UnknownShadow200
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0d51d48f6f
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Fix ExtPlayerListWidget using ListName even though it should use player name (thanks 123DMWM), fix cursor not being hidden on OSX(thanks hemsindor)
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2015-11-01 06:03:24 +11:00 |
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ddad12c442
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Add support for clicking names in player list, add (not used) support for dirt background to new launcher.
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2015-10-31 19:03:25 +11:00 |
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043c14fad7
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Add support for FullCP437 CPE extension, add support for LongerMessages CPE extension
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2015-10-30 08:24:35 +11:00 |
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c2bd4c7971
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Store last entered text in new launcher, more comments in new launcher, don't scroll past last server unless the launcher can show all servers in the table.
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2015-10-29 20:41:18 +11:00 |
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bc92278291
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More comments in IGraphicsAPI.
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2015-10-29 06:58:11 +11:00 |
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f069a32222
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Use default.png for chat, can toggle on or off with an option.
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2015-10-28 17:21:29 +11:00 |
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57d4a937c8
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Press F8 (temp debug) to switch between default.png and arial for chat.
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2015-10-28 16:40:36 +11:00 |
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2493feb86f
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Initial implementation of being able to switch between arial and default.png (only works for FPSscreen right now)
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2015-10-28 07:20:15 +11:00 |
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59aa0a1c07
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Remove console window from default builds.
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2015-10-27 07:08:46 +11:00 |
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a9406906cb
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Add hotkey gui, workaround MCDzienny servers adding a + for classicube.net accounts.
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2015-10-26 10:46:48 +11:00 |
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e83957c685
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More code commenting and cleanup.
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2015-10-25 20:34:47 +11:00 |
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6748d3fe6d
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Fix entities being lit as shadows when standing in empty chunks, add support for 'push back' when placing blocks that intersect your position, making building much faster. Add more comments to various parts of the client.
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2015-10-24 19:00:49 +11:00 |
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378399aed1
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Fix for escape not clearing chat, fix new launcher not working.
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2015-10-23 13:24:51 +11:00 |
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a9401cda70
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Add built in client support for sending multiline messages with word-wrapping too.
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2015-10-23 10:29:29 +11:00 |
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9e15c3775b
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Add tab to new launcher, make sprite bounding boxes exactly match the texture.
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2015-10-22 18:29:12 +11:00 |
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e726a4aef8
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Remove invalidate as it didn't fix issues on linux, other minor cleanup.
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2015-10-21 06:15:49 +11:00 |
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f639de8f7b
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More work on simplifying gui functions, more work on new launcher.
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2015-10-19 18:19:05 +11:00 |
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6e3a926fab
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Refactor contexts slightly - use a null context when running on Direct3D. Clean up DrawTextArgs slightly, start work on a brand new launcher that is free of WinForms.
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2015-10-16 19:50:51 +11:00 |
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80f6793a33
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Add more comments to utils class, modify ExtPlayerWidget to strip colour codes from names and display group name ahead of players.
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2015-10-14 20:26:02 +11:00 |
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59990d2899
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More comments, improve gui: Autohide chat when input bar isn't in use, hide selection box when gui is hidden.
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2015-10-11 20:22:20 +11:00 |
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00945a6095
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More comments, more refactoring. Remove WoM terrain atlas support because WoM's file server has been down for quite a long time now.
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2015-10-10 20:29:29 +11:00 |
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85eef80e21
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Can pass initial texture pack as a command line argument to the client. Add a texture pack selection screen.
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2015-10-10 12:25:40 +11:00 |
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e9c190c28c
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Refactor and comment gui, make tab list higher up and more solid.
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2015-10-09 16:47:39 +11:00 |
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1f54263749
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Fix sprites not being full bright if they should, overhaul fps screen to also display current position and hack states. FPS can be hidden with option 'Show FPS' now.
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2015-10-08 19:39:27 +11:00 |
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d084385215
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Fix 2D gui being affected by fog when in lava, optimise IsometricBlockDrawer by avoiding redundant calculations.
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2015-10-08 16:47:53 +11:00 |
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ad57351cf2
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Fix isometric blocks. Save chat font size and mouse sensitivity settings. Enter and keypad enter now do the same thing as clicking on 'OK' in menu screens.
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2015-10-07 19:39:20 +11:00 |
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b0091a8628
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Use isometric blocks in BlockSelectScreen.
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2015-10-07 18:14:59 +11:00 |
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a74f6af339
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Use isometric blocks in hotbar. (Doesn't work for sprites, texture bleeding for Direct3D9 build)
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2015-10-07 16:16:39 +11:00 |
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b000dcd543
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Add functionality for isometric block drawing for gui, simplify and arrange graphics api info, add warning for intel graphics cards users that they should use Direct3D build because of the lousy OpenGL implementation.
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2015-10-06 20:15:48 +11:00 |
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69e23c88e1
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Separate various aspects of 'Game' class into own separate classes.
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2015-10-02 16:03:55 +10:00 |
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0979c0597e
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Fix translucent blocks, fix clipboard crashing the client.
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2015-09-30 13:49:37 +10:00 |
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976db7a487
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Some cleanup, simplify readme.
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2015-09-30 08:33:35 +10:00 |
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63a42bbc68
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Rewrite backend for 2D drawing to be far more modular.
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2015-09-28 17:10:27 +10:00 |
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d3c85a8cc5
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Can use all valid filename ASCII characters in save level screen.
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2015-09-28 07:10:11 +10:00 |
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d632374a88
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Add proper level saving screen.
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2015-09-28 06:41:16 +10:00 |
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e81bbc13ae
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Reduce model vertices size, reduce complexity of TextInputWidget significantly, add basis for a save level screen.
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2015-09-27 20:29:31 +10:00 |
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067f87ce37
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Use default op block permissions regardless of whether BlockPermissions is used or not. BlockPermissions settings always override other attempts to set permissions.
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2015-09-27 06:40:33 +10:00 |
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81d1a5f00a
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Add single player specific option for toggling physics, move drawing rounded rectangle to Utils2D.
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2015-09-26 20:11:32 +10:00 |
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397b4040e4
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Add support for exporting as .cw files. Remove .fcm exporting support.
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2015-09-26 18:45:58 +10:00 |
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fe1d808025
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Fix crashing when pressing button in OptionsScreen, save and load default view distance, other minor gui touchups.
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2015-09-24 19:39:51 +10:00 |
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df80b95714
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Implement new key mapping gui.
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2015-09-24 15:38:56 +10:00 |
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fde7eef0db
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Much more work on new client gui.
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2015-09-24 14:48:24 +10:00 |
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938cb13182
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Initial work on new client gui.
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2015-09-24 09:51:55 +10:00 |
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a9681a15c6
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Add initial options widget. (Text drawn over a purple box with rounded corners), make screenshot a global hotkey.
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2015-09-24 08:07:17 +10:00 |
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a119b2bddf
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Add support for EnvMapApperance v2 packets, other various cleanup.
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2015-09-23 19:53:12 +10:00 |
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dde58e8b1d
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Reorganise BlockInfo, more work on BlockDefinitions.
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2015-09-22 16:48:04 +10:00 |
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46a09255cc
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Try to find cause of crash found in comments in #61.
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2015-09-09 06:28:48 +10:00 |
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03b21b62a7
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Do not use our own special packed atlas, use the standard atlas in preparation for #42.
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2015-09-06 08:13:21 +10:00 |
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0c7dec86e4
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Sadly, it turns out that our memory string optimisation procedures corrupted the headp after the GC was run. Turns out because (I might be wrong though) that the GC appears to try to use leftover string space for heap allocations, which sometimes caused random corruptions but mostly crashes as were directly modifying the underlying string length. Fixes #51.
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2015-09-05 07:36:51 +10:00 |
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c163ebcb59
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Proper fix of UnsafeString on windows platforms - should fix input text and block info string.
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2015-09-02 19:44:24 +10:00 |
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