UnknownShadow200
83e331c500
BlockEdit: Also allow changing whether a block emits and/or stops light
...
Also set an actual proper file version for the android APK
2023-12-14 19:32:29 +11:00
UnknownShadow200
d04327c5e7
Expand /client blockedit to also allow editing sounds, try to fix crashing on PS3
2023-12-12 22:51:02 +11:00
UnknownShadow200
df57b9f5fc
PS3: Implement keyboard support, try to fix networking
2023-12-10 21:07:01 +11:00
UnknownShadow200
0473b89e7f
Vita: Fix attempting to connect to servers usually immediately failing
2023-12-10 13:10:45 +11:00
UnknownShadow200
ce125de895
Compiles with less warnings
2023-12-10 10:49:11 +11:00
UnknownShadow200
740c2416d7
Vita: Add proper left/right circle pad support and fix 'some resources missing' menu always appearing
2023-12-09 12:42:07 +11:00
UnknownShadow200
e6f897dbf3
Vita: Sorta works on real hardware
2023-12-09 11:58:46 +11:00
UnknownShadow200
315f8debee
Add option for adjusting scale of scrollbar in inventory
2023-12-08 20:10:57 +11:00
UnknownShadow200
19038d55a4
Vita: Try to fix networking, take 3
2023-12-08 07:18:38 +11:00
UnknownShadow200
0532bef3b3
Consoles: Add icon for Vita, try to fix blocking network sockets for PS3 build, try to fix crash with Xbox build on actual hardware
2023-12-07 19:54:35 +11:00
UnknownShadow200
e582ca1f87
Vita: Try to fix networking, take 2
2023-12-07 07:52:18 +11:00
UnknownShadow200
fba5faa5ee
PS3: WIP on keyboard support
2023-12-06 23:39:44 +11:00
UnknownShadow200
b4c30b7122
Vita: Try to fix insta crash on real hardware
2023-12-06 21:17:30 +11:00
UnknownShadow200
cf90a60117
Xbox: Try to fix buffer overflow when parsing socket addresses
2023-12-06 19:55:04 +11:00
UnknownShadow200
42e6719241
Make debugging possible for console builds
2023-12-05 21:30:47 +11:00
UnknownShadow200
247561db66
PS3: Generate .pkg with icon
2023-12-05 18:12:14 +11:00
UnknownShadow200
cc048431f6
N64: Support loading UI textures as 16bpp instead of 32bpp to squeeze even more out of the 4 KB TMEM
2023-12-04 22:07:55 +11:00
UnknownShadow200
9661c34b4f
N64: Add support for non power of two textures for UI texures to squeeze a bit more into the 4 kb TMEM
2023-12-04 20:14:39 +11:00
UnknownShadow200
b92327e40c
Add replace command to singleplayer
2023-12-03 14:36:07 +11:00
UnknownShadow200
67aaf98f87
BlockEdit command: Allow modifying draw mode and min/max corners
2023-12-03 11:19:14 +11:00
UnknownShadow200
e58642e566
Break up Chat module into Chat and Commands modules
2023-12-03 10:49:33 +11:00
UnknownShadow200
27a583b521
PS2: Fix everything being drawn too bright, be less wasteful in number of GIF primitives user for rendering
2023-12-02 20:56:57 +11:00
UnknownShadow200
6422ecc4f2
PS2: Fix freezing and fix textures appearing in screen background
2023-12-02 20:18:38 +11:00
UnknownShadow200
2a80bf833e
macOS: Fix launcher and icon colours being swapped when compiled with recent SDK versions
2023-12-02 13:20:17 +11:00
UnknownShadow200
a614100b0c
Add dedicated github actions workflows for Windows, Linux, and macOS
2023-12-02 12:13:37 +11:00
UnknownShadow200
6aa3289826
PS2: Broken rendering, but it does look nicer before it breaks
2023-11-30 21:50:02 +11:00
UnknownShadow200
ce6a8d2516
PS3: Fix to compile again
2023-11-30 19:12:21 +11:00
UnknownShadow200
677edba22e
Change console links in readme to classicube.net pages
2023-11-30 07:20:30 +11:00
UnknownShadow200
bc11c84206
N64: Water kinda renders
2023-11-28 21:08:01 +11:00
UnknownShadow200
ef64163e57
N64: Text sometimes works
2023-11-28 19:25:00 +11:00
UnknownShadow200
b603cad5ae
Gfx: Initial work on supporting graphics backends whose available VRAM size for texture storage is smaller than their maximum supported texture dimensions
2023-11-28 09:00:13 +11:00
UnknownShadow200
542325c75c
PS2: Textures sort of work
2023-11-25 18:44:57 +11:00
UnknownShadow200
9bb2c084c4
PS2: Non working textures
2023-11-25 17:38:34 +11:00
UnknownShadow200
293b11d779
Fix last commit
2023-11-25 15:32:55 +11:00
UnknownShadow200
52c3450e32
Consoles: Save option changes immediately
2023-11-25 15:22:50 +11:00
UnknownShadow200
bc9b97aeba
PS2: Maybe working USB mass storage device support
2023-11-25 14:32:17 +11:00
UnknownShadow200
410fcf438f
PS2: Some progress on filesystem support
2023-11-25 11:53:32 +11:00
UnknownShadow200
ae52ab9761
PS2: Not really working networking
2023-11-25 10:37:23 +11:00
UnknownShadow200
4b3e520ec3
Consoles: Allow separating horizontal from vertical content offset
2023-11-24 20:34:19 +11:00
UnknownShadow200
788d4f32d9
Try to avoid dividing by zero in some cases when calculating picked block and performing camera clipping
2023-11-24 20:00:58 +11:00
UnknownShadow200
b2c70a479d
Wii/GameCube: Switch to cooperative threading for map generator
2023-11-24 08:48:31 +11:00
UnknownShadow200
48f0cb7b1a
Dreamcast: Slightly boost performance by attempting to perform polygon perspective division and clipping as a quad instead of 2 triangles when possible
2023-11-24 08:00:55 +11:00
UnknownShadow200
064be092e8
Dreamcast: Squeeze a bit more performance out of the system
2023-11-23 21:57:37 +11:00
UnknownShadow200
e57d0e2575
PS2: Try to fix partial corruption on real hardware when displaying launcher, try to optimise graphics rendering a bit
2023-11-23 19:27:44 +11:00
UnknownShadow200
17fea79cc2
PS2: Rendering partially works, analog joystick controls now work
2023-11-22 22:27:56 +11:00
UnknownShadow200
1c5f90285b
PS2: 3D renders something now
2023-11-22 20:56:11 +11:00
UnknownShadow200
2f58a44e31
PS2: Clearing screen to a colour each frame sorta works
2023-11-22 19:22:26 +11:00
UnknownShadow200
9e4fc869ad
Make generation screen somewhat usable with controller input
2023-11-21 18:51:45 +11:00
UnknownShadow200
cb4cfb59cb
Merge pull request #1099 from ddinan/master
...
Allow modifying selected block outline appearance
2023-11-21 18:00:00 +11:00
Derek
911df3d1ca
Allow modifying selected block outline appearance
...
I've added three new options which can be added into options.txt:
`selected-block-outline-color`
`selected-block-outline-opacity`
`selected-block-outline-scale`
2023-11-21 16:19:34 +10:00