Logo
Explore Help
Sign In
AstralTransRocketries/ClassiCube
1
0
Fork 0
You've already forked ClassiCube
mirror of https://github.com/ClassiCube/ClassiCube.git synced 2025-10-08 05:27:33 -04:00
Code Issues Packages Projects Releases Wiki Activity
801 Commits 46 Branches 78 Tags
Commit Graph

6 Commits

Author SHA1 Message Date
UnknownShadow200
b0c7f5f55a Now particle block break spawning works properly with non 0 minX/Y/Z and non 1 maxX/Z, also fix client taking focus even when not the foreground window (Thanks Joseph) 2015-12-23 23:05:09 +11:00
UnknownShadow200
6fb7e099f9 Remove Height[] array and use MaxBB[].Y in its place, also fix sprites being drawn with wrong height in block in hand. 2015-12-23 17:43:45 +11:00
UnknownShadow200
fa358f9ad2 Add rain particles, use particle pooling. 2015-12-17 18:35:05 +11:00
UnknownShadow200
04c47d493d Setup framework for AudioManager class. 2015-11-27 07:33:56 +11:00
UnknownShadow200
184625e82f Oops, remove duplicate folder. 2015-11-27 07:23:44 +11:00
UnknownShadow200
b1a972a905 Add SoundPatcher and refactor ResourceFetcher, in preparation for fetching sound/music resources. 2015-11-27 07:22:29 +11:00
Powered by Gitea Version: Page: 259ms Template: 19ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API