UnknownShadow200
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69ed38fdf9
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Don't use CGWindowID because that only exists in 10.5 SDK or later
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2020-01-18 11:22:37 +11:00 |
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UnknownShadow200
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b2d2ba2974
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Make TouchMenu less hacky, and add a 'Cancel' button to chat input on mobile
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2020-01-18 11:21:30 +11:00 |
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UnknownShadow200
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b03099f8fc
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Fix if your third person camera is positioned to be under the water outside the map but above the bedrock, but your player's position is still inside the map, translucent blocks above the water appear invisible
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2020-01-16 15:12:37 +11:00 |
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UnknownShadow200
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011af5faf3
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Get rid of unused delta arguments from a few rendering functions to save a few bytes
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2020-01-16 15:02:26 +11:00 |
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UnknownShadow200
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ff115a1753
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Minor tidyup in Chat.c
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2020-01-16 14:35:17 +11:00 |
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UnknownShadow200
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0f197708e8
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Fix clicking on a '-----' entry in load level list showing a 'maps/----- not found' error in chat
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2020-01-12 14:46:58 +11:00 |
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UnknownShadow200
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4fed6a6c7a
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Fix if you change from normal to normalfast render mode, then move to inside a block with fog of some sort like lava/water, then resize the game window, and you are using Direct3D9, your game crashes. (Thanks fam0r)
So for the 87th time, I have permanently fixed the issue of leaking GFX resources for good.
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2020-01-09 12:20:43 +11:00 |
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UnknownShadow200
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d38f3a67b8
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Remove useless EnvRenderer_ prefix in many static functions in EnvRenderer.c
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2020-01-09 12:10:43 +11:00 |
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UnknownShadow200
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e793332132
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Don't abort the game if out of memory allocating data for FreeType
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2020-01-05 12:04:29 +11:00 |
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UnknownShadow200
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bf13d69f9a
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Fix on windows, if you maximise the window then press F11, the window completely disappears instead of going fullscreen
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2020-01-03 20:06:55 +11:00 |
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UnknownShadow200
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b7099de880
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Scale fullscreen with DPI in web client. This particularly approves fullscreen on mobile devices.
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2020-01-02 13:52:19 +11:00 |
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UnknownShadow200
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4c9b7d668a
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Show an error message in chat when trying to enable sounds/music in web client.
This makes it absolutely clear that sound/music isn't broken, it's intentionally not supported currently.
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2020-01-01 22:53:14 +11:00 |
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UnknownShadow200
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1432923240
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Fix trying to load a map in 'load level' menu that doesn't actually exist on disc anymore doing nothing. Now it logs a 'file not found' error in chat.
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2019-12-29 13:32:49 +11:00 |
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UnknownShadow200
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5300b8fc49
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Fix not being able to load audio/maps/texpacks from within subdirectories (Thanks steve82)
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2019-12-29 13:22:53 +11:00 |
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UnknownShadow200
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a3a4eb23db
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Don't forget to check return code of HttpCache_Lookup
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2019-12-27 08:22:44 +11:00 |
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UnknownShadow200
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5fb2656d03
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Cleanup http.h
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2019-12-24 19:18:24 +11:00 |
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UnknownShadow200
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53f64f348b
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Remove OnDisplay from LScreen because it was never used anywhere
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2019-12-24 07:15:22 +11:00 |
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UnknownShadow200
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0540472b2f
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Minor code cleanup of LWeb
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2019-12-23 20:10:34 +11:00 |
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UnknownShadow200
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02f65b1c5d
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Fix OpenGL 1.1 build to not always draw all 6 faces in a chunk.
This also improves performance a bit, which is pretty important since this backend is for incredibly weak or non-existent GPUs.
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2019-12-21 15:23:53 +11:00 |
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UnknownShadow200
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5fb7817c76
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Handle out of video memory error in Gfx_CreateDynamicVb on D3D9 backend
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2019-12-20 21:27:42 +11:00 |
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UnknownShadow200
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246cc7e288
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Merge pull request #614 from UnknownShadow200/GUIGFXRWRTv2
GUI rewrite WIP
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2019-12-20 20:04:49 +11:00 |
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UnknownShadow200
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c615685eb3
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Fix android and webclient builds
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2019-12-17 07:28:04 +11:00 |
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UnknownShadow200
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60c041c347
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Fix dropbox urls
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2019-12-17 07:20:24 +11:00 |
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UnknownShadow200
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b2c198b1a5
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Autochange dl.dropbox.com to dl.dropboxusercontent.com urls
This avoids a pointless 302 redirect, saves up to 200ms for people with sucky connections
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2019-12-16 23:49:38 +11:00 |
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UnknownShadow200
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c943e7ca33
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Release 1.1.1
1.1.1
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2019-12-16 14:25:35 +11:00 |
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UnknownShadow200
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27a62b9ab1
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Fix OpenGL 1.1 build not drawing rewritten menus at all
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2019-12-15 11:13:40 +11:00 |
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UnknownShadow200
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cb3344c629
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Fix linux/EGL build
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2019-12-15 07:10:19 +11:00 |
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UnknownShadow200
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05a0a6500b
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Render menu input widget as one texture
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2019-12-14 23:36:27 +11:00 |
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UnknownShadow200
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bf9d540082
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Make it possible for the linux build to compile with EGL/OpenGL ES instead.
This is only really intended for the raspberry pi
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2019-12-14 16:13:37 +11:00 |
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UnknownShadow200
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c306a7cfdf
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minor code cleanup
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2019-12-14 10:40:16 +11:00 |
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UnknownShadow200
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e595f4eb59
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Reorganise Window.c and put all the OpenGL context stuff at the bottom of the file.
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2019-12-12 23:34:00 +11:00 |
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UnknownShadow200
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e154c4cbe0
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Fix 64x64 skins not rendering the extended limbs for zombie model
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2019-12-12 20:35:29 +11:00 |
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UnknownShadow200
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492d4843eb
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Update download links in readme to working pages
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2019-12-12 20:03:10 +11:00 |
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UnknownShadow200
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0c0482e9f9
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Fix web client
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2019-12-09 21:00:25 +11:00 |
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UnknownShadow200
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3600c982fe
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Fix not being able to activate function key keybindings if a texture pack or URL warning overlay is open
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2019-12-09 17:45:45 +11:00 |
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UnknownShadow200
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b67a9f0a0f
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Fix 'download size' in texture pack overlay being rendered wrong for a few frames after HEAD response is received
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2019-12-09 14:43:29 +11:00 |
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UnknownShadow200
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c9ec5fa45a
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OptionsGroupScreen uses new rendering method
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2019-12-07 09:29:16 +11:00 |
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UnknownShadow200
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4f0685127f
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TexPackOverlay uses new rendering method
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2019-12-07 07:42:07 +11:00 |
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UnknownShadow200
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d374e3f843
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UrlWarningOverlay uses new rendering method
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2019-12-06 20:49:12 +11:00 |
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UnknownShadow200
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086bc1be9f
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ListScreen uses new rendering method
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2019-12-05 21:56:54 +11:00 |
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UnknownShadow200
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af6d0c6614
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ClassicGenScreen uses new rendering method
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2019-12-05 21:36:32 +11:00 |
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UnknownShadow200
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5e297b0f8c
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use widgets in DisconnectScreen instead of trying to duplicate logic
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2019-12-05 20:28:20 +11:00 |
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UnknownShadow200
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8faccc4c12
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Rewrite DisconnectScreen to use new rendering method
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2019-12-05 16:22:58 +11:00 |
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UnknownShadow200
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e26b649b86
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add dirty/BuildMesh to Screen, return 0 from Gfx_CreateDynamicVb if context is lost
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2019-12-05 12:06:36 +11:00 |
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UnknownShadow200
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b164d3c8d6
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Move compiling instructions higher up in the readme
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2019-12-05 07:39:35 +11:00 |
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UnknownShadow200
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1444a8768c
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Code cleanup of Models
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2019-12-03 22:40:51 +11:00 |
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UnknownShadow200
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f965e99a85
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Make sure Gfx_LoseContext doesn't raise GfxEvents.ContextLost if context is already lost
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2019-12-03 22:18:39 +11:00 |
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UnknownShadow200
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5355bd66ca
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minor code cleanup (LOCATIONUPDATE_FLAG_YAW -> LOCATIONUPDATE_YAW)
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2019-12-02 07:32:18 +11:00 |
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UnknownShadow200
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bb30a3a372
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File_Append -> File_OpenOrCreate
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2019-12-01 22:04:19 +11:00 |
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UnknownShadow200
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f475eec352
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Make selection box rendering a little bit faster
|
2019-12-01 18:38:45 +11:00 |
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