13 Commits

Author SHA1 Message Date
UnknownShadow200
053ab631ee PS1: Use GTE more efficiently
Don't save/load clip/Z to/from memory, overlap more calculations with GTE
2025-03-16 07:56:52 +11:00
UnknownShadow200
400c3b568d PS1: Onscreen keyboard texture works 2025-03-15 19:43:58 +11:00
UnknownShadow200
587dfd1eea PS1: Fix paletted textures 2025-03-15 10:35:35 +11:00
UnknownShadow200
8ca8877339 PS1: Broken palette support 2025-03-15 06:50:00 +11:00
UnknownShadow200
576faba9a6 PS1: Manually handle resetting GPU and VSync 2025-03-13 07:40:57 +11:00
UnknownShadow200
f18d9e0559 PS1: Simplify draw env context building 2025-03-11 18:59:20 +11:00
UnknownShadow200
647fb43ccd PS1: Fix launcher not drawing in pcsx-redux software mode 2025-03-11 07:37:01 +11:00
UnknownShadow200
d76a64abc9 PS1: Minor optimisations 2025-03-10 21:14:39 +11:00
UnknownShadow200
9292c8952a PS1: Minorly optimise code 2025-03-09 22:59:03 +11:00
UnknownShadow200
4e0f762c3c PS1: Clear initial screen to grey 2025-03-09 18:05:03 +11:00
UnknownShadow200
eaef976993 PS1: Water/Ice is rendered translucent 2025-02-01 09:03:06 +11:00
UnknownShadow200
df49656b25 PS1: Implement more accurate thread sleeping 2025-01-16 20:01:11 +11:00
UnknownShadow200
591e31bea6 PS1: Manually implement transferring launcher framebuffer to VRAM 2025-01-15 22:59:25 +11:00