reallocating vertices every frame in ParticleManager.
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2015-04-29 06:37:47 +10:00 |
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UnknownShadow200
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fa62592016
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Use array cache to avoid reallocating states in Entity.MoveAndWallSlide()
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2015-04-29 06:16:37 +10:00 |
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UnknownShadow200
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69a166e1f2
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Reuse single buffer for writing packets.
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2015-04-28 06:41:03 +10:00 |
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UnknownShadow200
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60f0086680
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Cache WoM env and terrain identifiers.
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2015-04-28 06:26:46 +10:00 |
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UnknownShadow200
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1a61c78ed6
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Reuse 1 PickedPos instance.
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2015-04-28 06:19:36 +10:00 |
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UnknownShadow200
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7b0aa1482d
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Cache Action<> constructor calls.
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2015-04-27 06:39:58 +10:00 |
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UnknownShadow200
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7dcfb4526a
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Fix display lists. (oops)
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2015-04-26 19:53:10 +10:00 |
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UnknownShadow200
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8d68ebc3de
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Fix crashing II.
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2015-04-26 09:01:02 +10:00 |
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UnknownShadow200
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99bb316001
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Fix crashing.
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2015-04-26 08:44:23 +10:00 |
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UnknownShadow200
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a2e50e914f
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[broken] Attempting to fix vertices > 65536.
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2015-04-26 08:42:33 +10:00 |
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UnknownShadow200
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08b7bdb854
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Less hardcoding.
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2015-04-26 08:26:31 +10:00 |
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UnknownShadow200
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a559613198
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[broken] Fix indices bug, still doesn't work with > 65536 vertices.
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2015-04-26 08:20:25 +10:00 |
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UnknownShadow200
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68d1fd4249
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[broken] Start work on indexed drawing.
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2015-04-26 07:36:33 +10:00 |
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UnknownShadow200
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7363211f39
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reduce VBO drawing overhead.
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2015-04-25 08:23:20 +10:00 |
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UnknownShadow200
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aaebb72014
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Add indexed drawing functions, make indexed drawing Pos3fTex2fCol4b only.
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2015-04-25 08:07:23 +10:00 |
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UnknownShadow200
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5dfd6c02fe
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Reduce duplication of enabling/disabling client state.
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2015-04-25 07:57:08 +10:00 |
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UnknownShadow200
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d48fe34c21
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Remove VertexPos3f.
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2015-04-25 07:51:40 +10:00 |
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UnknownShadow200
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fad0a17199
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Use Vector4 instead of float[] in SetAmbientColour.
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2015-04-25 07:46:21 +10:00 |
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UnknownShadow200
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8cb927ae0d
|
Fix indexed display lists. (oops)
|
2015-04-25 07:39:17 +10:00 |
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UnknownShadow200
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75d88ddeb2
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Combine AlphaFunc and DepthFunc into CompareFunc, start work on supporting indexed drawing.
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2015-04-25 07:37:47 +10:00 |
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UnknownShadow200
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2273bace85
|
Separate launcher instructions into separate file, make readme less scary.
|
2015-04-25 06:57:50 +10:00 |
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UnknownShadow200
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b3e87d8fb1
|
Simplify argument counting in CommandReader, fix help command duplicating 'unrecognised command' message.
|
2015-04-25 06:32:48 +10:00 |
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UnknownShadow200
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138420c538
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Make OpenGL VBO drawing simpler.
|
2015-04-23 06:56:50 +10:00 |
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UnknownShadow200
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1eaab6fcdd
|
Merge pull request #10 from 123DMWM/master
Made passwords hidden (thanks 123DMWM)
|
2015-04-22 18:02:50 +10:00 |
|
123DMWM
|
949a294c62
|
Wrong spot
|
2015-04-21 05:57:27 -04:00 |
|
123DMWM
|
0778d5f67f
|
Made passwords hidden
|
2015-04-21 05:55:42 -04:00 |
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UnknownShadow200
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2e6b4f3e24
|
Don't crash on invalid block ids in ChangeModel.
|
2015-04-21 18:59:42 +10:00 |
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UnknownShadow200
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88c25961ff
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Make DownloadData method more concise.
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2015-04-21 18:49:54 +10:00 |
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UnknownShadow200
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af1b984414
|
Indention for ResourceFetcher.
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2015-04-21 18:47:29 +10:00 |
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UnknownShadow200
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5baf0d7eef
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Make ResourceFetcher 68% less hardcoded.
|
2015-04-21 18:46:46 +10:00 |
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UnknownShadow200
|
8cec3f4835
|
Make indention match rest of project.
|
2015-04-21 18:36:28 +10:00 |
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UnknownShadow200
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3c4e60cab6
|
Merge pull request #9 from 123DMWM/master
Small fix for Resource Fetcher (thanks 123DMWM)
|
2015-04-21 18:32:56 +10:00 |
|
123DMWM
|
44047802c1
|
Resource check cleanup
|
2015-04-20 17:58:04 -04:00 |
|
UnknownShadow200
|
a3ebaf75e5
|
Don't crash if textures for mobs aren't found.
|
2015-04-21 06:38:07 +10:00 |
|
123DMWM
|
fc5f203936
|
small fix
Forgot to comment out unused resources
|
2015-04-20 12:26:17 -04:00 |
|
123DMWM
|
d9e717f99d
|
Fixed Resource Fetcher
Launcher now downloads all the required resources which could cause a
crash if not found.
|
2015-04-20 12:20:55 -04:00 |
|
UnknownShadow200
|
87a61e26e2
|
Remove unused EnvRenderer ambient lighting code.
|
2015-04-20 06:15:52 +10:00 |
|
UnknownShadow200
|
08fdbaf777
|
Make name render properly above sheep.
|
2015-04-19 20:02:15 +10:00 |
|
UnknownShadow200
|
4de7be9e41
|
Simplify model loading code.
|
2015-04-19 19:59:02 +10:00 |
|
UnknownShadow200
|
4929075212
|
Add simpler NextOf function.
|
2015-04-18 08:17:07 +10:00 |
|
UnknownShadow200
|
988b238501
|
Make physics code clearer, fix small bug.
|
2015-04-18 07:49:29 +10:00 |
|
UnknownShadow200
|
2d7a74bd4a
|
Don't crash when receiving 0 for block permissions.
|
2015-04-12 09:38:47 +10:00 |
|
UnknownShadow200
|
e89dfb9f56
|
Simplify FastBitmap.
|
2015-04-10 08:42:52 +10:00 |
|
UnknownShadow200
|
ee0542e19b
|
Copy readme to output.
|
2015-04-10 08:08:41 +10:00 |
|