UnknownShadow200
48211f9b47
Wii/GameCube: Some small improvements in input
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GameCube: Increase deadzone range (thanks GK6475)
Wii: Changed classic controller mapping (thanks SuperMYL)
Also in general, start adding separate input buttons for gamepad buttons
2023-08-01 17:28:24 +10:00
UnknownShadow200
3b2ffa010c
Change chat log files to be .txt instead of .log so that they're easier to open on some platforms, also try stubbing out Gfx_Draw functions for 3DS
2023-08-01 08:40:44 +10:00
UnknownShadow200
522fc17f68
3DS: See if this helps with system freezes
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GameCube: Invert vertical joystick direction for bettera camera movement (Thanks GK6475)
2023-07-31 21:57:44 +10:00
UnknownShadow200
736d28946d
Split up IPT enum into CCKEY and CCMOUSE enums
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Also start building GameCube build with github actions again
2023-07-31 18:44:45 +10:00
UnknownShadow200
89c31c70af
Wii/GameCube: Add untested Wii Classic controller support, try adding a deadzone for GameCube controller, try fixing camera movement from GameCube controller being too slow
2023-07-30 17:33:09 +10:00
UnknownShadow200
9ca9977999
3DS: Fix controls being inverted, make camera movement more sensitive to circle pad, allow using cstick to control camera movement too
2023-07-30 16:10:24 +10:00
UnknownShadow200
dd3a39568a
Wii/GameCube: Input refactor part 1
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- Wii/GameCube now use simpler input mode with just A/B when in the launcher, inspired by what the 3DS port does (Thanks Pear for the idea originally)
- GameCube now uses secondary control stick for camera input (Thanks GK6475)
2023-07-29 20:52:59 +10:00
UnknownShadow200
d3783eec8b
3DS: Fix facing opposite direction, fix some rendered chunks getting unexpectedly frustum culled
2023-07-29 20:02:29 +10:00
UnknownShadow200
347658254b
Wii/3DS: Try to add opening web browser support
2023-07-29 17:33:56 +10:00
UnknownShadow200
1a1473ad4d
3DS: Try to fix system font being slightly clipped
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Also tidy up and slightly optimise system font rendering for 3DS/Wii/GameCube
2023-07-29 15:08:00 +10:00
UnknownShadow200
5df976cc5e
Wii/GameCube: Add system font support by using IPL font
2023-07-29 13:45:45 +10:00
UnknownShadow200
d43dbefab4
Wii/GameCube: Fix broken due to last commit, and respond to wiit shutdown signal
2023-07-29 10:26:25 +10:00
UnknownShadow200
c47f48d187
Wii/GameCube: Don't hardcode root path to SD card, might help with #1044
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It's quite possible that FAT mounting succeeds, but on a different device such as a memory card or USB
However, trying to call mkdir/open would then crash as mkdir/open will behave improperly if you call them with a path that specified device which isn't found - and previously ClassiCube always hardcoded for the 'sd' device
2023-07-29 00:47:39 +10:00
UnknownShadow200
1eb54f1273
3DS: Simplify launcher controls to just A and B (Thanks Pear)
2023-07-28 23:06:17 +10:00
UnknownShadow200
c8e8f53b7c
3DS: Fix sky and translucent blocks not rendering properly
2023-07-28 22:30:01 +10:00
UnknownShadow200
e9d897499d
Move hotbar rendering mostly over to the new rendering method
2023-07-28 21:23:19 +10:00
UnknownShadow200
ddec30a59d
3DS: Various fixes for touch input
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1) Fixed can't really control camera (it resets position when you release touch)
2) Fix 'mouse' position being wrong for initial frame after touch begins
3) Fix 'mouse' position using coordinates of bottom screen instead of top screen
2023-07-28 09:06:46 +10:00
UnknownShadow200
2f8da40409
Wii: Try to support keyboard and older controller
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Also try to fix camera slowly drifting on 3DS
2023-07-27 23:35:35 +10:00
UnknownShadow200
8bf0e1aa87
3DS/Wii/PSP/GameCube: Some improvements
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3DS: Now also supports using circle pad for moving camera
Wii/PSP/GameCube: Falls back to using default.png from texture pack for fonts in launcher, instead of never displaying any text at all
2023-07-26 23:56:59 +10:00
UnknownShadow200
2aa9e65262
Let's give Github Actions a go
2023-07-26 21:42:42 +10:00
UnknownShadow200
8967f17973
Windows 9x: Fix crash logs missing modules list, and module/symbol names for stacktrace addresses
2023-07-25 19:59:56 +10:00
UnknownShadow200
3251d08ff8
3DS: Various fixes (Thanks Pear)
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Fix not being able to create/open files/directories on a real 3DS
Try to fix clicking Home button not doing anything
Fix not returning the right error code when socket creation fails due to being unable to resolve hostname
2023-07-25 18:28:50 +10:00
UnknownShadow200
205b7c97ec
3DS: Fix down/up being swapped (Thanks Pear), remove spammy 'draw framebuffer' log message, also log whether creating root directories succeeds or not
2023-07-25 08:41:10 +10:00
UnknownShadow200
e76fb5e95f
Workaround a codegen bug in x64 TCC 0.9.27 that caused the camera to constantly shake up and down, and use custom ldexp like function rather than relying on libm
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TCC was generating the problematic instruction sequence:
MOVD XMM0, dword ptr [zero_zero_eight]
MOVD XMM2, dword ptr [RAX]=>velocityY
ADDSS XMM2, XMM0
MOVD XMM0, dword ptr [RBP + stored_t_arg]
MOVAPS XMM2, XMM0
or in pseudocode:
XMM0 = 0.08f
XMM2 = velocityY
XMM2 = XMM2 + XMM0
XMM0 = t
XMM2 = XMM0
at which, it can be seen what the codegen bug is - XMM2 (which holds the value of e->Velocity.Y + 0.08) is overwritten with the value of 't' in preparation for calling Math_Lerp, but the prior value in XMM2 is not stored to another register like XMM1 first
2023-07-24 20:54:47 +10:00
UnknownShadow200
ca02f5e4a4
Improve readme TCC and console compiling instructions (Thanks uneven)
2023-07-23 13:53:40 +10:00
UnknownShadow200
cc7ce465c4
If attempting to create a default system font returns 'file not found' error, clerar the fonts cache and completely reload it
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This usually happens when a platform's system fonts completely changed. One common case where this happened was updating Android operating system version on some devices
2023-07-21 09:12:49 +10:00
UnknownShadow200
df4bd6ed8c
Use explicit Mem_Copy for copying http requests rather than relying on the compiler to generate a builtin memory copy, also remove some unnecessary code
2023-07-18 22:57:10 +10:00
UnknownShadow200
2f989fca4f
Update copyright year to 2023
2023-07-17 22:56:16 +10:00
UnknownShadow200
b27e078d95
Add Google Sans as a supported fallback system font
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Seems that on some Android devices, the Droid Sans font has been renamed to Google Sans
2023-07-17 22:41:36 +10:00
UnknownShadow200
d10df783e8
Various build improvements for 3DS, GameCube, Wii, PSP, Haiku
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Fix PSP build not compiling, and makefile not working due to not having -I and -L paths
Fix GameCube build not compiling
Change Haiku build to avoid using libexecinfo
Add github action workflows for 3DS, PSP, GameCube/Wii, Haiku
2023-07-16 16:56:11 +10:00
UnknownShadow200
0ef0e2bd9f
WIP better BeOS support
2023-07-15 11:30:47 +10:00
UnknownShadow200
259147d6ef
Add readme note to change app ID on android/ios to avoid installation conflict between modified versions and original classicube client, also fix SChannel SSL backend not compiling on some MinGW versions
2023-07-15 09:41:40 +10:00
UnknownShadow200
b5f0076d46
Fix 'some resources need to be downloaded' menu mistakenly always appearing (Thanks TomCube2)
2023-07-11 11:37:30 +10:00
UnknownShadow200
4b8599b235
Merge pull request #1039 from UnknownShadow200/ResourcesFixup
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Resources and texture pack fixup
2023-07-10 20:57:17 +10:00
UnknownShadow200
70230bc7d4
Fix touch.png not being created in default.zip
2023-07-10 20:07:37 +10:00
UnknownShadow200
9b7dd188c5
HttpClient: WIP on basic connection cache
2023-07-09 14:13:47 +10:00
UnknownShadow200
0f5b32c0b9
Merge pull request #1038 from ymndoseijin/master
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Add Wii controls
2023-07-07 08:33:52 +10:00
Kauê 地球の土星人
acaee522a2
add delta to scroll wheel emulation
2023-07-06 14:28:14 -03:00
Kauê 地球の土星人
3048385129
add parens
2023-07-06 14:10:22 -03:00
Kauê 地球の土星人
cef1bf82e6
fix spacing
2023-07-06 14:10:22 -03:00
Kauê 地球の土星人
15896f7b38
fix angle delta
2023-07-06 14:10:22 -03:00
Kauê 地球の土星人
5a9d220823
remove debug stuff
2023-07-06 14:10:22 -03:00
Kauê 地球の土星人
3c7ef24b86
added various controls and fix physical wii
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added support for nunchuck, camera dragging with the wiimote,
third person view and flying controls.
it can also be actually run on real hardware now!
2023-07-06 14:10:14 -03:00
UnknownShadow200
333e7dcc05
Bump android build gradle versions, also provide delta to Window_ProcessEvents for windowing backends that require knowing how much time has elapsed
2023-07-06 22:57:09 +10:00
UnknownShadow200
182d3d0644
Support fallback default texture packs
2023-07-05 19:35:46 +10:00
UnknownShadow200
77f254faa4
Wii/Gamecube: Fix some chunks in world rendering due to transposed matrices messed up frustum culling, fix always going into singleplayer on hardware due to wrongly treating filename argument as username, fix not being able to compile using makefile due to not autogenerating the build/src folder
2023-07-04 17:33:59 +10:00
UnknownShadow200
f99789094e
Wii/Gamecube: Optimise rendering slightly to get a few more FPS
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When running in the test case of Dolphin in VM without hardware acceleration, FPS improves slightly from average of 31-33 FPS to 35-36 FPS
2023-07-03 21:14:01 +10:00
UnknownShadow200
d7e401e44c
Fix OpenGL 1.1 dedicated graphics backend not having rendered sprite blocks in the world for the past two years (Thanks joshyfishy22)
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Was introduced in c2fc17f0deb87d39c55c2e8c2bc3a27615231647
2023-07-02 12:14:21 +10:00
UnknownShadow200
bfc5fd4be8
Wii/Gamecube: Support being able to go in-game from the launcher
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Also fix being unable to start singleplayer/multiplayer. Also work more on BeOS support
2023-07-01 22:14:27 +10:00
UnknownShadow200
2caa47452e
Wii/Gamecube: Add rudimentary controls, add makefiles, fix launcher rendering being completely wrong colours
2023-07-01 13:31:11 +10:00