UnknownShadow200
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98d435b110
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fix licensing
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2017-01-20 09:12:04 +11:00 |
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UnknownShadow200
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75f0a73841
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Style: Indent catch and switch properly.
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2016-12-02 15:31:34 +11:00 |
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UnknownShadow200
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1aef52fab2
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Use standard indentation for everything.
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2016-11-27 14:47:09 +11:00 |
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UnknownShadow200
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f0047be63c
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Style: Remove CommandReader class, move stuff from ClassicalSharp.TexturePack to ClassicalSharp.Textures
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2016-10-17 17:15:24 +11:00 |
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UnknownShadow200
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49d16aa701
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Style: Modularise protocol functions.
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2016-09-15 12:02:19 +10:00 |
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UnknownShadow200
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0ab5ef4434
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Rename INetworkProcessor to the more descriptive IServerConnection, since it does not necessarily actually use the network.
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2016-09-11 12:52:00 +10:00 |
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UnknownShadow200
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d837e52724
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Better indentation
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2016-08-30 12:49:24 +10:00 |
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UnknownShadow200
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a28d2a38fd
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Increase 'Connection timeout' threshold to 30 seconds, avoid StringReader and replace with our own ReadLine() method.
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2016-08-15 16:43:55 +10:00 |
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UnknownShadow200
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bd1f2c9597
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Oops we need to use SocketException instead of IOException now.
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2016-08-15 13:22:55 +10:00 |
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UnknownShadow200
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0936dd7e50
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Use raw socket receive/send instead of NetworkStream.
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2016-08-15 13:18:46 +10:00 |
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UnknownShadow200
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0331311360
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Increase network data reading frequency from 20 to 60 seconds when loading a map, this makes receiving map faster. (Especially on localhost and LAN servers, around half the time)
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2016-08-06 15:39:03 +10:00 |
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UnknownShadow200
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38be2f192e
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Make ticking tasks code more extensible.
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2016-08-06 15:06:20 +10:00 |
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UnknownShadow200
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b732b8a58a
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Fix receiving handshake packet settings 'receivedFirstPosition' to false (thanks again opticalza), optimise skybox rendering to avoid unnecessary clear call.
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2016-07-07 00:09:52 +10:00 |
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UnknownShadow200
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927ef5b2b6
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Fix mistakes in handling when our own player name is different to username. (Thanks opticalza)
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2016-07-05 15:32:13 +10:00 |
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UnknownShadow200
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b2c642b8af
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Remove Block enum.
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2016-06-11 15:29:45 +10:00 |
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UnknownShadow200
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b303330921
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Log error if it occurs with Program.CopyFiles (not that it ever should).
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2016-06-04 19:04:48 +10:00 |
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UnknownShadow200
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603fe097ff
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Fix only being able to define 5 hotkeys.
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2016-06-03 17:52:56 +10:00 |
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UnknownShadow200
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c4f1f69cbd
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Use a single tab list code base for both CPE ExtPlayerList and original tab list behaviour.
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2016-05-29 21:37:38 +10:00 |
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UnknownShadow200
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4c0b6ea1d6
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Use safer method of incrementing pointers.
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2016-05-25 22:16:38 +10:00 |
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UnknownShadow200
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fba550f3c2
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Use generic BlockChanged event instead of hardcoding behaviour in PickingHandler.
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2016-05-21 15:06:38 +10:00 |
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UnknownShadow200
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05a8f5f598
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Finish EnvMapAppearance v3 (now EnvMapAspect to avoid breaking backwards compatibility.)
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2016-05-12 17:50:45 +10:00 |
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UnknownShadow200
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67395247f2
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Initial work on EnvMapAppearance version 3.
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2016-05-12 09:40:02 +10:00 |
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UnknownShadow200
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37273895dc
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Properly reset CPE state on server reconnection.
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2016-05-09 23:35:44 +10:00 |
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UnknownShadow200
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fc4028f013
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Initial work on adding Reset method to IGameComponent. (To reset state for reconnection to a server)
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2016-04-24 23:13:29 +10:00 |
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UnknownShadow200
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f3ed4d4c40
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Make NetworkProcessor less hardcoded and more extensible.
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2016-04-24 22:57:15 +10:00 |
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UnknownShadow200
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ce2efa5ba9
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Properly fix workaround for D3 server bug. (Thanks Evander)
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2016-04-13 21:30:14 +10:00 |
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UnknownShadow200
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634b3213c3
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Modularise LocalPlayer.Physics into separate PhysicsComponent.
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2016-03-31 21:25:25 +11:00 |
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UnknownShadow200
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7a2e5d6049
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Organise most things into namespaces.
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2016-03-27 09:33:51 +11:00 |
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UnknownShadow200
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a78205c45a
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Add copyright notices to every source file.
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2016-03-26 13:51:42 +11:00 |
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UnknownShadow200
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7af045f9a9
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Text input now properly wraps colour codes across multiple lines. (Thanks xnotx123)
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2016-03-24 13:11:26 +11:00 |
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UnknownShadow200
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d70851a1b9
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Pure classic mode should not intefere with normal mode settings. (Thanks FabTheZen)
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2016-03-23 23:28:23 +11:00 |
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UnknownShadow200
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b859739cb7
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Show texture pack download status in top right corner.
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2016-03-02 13:37:45 +11:00 |
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UnknownShadow200
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672ebf696d
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Super quick fix for last commit not compiling.
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2016-02-29 14:44:53 +11:00 |
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UnknownShadow200
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d16ba9bfc6
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Optimise network reading - only need to move memory after all pending packets are processed, not after each field.
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2016-02-29 14:43:31 +11:00 |
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UnknownShadow200
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3e05ba60de
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Make jump height calculation more precise and only show three significant figures (Thanks MrGoober), also always show generate/load options but disabled in multiplayer.
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2016-02-27 08:54:37 +11:00 |
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UnknownShadow200
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1275ece957
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Support saving/loading BlockDefinitions blocks in singleplayer.
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2016-02-09 16:18:02 +11:00 |
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UnknownShadow200
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4811f15bf3
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Announcement texture should be in top quarter, fix non-32 bpp terrain.png files crashing client when saved to texturecache (Thanks goodlyay), fix hotkeys not being removed when closing client then the launcher (Thanks 123DontMessWitMe).
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2016-02-07 11:59:53 +11:00 |
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UnknownShadow200
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c28e1f343f
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Default speed modifier should be 10, to match ClassiCube.
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2016-02-05 21:39:51 +11:00 |
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UnknownShadow200
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95c7eaa6ca
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Initial implementation of version 2 of BlockDefinitionsExt.
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2016-02-01 15:29:27 +11:00 |
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UnknownShadow200
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358de19090
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Timeout 20 seconds (not 10 seconds) after last packet now, not just ping packet.
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2016-01-31 08:19:01 +11:00 |
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UnknownShadow200
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f6d083f280
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Slightly reduce own player bobbing to be less noticable (Thanks Cecil), add a confirmation dialog when selecting 'no/always no' to a texture pack (Thanks goodlyay), move arial chat font back to its more logical place in gui options. (Thanks FabTheZen)
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2016-01-15 22:18:11 +11:00 |
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UnknownShadow200
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7c7bc4e79d
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Add 'use CPE' button to nostalgia settings.
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2016-01-12 22:15:54 +11:00 |
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UnknownShadow200
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bbe3820e95
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Initial implementation of head vs body yaw roation, also use default.png in more places instead of always hardcoding arial. (Thanks Vladcosmonaut)
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2016-01-12 21:32:31 +11:00 |
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UnknownShadow200
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a4c548cd14
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Initial implementation of nostalgia options - can turn off custom blocks, and can turn off using server textures.
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2016-01-11 19:44:50 +11:00 |
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UnknownShadow200
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b79de4c457
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Create and implement the CpeTextColours extension.
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2016-01-10 21:05:46 +11:00 |
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UnknownShadow200
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5e5ee2a1cd
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Allow changing jump height and fov again.
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2016-01-02 22:51:38 +11:00 |
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UnknownShadow200
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2866436906
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Quick fix for last commit with client not receiving EnvMapAppearance v1 packets.
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2015-12-31 16:13:36 +11:00 |
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UnknownShadow200
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53ddd3f829
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Fix 'ping packet not being received for over 15 seconds' being shown when not actually disconnected, fix 'Use texture pack' always being shown.
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2015-12-30 23:23:43 +11:00 |
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UnknownShadow200
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8b73b0a713
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Minor code cleanup, separate event classes.
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2015-12-29 16:24:54 +11:00 |
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UnknownShadow200
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140ed90269
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Don't immediately disconnect on first failed write, thus ensuring all kick messages are shown.
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2015-12-28 23:23:42 +11:00 |
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