15 Commits

Author SHA1 Message Date
UnknownShadow200
d6e541bc91 Minor memory optimisations. 2016-02-02 19:04:20 +11:00
UnknownShadow200
c4a2bd0517 Optimise noise calculation to be slightly faster on very large worlds. 2016-02-02 15:40:18 +11:00
UnknownShadow200
37d055244d Fix compiler warnings about unused code on Mono, also fix tab moving cursor to middle not end of input widgets. (Thanks FabTheZen) 2016-01-14 09:57:36 +11:00
UnknownShadow200
89c2ae40f9 Fix not being able to slide up small blocks with height < slab height (Thanks Empy), now use actual model's collision size instead of the default humanoid collision size, closes #110. 2015-12-15 23:32:37 +11:00
UnknownShadow200
f652953582 Add a generation gui. 2015-12-10 21:36:55 +11:00
UnknownShadow200
ffafd8023b Add background generating of singleplayer maps, show progress of generation. 2015-12-10 20:28:38 +11:00
UnknownShadow200
0e331ce01a Fix trees not being generated in singleplayer (Thanks Jerralish), fix some issues with selection bounds not being calculated correctly for BlockDefinitions blocks. 2015-12-09 21:20:47 +11:00
UnknownShadow200
bf5d9736af Fix strata being too high, thanks Jerralish. 2015-12-06 22:34:59 +11:00
UnknownShadow200
bbd933aa20 Minor corrections to noise and map generation as per clarification from Jerralish. 2015-12-06 20:35:49 +11:00
UnknownShadow200
6adb2eec42 Add trees to vanilla gen, optimise noise generation. 2015-12-06 13:03:17 +11:00
UnknownShadow200
b5e12c1700 More work on vanilla generator. 2015-12-05 23:48:39 +11:00
UnknownShadow200
3b90136e40 Seed each noise instance, more work on singleplayer generator. 2015-12-05 23:14:48 +11:00
UnknownShadow200
dae105edbd Use same skin server as ClassiCube client. 2015-12-05 08:00:17 +11:00
UnknownShadow200
36bd0dfea8 Fix build errors. 2015-12-04 14:37:52 +11:00
UnknownShadow200
15bb7b1716 HUD scale should not affect chat (Thanks bludude4), start work on singleplayer generator. 2015-12-04 14:32:08 +11:00