18 Commits

Author SHA1 Message Date
UnknownShadow200
3f65b6ccb4 Initial work on C stuff 2017-04-11 17:51:09 +10:00
UnknownShadow200
fe7b494a84 comments 2017-02-25 19:11:53 +11:00
UnknownShadow200
984ecbbc95 Avoid redundantly calculating sand/gravel choice in CreateStrataLayer, makes it much faster. 2017-02-24 07:51:45 +11:00
UnknownShadow200
7bd365afba microoptimisation for chunk mesh building 2017-02-23 23:30:54 +11:00
UnknownShadow200
98d435b110 fix licensing 2017-01-20 09:12:04 +11:00
UnknownShadow200
1aef52fab2 Use standard indentation for everything. 2016-11-27 14:47:09 +11:00
UnknownShadow200
d6266ed61e Normalise line endings to end this madness. (Thanks Jjp137) 2016-06-11 17:56:37 +10:00
UnknownShadow200
6dbe8098ea Make tab list in classic mode have same gradient as original classic. 2016-05-31 20:09:09 +10:00
UnknownShadow200
0ef0eb3c32 Use the same random number generation algorithm as java. 2016-05-31 19:18:21 +10:00
UnknownShadow200
a78205c45a Add copyright notices to every source file. 2016-03-26 13:51:42 +11:00
UnknownShadow200
c4a2bd0517 Optimise noise calculation to be slightly faster on very large worlds. 2016-02-02 15:40:18 +11:00
UnknownShadow200
37d055244d Fix compiler warnings about unused code on Mono, also fix tab moving cursor to middle not end of input widgets. (Thanks FabTheZen) 2016-01-14 09:57:36 +11:00
UnknownShadow200
89c2ae40f9 Fix not being able to slide up small blocks with height < slab height (Thanks Empy), now use actual model's collision size instead of the default humanoid collision size, closes #110. 2015-12-15 23:32:37 +11:00
UnknownShadow200
bbd933aa20 Minor corrections to noise and map generation as per clarification from Jerralish. 2015-12-06 20:35:49 +11:00
UnknownShadow200
6adb2eec42 Add trees to vanilla gen, optimise noise generation. 2015-12-06 13:03:17 +11:00
UnknownShadow200
3b90136e40 Seed each noise instance, more work on singleplayer generator. 2015-12-05 23:14:48 +11:00
UnknownShadow200
dae105edbd Use same skin server as ClassiCube client. 2015-12-05 08:00:17 +11:00
UnknownShadow200
15bb7b1716 HUD scale should not affect chat (Thanks bludude4), start work on singleplayer generator. 2015-12-04 14:32:08 +11:00