24 Commits

Author SHA1 Message Date
UnknownShadow200
e20f57dcb5 Style: Namespace everything. 2016-09-26 18:33:05 +10:00
UnknownShadow200
9854f9287f Client: Fix a very rare crahs (Thanks Daeslender)
This could be caused by having the link directly underneath the 'yes' button, then repeatedly spam clicking the 'yes' button, as the link underneath would constantly activate then hide the screen.
2016-09-20 18:40:41 +10:00
UnknownShadow200
cc92a2794e oldWidth/oldHeight is never used in the gui code, removed it. 2016-07-25 12:24:57 +10:00
UnknownShadow200
7432413a77 Move gui code to a separate class. 2016-07-25 12:11:55 +10:00
UnknownShadow200
d6266ed61e Normalise line endings to end this madness. (Thanks Jjp137) 2016-06-11 17:56:37 +10:00
UnknownShadow200
5b8cf2b1c3 Also store ETags for 'If-None-Match' type cache methods (such as dropbox), fixes #180. 2016-05-02 16:51:40 +10:00
UnknownShadow200
3efd2365e1 Make warning dialogs less hacky. 2016-04-26 19:03:06 +10:00
UnknownShadow200
7d1e716eb4 Use ChatText methods everywhere now, except for titles. 2016-04-19 12:18:25 +10:00
UnknownShadow200
35fa930ece Fix texture pack/terrain.png not changing anymore when loaded from texcache, also 'always yes/no' should not be shown in the 'sure you want to visit url' dialog. 2016-04-03 15:17:57 +10:00
UnknownShadow200
27ff9d3e44 Check CursorVisible in the game property instead of manually getting it beforehand. (Less error prone) 2016-03-31 16:33:36 +11:00
UnknownShadow200
32697c43ca Implement proper scrollbar for the block inventory, partially addresses #141. 2016-03-30 22:43:08 +11:00
UnknownShadow200
7a2e5d6049 Organise most things into namespaces. 2016-03-27 09:33:51 +11:00
UnknownShadow200
a78205c45a Add copyright notices to every source file. 2016-03-26 13:51:42 +11:00
UnknownShadow200
7a9fee3b94 Fix default menu input widget height cutting off larger fonts. (Thanks FabTheZen) 2016-02-06 23:56:29 +11:00
UnknownShadow200
70243e6838 Allow using non-arial font names. 2016-02-01 18:11:06 +11:00
UnknownShadow200
1b4071f9eb Allow binding keyboard presses to act like mouse clicks. 2016-01-20 16:24:27 +11:00
UnknownShadow200
c1753b03b8 Can get extended help/description by right clicking on certain buttons. 2016-01-20 14:14:56 +11:00
UnknownShadow200
f6d083f280 Slightly reduce own player bobbing to be less noticable (Thanks Cecil), add a confirmation dialog when selecting 'no/always no' to a texture pack (Thanks goodlyay), move arial chat font back to its more logical place in gui options. (Thanks FabTheZen) 2016-01-15 22:18:11 +11:00
UnknownShadow200
6dbce98a67 Lazily allocate weather heightmap, also fix double texture warning screne not restoring the cursor (Thanks Zingan). 2016-01-09 21:45:25 +11:00
UnknownShadow200
36115c7b80 Add an 'always yes/always no' option to texture pack warning screen. 2016-01-02 23:20:35 +11:00
UnknownShadow200
ceaa891c54 Fix order of collision with axes tested being wrong. (Thanks venom983) 2015-12-31 16:54:10 +11:00
UnknownShadow200
ba9851a82f Rain/Snow uses sunlight colour now, fix map borders using previous sun colour, new terrain.png size is shown in WarningScreen now. 2015-11-17 16:34:34 +11:00
UnknownShadow200
97a38f3cf4 Show warning screen for first time a texture pack is sent to the client. Fix bugs with being able to press B in both error and map loading screens. 2015-11-14 17:56:36 +11:00
UnknownShadow200
1b5d98f413 Add basis for a warning screen, modularise updater and make it work when Launcher2 is called Launcher.exe. 2015-11-09 12:57:56 +11:00