UnknownShadow200
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46095f6db9
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Use methods compatible with OpenTK 1.0 API.
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2016-06-21 08:34:27 +10:00 |
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UnknownShadow200
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b2c642b8af
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Remove Block enum.
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2016-06-11 15:29:45 +10:00 |
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UnknownShadow200
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9e17292a6b
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Include server name in chatlog title, don't include date for each entry in a chatlog file. Closes #209.
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2016-06-02 15:32:31 +10:00 |
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UnknownShadow200
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087be01db2
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Disable players tab list in singleplayer (makes no sense), disable alt text widget in classic mode.
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2016-05-26 21:17:19 +10:00 |
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UnknownShadow200
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a584fe9dd3
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Make sand/gravel fall instantly, closes #205. (Thanks andrewja6)
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2016-05-21 16:28:21 +10:00 |
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UnknownShadow200
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30f39a90fb
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Deleting sponge should active neighouring water, partially addresses #205. (Thanks andreja6)
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2016-05-21 16:11:17 +10:00 |
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UnknownShadow200
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fba550f3c2
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Use generic BlockChanged event instead of hardcoding behaviour in PickingHandler.
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2016-05-21 15:06:38 +10:00 |
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UnknownShadow200
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f4b2403639
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Inline CheckSponge.
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2016-05-20 18:27:34 +10:00 |
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UnknownShadow200
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4f376ad146
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Do not hardcode which blocks have physics, use generic array of 256 delegates for OnPlace and OnActivate.
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2016-05-20 18:13:01 +10:00 |
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UnknownShadow200
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e426f7859b
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Modularise out liquid physics.
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2016-05-20 16:31:50 +10:00 |
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UnknownShadow200
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ccbdd19080
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Modularise out falling and foilage physics.
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2016-05-20 16:21:11 +10:00 |
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UnknownShadow200
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ad34d92a09
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Modularise out falling physics.
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2016-05-20 16:04:02 +10:00 |
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UnknownShadow200
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4841e84923
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Fix sponge not properly updating blocks in singleplayer (Thanks andreja6), partially addresses #205. Fix music thread lagging on some computers due to not buffer enough data ahead of time (Thanks funzrey).
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2016-05-20 15:14:19 +10:00 |
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UnknownShadow200
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be28a782f5
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Don't show CPE blocks unless the server supports them.
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2016-05-16 18:04:42 +10:00 |
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UnknownShadow200
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6ab5dbc3ae
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Separate LauncherTableWidget into LauncherTableWidget and LauncherTableView.
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2016-05-15 11:50:16 +10:00 |
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UnknownShadow200
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ce4d050c73
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Second pass of optimising isometric block drawing.
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2016-05-13 18:26:49 +10:00 |
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UnknownShadow200
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e9ea36a03c
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First pass of optimising isometric block drawing.
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2016-05-13 18:06:20 +10:00 |
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UnknownShadow200
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2717458067
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Move everything to WorldEnv class.
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2016-05-11 19:29:59 +10:00 |
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UnknownShadow200
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dfde526675
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Fix single frame of lava fog in singleplayer.
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2016-05-08 14:21:11 +10:00 |
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UnknownShadow200
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4d8b0fc3d8
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Use bitflags instead of booleans for hidden so it can better fit in cache.
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2016-05-06 13:43:25 +10:00 |
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UnknownShadow200
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db7e75a6ad
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Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
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2016-04-21 08:04:51 +10:00 |
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UnknownShadow200
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e7f6fbc3c1
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Fix clicking 'updates' in launcher when not connected to the internet crashing the launcher.
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2016-04-21 07:42:42 +10:00 |
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UnknownShadow200
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a8cd79abcd
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Fix client crashing after clicking 'chat scale', then 'use font', then 'chat scale' again.
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2016-04-20 09:48:23 +10:00 |
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UnknownShadow200
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c050ae7a9e
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Add very basic .lvl importer (need to fallback physics blocks, no support for custom blocks), also tidy up some of the interfaces.
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2016-04-11 09:55:02 +10:00 |
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UnknownShadow200
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4946926552
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Quick fix for compile errors in last commit.
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2016-04-06 17:44:41 +10:00 |
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UnknownShadow200
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d86f599a5d
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Modifiable liquids should affect all translucent blocks, translucent blocks should show as such in the block in hand, also fix seaming visibilities between translucent blocks on the outside of the map and inside it.
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2016-03-29 20:32:09 +11:00 |
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UnknownShadow200
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7a2e5d6049
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Organise most things into namespaces.
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2016-03-27 09:33:51 +11:00 |
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UnknownShadow200
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a78205c45a
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Add copyright notices to every source file.
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2016-03-26 13:51:42 +11:00 |
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UnknownShadow200
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7af045f9a9
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Text input now properly wraps colour codes across multiple lines. (Thanks xnotx123)
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2016-03-24 13:11:26 +11:00 |
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UnknownShadow200
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41a1ef7113
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Client uses your account name and skin from the main menu in singleplayer, also add a /client model command to change model in singleplayer.
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2016-03-17 17:08:47 +11:00 |
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UnknownShadow200
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b859739cb7
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Show texture pack download status in top right corner.
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2016-03-02 13:37:45 +11:00 |
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UnknownShadow200
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1275ece957
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Support saving/loading BlockDefinitions blocks in singleplayer.
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2016-02-09 16:18:02 +11:00 |
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UnknownShadow200
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bad6ac3763
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Make loading map/generating map screen more like original classic. (Thanks Darky64)
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2016-01-30 22:37:54 +11:00 |
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UnknownShadow200
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0ba33ce2a3
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Make colours in extended text widget nicer and more extensible, in preparation for CustomTextColours.
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2016-01-21 23:12:14 +11:00 |
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UnknownShadow200
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37d055244d
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Fix compiler warnings about unused code on Mono, also fix tab moving cursor to middle not end of input widgets. (Thanks FabTheZen)
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2016-01-14 09:57:36 +11:00 |
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UnknownShadow200
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7c7bc4e79d
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Add 'use CPE' button to nostalgia settings.
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2016-01-12 22:15:54 +11:00 |
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UnknownShadow200
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fcee4079ad
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Optimise singleplayer water physics. (Thanks Fudgie)
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2016-01-09 22:26:51 +11:00 |
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UnknownShadow200
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5e29f5cd23
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Add tilde auto-completion (Thanks 123DontMessWitMe)
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2016-01-09 20:00:20 +11:00 |
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UnknownShadow200
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6ac0e096a4
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Add a warning to chat (always shown at button of chat area) when using multiple-line messages on servers that don't support LongerMessages.
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2016-01-09 15:23:28 +11:00 |
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UnknownShadow200
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2193038449
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Can speed through water/lava/rope (Thanks carversedge) and also don't let water 'squish' rope in singleplayer.
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2016-01-07 23:39:12 +11:00 |
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UnknownShadow200
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8b73b0a713
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Minor code cleanup, separate event classes.
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2015-12-29 16:24:54 +11:00 |
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UnknownShadow200
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a69074bb88
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Don't dispose of old screen when changing maps (Thanks WolfgangNS)
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2015-12-25 12:01:49 +11:00 |
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UnknownShadow200
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4da17dc8c3
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Get rid of the leftover testing stuff for the last commit.
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2015-12-23 14:22:21 +11:00 |
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UnknownShadow200
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5ba8539c03
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Initial progress on non 0 minX/Z and non 1 maxX/Z blocks.
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2015-12-23 14:20:30 +11:00 |
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UnknownShadow200
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8c1c3ef2c1
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Save last position as spawn point when saving maps, fixes #122. (Thanks Jerralish)
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2015-12-17 23:34:43 +11:00 |
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UnknownShadow200
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fa358f9ad2
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Add rain particles, use particle pooling.
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2015-12-17 18:35:05 +11:00 |
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UnknownShadow200
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f652953582
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Add a generation gui.
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2015-12-10 21:36:55 +11:00 |
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UnknownShadow200
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ffafd8023b
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Add background generating of singleplayer maps, show progress of generation.
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2015-12-10 20:28:38 +11:00 |
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UnknownShadow200
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6adb2eec42
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Add trees to vanilla gen, optimise noise generation.
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2015-12-06 13:03:17 +11:00 |
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UnknownShadow200
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3b90136e40
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Seed each noise instance, more work on singleplayer generator.
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2015-12-05 23:14:48 +11:00 |
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