451 Commits

Author SHA1 Message Date
UnknownShadow200
6ab5dbc3ae Separate LauncherTableWidget into LauncherTableWidget and LauncherTableView. 2016-05-15 11:50:16 +10:00
UnknownShadow200
f7dafcde0e Make 'edit hotkey' menu nice, and consistent with rest of gui. 2016-05-15 00:04:45 +10:00
UnknownShadow200
5c0df54013 Separate 'hotkeys list' code from 'edit hotkey' gui code. 2016-05-14 23:21:21 +10:00
UnknownShadow200
83ce2cbe75 For select texture pack and load level screen, disable left/right arrows when we can no longer advance left/right. 2016-05-14 22:20:17 +10:00
UnknownShadow200
2d7cf38a52 Final pass of optimising isometric block drawing. 2016-05-13 19:06:49 +10:00
UnknownShadow200
ce4d050c73 Second pass of optimising isometric block drawing. 2016-05-13 18:26:49 +10:00
UnknownShadow200
e9ea36a03c First pass of optimising isometric block drawing. 2016-05-13 18:06:20 +10:00
UnknownShadow200
21e8a34b36 Make ParticleManager an IGameComponent, remember to release native textures. 2016-05-13 16:26:31 +10:00
UnknownShadow200
d73dd33ba3 Allow changing rain/snow speed client side. 2016-05-12 18:17:54 +10:00
UnknownShadow200
5498c5e4fa Use icons.png crosshairs if given, partially addresses #187. 2016-05-12 16:56:13 +10:00
UnknownShadow200
e05c1a14ed More work on EnvMapAppearance v3. 2016-05-12 16:13:08 +10:00
UnknownShadow200
d0caf51a90 Indent tab list items and make tab list group use italic instead of underline, also use same back colour as classicube, closes #199. 2016-05-12 14:55:59 +10:00
UnknownShadow200
d01f39df87 Fix tab list issues with group names not being accounted for when limiting to 20 per column. 2016-05-12 11:26:33 +10:00
UnknownShadow200
2717458067 Move everything to WorldEnv class. 2016-05-11 19:29:59 +10:00
UnknownShadow200
7427c56e19 Fix client status widget returning too big a 'used height'. 2016-05-09 08:46:04 +10:00
UnknownShadow200
60111bcbf2 Add /cuboid command for singleplayer. (Thanks MrGoober) 2016-05-09 08:38:59 +10:00
UnknownShadow200
5633b61fd9 Make select texture pack and load level menus nicer. 2016-05-08 23:41:12 +10:00
UnknownShadow200
723585661a Make Animations a game component, make TexturePackExtractor less hardcoded. 2016-05-08 23:05:56 +10:00
UnknownShadow200
d837b31f84 Also backspace in input should backspace colour code before the character. 2016-05-08 22:06:26 +10:00
UnknownShadow200
36e727beae Fix texture pack not changing in singleplayer, tidy up save level menu. 2016-05-08 21:00:29 +10:00
UnknownShadow200
9c432833de Remove .lcl and .fcm exporter, use .schematic exporter which actually works in recent MCEdit. (Thanks goodlyay) 2016-05-08 20:37:41 +10:00
UnknownShadow200
442d72bd6b More usage of IGameComponent 2016-05-08 18:53:52 +10:00
UnknownShadow200
d74dc198e9 Reorganise save level screen. 2016-05-08 14:39:53 +10:00
UnknownShadow200
27f329ac15 Fix 'speed on' being in HUD even when on -hax maps. (Thanks 123DMWM) 2016-05-08 14:10:24 +10:00
UnknownShadow200
3aca306645 Fix pressing tab then escape clearing the items in the tab list but still showing its box. (Thanks JplaysClassic) 2016-05-08 13:18:11 +10:00
UnknownShadow200
579357c081 Reset all blocks on disconnection from server. 2016-05-08 00:20:28 +10:00
UnknownShadow200
4d8b0fc3d8 Use bitflags instead of booleans for hidden so it can better fit in cache. 2016-05-06 13:43:25 +10:00
UnknownShadow200
5b8cf2b1c3 Also store ETags for 'If-None-Match' type cache methods (such as dropbox), fixes #180. 2016-05-02 16:51:40 +10:00
UnknownShadow200
667c157ef6 Fix tab complete not working when names have _ or . in them. (Thanks goodlyay) 2016-05-01 20:57:59 +10:00
UnknownShadow200
1e3fad5930 Make all game components handle new map / new map loaded. 2016-05-01 11:23:38 +10:00
UnknownShadow200
544f80a2f5 Client now rescales non-power of two skins, fixes crashing and closes #177. (Thanks MarsBarsFood) 2016-04-27 18:17:03 +10:00
UnknownShadow200
2bb67cd2f1 More usage of IGameComponent, modularise OnLoad. 2016-04-27 17:06:55 +10:00
UnknownShadow200
3f6b25dccb Round 2 of inlining performance hotspots. 2016-04-26 23:45:25 +10:00
UnknownShadow200
3efd2365e1 Make warning dialogs less hacky. 2016-04-26 19:03:06 +10:00
UnknownShadow200
b1f69e7c25 Optimise isometric block drawing. 2016-04-26 11:59:26 +10:00
UnknownShadow200
fc4028f013 Initial work on adding Reset method to IGameComponent. (To reset state for reconnection to a server) 2016-04-24 23:13:29 +10:00
UnknownShadow200
998480f940 Fix client playing sounds from custom blocks that are liquid or walkthrough collision type, but do not intersect the player's collision box. 2016-04-24 18:16:52 +10:00
UnknownShadow200
94171a52e7 Revert debugging code from previous commit. 2016-04-24 13:58:19 +10:00
UnknownShadow200
0cc3d97ff6 Fix rain (Thanks goodlyay) 2016-04-24 13:55:36 +10:00
UnknownShadow200
4a20cad4e0 Release 0.98.9 2016-04-24 09:31:39 +10:00
UnknownShadow200
680806aa26 Fix shadow offset being off, also fix AltTextInputWidget not scaling font. 2016-04-24 00:11:11 +10:00
UnknownShadow200
5e13187892 Move step sound handling into a separate entity component. 2016-04-22 17:42:09 +10:00
UnknownShadow200
0b1e9af081 Fix very rare crash when the server supports partial messages but the user's chat font has never changed and you try to paste text for all three lines. (Thanks MrGoober and tornato) 2016-04-22 11:40:14 +10:00
UnknownShadow200
9f933ac1d6 Make normal and classic mode buttons consistent. 2016-04-22 08:39:29 +10:00
UnknownShadow200
7171468990 Fix clicking a texture pack on second page or later in TexturePack menu resetting names to those of first page. 2016-04-20 17:07:09 +10:00
UnknownShadow200
3b5f676a7a Fix scaling of all other default.png text. 2016-04-20 11:19:37 +10:00
UnknownShadow200
a8cd79abcd Fix client crashing after clicking 'chat scale', then 'use font', then 'chat scale' again. 2016-04-20 09:48:23 +10:00
UnknownShadow200
48496794fe Modularise MapCw (to allow NBT read/write to be reused elsewhere) 2016-04-19 19:25:19 +10:00
UnknownShadow200
ef34766b2b More fixes for default.png, fix 'okay' widget not being properly closed when clicking on 'use font'. 2016-04-19 18:02:11 +10:00
UnknownShadow200
7d1e716eb4 Use ChatText methods everywhere now, except for titles. 2016-04-19 12:18:25 +10:00