UnknownShadow200
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6ab5dbc3ae
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Separate LauncherTableWidget into LauncherTableWidget and LauncherTableView.
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2016-05-15 11:50:16 +10:00 |
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f7dafcde0e
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Make 'edit hotkey' menu nice, and consistent with rest of gui.
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2016-05-15 00:04:45 +10:00 |
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UnknownShadow200
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5c0df54013
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Separate 'hotkeys list' code from 'edit hotkey' gui code.
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2016-05-14 23:21:21 +10:00 |
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UnknownShadow200
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83ce2cbe75
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For select texture pack and load level screen, disable left/right arrows when we can no longer advance left/right.
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2016-05-14 22:20:17 +10:00 |
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2d7cf38a52
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Final pass of optimising isometric block drawing.
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2016-05-13 19:06:49 +10:00 |
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ce4d050c73
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Second pass of optimising isometric block drawing.
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2016-05-13 18:26:49 +10:00 |
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UnknownShadow200
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e9ea36a03c
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First pass of optimising isometric block drawing.
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2016-05-13 18:06:20 +10:00 |
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UnknownShadow200
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21e8a34b36
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Make ParticleManager an IGameComponent, remember to release native textures.
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2016-05-13 16:26:31 +10:00 |
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UnknownShadow200
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d73dd33ba3
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Allow changing rain/snow speed client side.
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2016-05-12 18:17:54 +10:00 |
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UnknownShadow200
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5498c5e4fa
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Use icons.png crosshairs if given, partially addresses #187.
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2016-05-12 16:56:13 +10:00 |
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e05c1a14ed
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More work on EnvMapAppearance v3.
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2016-05-12 16:13:08 +10:00 |
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d0caf51a90
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Indent tab list items and make tab list group use italic instead of underline, also use same back colour as classicube, closes #199.
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2016-05-12 14:55:59 +10:00 |
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d01f39df87
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Fix tab list issues with group names not being accounted for when limiting to 20 per column.
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2016-05-12 11:26:33 +10:00 |
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UnknownShadow200
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2717458067
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Move everything to WorldEnv class.
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2016-05-11 19:29:59 +10:00 |
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UnknownShadow200
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7427c56e19
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Fix client status widget returning too big a 'used height'.
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2016-05-09 08:46:04 +10:00 |
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UnknownShadow200
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60111bcbf2
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Add /cuboid command for singleplayer. (Thanks MrGoober)
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2016-05-09 08:38:59 +10:00 |
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UnknownShadow200
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5633b61fd9
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Make select texture pack and load level menus nicer.
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2016-05-08 23:41:12 +10:00 |
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UnknownShadow200
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723585661a
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Make Animations a game component, make TexturePackExtractor less hardcoded.
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2016-05-08 23:05:56 +10:00 |
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d837b31f84
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Also backspace in input should backspace colour code before the character.
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2016-05-08 22:06:26 +10:00 |
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36e727beae
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Fix texture pack not changing in singleplayer, tidy up save level menu.
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2016-05-08 21:00:29 +10:00 |
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9c432833de
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Remove .lcl and .fcm exporter, use .schematic exporter which actually works in recent MCEdit. (Thanks goodlyay)
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2016-05-08 20:37:41 +10:00 |
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442d72bd6b
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More usage of IGameComponent
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2016-05-08 18:53:52 +10:00 |
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d74dc198e9
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Reorganise save level screen.
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2016-05-08 14:39:53 +10:00 |
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27f329ac15
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Fix 'speed on' being in HUD even when on -hax maps. (Thanks 123DMWM)
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2016-05-08 14:10:24 +10:00 |
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3aca306645
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Fix pressing tab then escape clearing the items in the tab list but still showing its box. (Thanks JplaysClassic)
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2016-05-08 13:18:11 +10:00 |
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579357c081
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Reset all blocks on disconnection from server.
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2016-05-08 00:20:28 +10:00 |
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4d8b0fc3d8
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Use bitflags instead of booleans for hidden so it can better fit in cache.
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2016-05-06 13:43:25 +10:00 |
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5b8cf2b1c3
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Also store ETags for 'If-None-Match' type cache methods (such as dropbox), fixes #180.
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2016-05-02 16:51:40 +10:00 |
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667c157ef6
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Fix tab complete not working when names have _ or . in them. (Thanks goodlyay)
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2016-05-01 20:57:59 +10:00 |
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1e3fad5930
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Make all game components handle new map / new map loaded.
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2016-05-01 11:23:38 +10:00 |
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544f80a2f5
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Client now rescales non-power of two skins, fixes crashing and closes #177. (Thanks MarsBarsFood)
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2016-04-27 18:17:03 +10:00 |
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2bb67cd2f1
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More usage of IGameComponent, modularise OnLoad.
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2016-04-27 17:06:55 +10:00 |
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3f6b25dccb
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Round 2 of inlining performance hotspots.
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2016-04-26 23:45:25 +10:00 |
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3efd2365e1
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Make warning dialogs less hacky.
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2016-04-26 19:03:06 +10:00 |
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b1f69e7c25
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Optimise isometric block drawing.
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2016-04-26 11:59:26 +10:00 |
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fc4028f013
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Initial work on adding Reset method to IGameComponent. (To reset state for reconnection to a server)
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2016-04-24 23:13:29 +10:00 |
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998480f940
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Fix client playing sounds from custom blocks that are liquid or walkthrough collision type, but do not intersect the player's collision box.
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2016-04-24 18:16:52 +10:00 |
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94171a52e7
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Revert debugging code from previous commit.
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2016-04-24 13:58:19 +10:00 |
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0cc3d97ff6
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Fix rain (Thanks goodlyay)
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2016-04-24 13:55:36 +10:00 |
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4a20cad4e0
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Release 0.98.9
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2016-04-24 09:31:39 +10:00 |
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680806aa26
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Fix shadow offset being off, also fix AltTextInputWidget not scaling font.
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2016-04-24 00:11:11 +10:00 |
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5e13187892
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Move step sound handling into a separate entity component.
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2016-04-22 17:42:09 +10:00 |
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0b1e9af081
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Fix very rare crash when the server supports partial messages but the user's chat font has never changed and you try to paste text for all three lines. (Thanks MrGoober and tornato)
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2016-04-22 11:40:14 +10:00 |
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9f933ac1d6
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Make normal and classic mode buttons consistent.
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2016-04-22 08:39:29 +10:00 |
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7171468990
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Fix clicking a texture pack on second page or later in TexturePack menu resetting names to those of first page.
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2016-04-20 17:07:09 +10:00 |
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3b5f676a7a
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Fix scaling of all other default.png text.
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2016-04-20 11:19:37 +10:00 |
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UnknownShadow200
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a8cd79abcd
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Fix client crashing after clicking 'chat scale', then 'use font', then 'chat scale' again.
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2016-04-20 09:48:23 +10:00 |
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48496794fe
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Modularise MapCw (to allow NBT read/write to be reused elsewhere)
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2016-04-19 19:25:19 +10:00 |
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ef34766b2b
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More fixes for default.png, fix 'okay' widget not being properly closed when clicking on 'use font'.
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2016-04-19 18:02:11 +10:00 |
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7d1e716eb4
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Use ChatText methods everywhere now, except for titles.
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2016-04-19 12:18:25 +10:00 |
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