UnknownShadow200
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2493feb86f
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Initial implementation of being able to switch between arial and default.png (only works for FPSscreen right now)
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2015-10-28 07:20:15 +11:00 |
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UnknownShadow200
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4f4b6e2a2f
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Start work on using default.png as an alternative for text rendering.
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2015-10-27 10:18:04 +11:00 |
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UnknownShadow200
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f63d1e35e1
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Begin to phase out usage of LogX/Y/Z calls, see issue #108 for why this is being done
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2015-10-26 19:55:16 +11:00 |
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UnknownShadow200
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328df182c9
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Make number of chatlines configurable.
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2015-10-23 10:52:50 +11:00 |
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UnknownShadow200
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a9401cda70
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Add built in client support for sending multiline messages with word-wrapping too.
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2015-10-23 10:29:29 +11:00 |
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UnknownShadow200
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e726a4aef8
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Remove invalidate as it didn't fix issues on linux, other minor cleanup.
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2015-10-21 06:15:49 +11:00 |
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UnknownShadow200
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e1a244e319
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Implement servers list and stuff.
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2015-10-20 12:57:18 +11:00 |
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UnknownShadow200
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f639de8f7b
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More work on simplifying gui functions, more work on new launcher.
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2015-10-19 18:19:05 +11:00 |
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UnknownShadow200
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87be12ec71
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More work on new launcher.
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2015-10-17 20:20:44 +11:00 |
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UnknownShadow200
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6e3a926fab
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Refactor contexts slightly - use a null context when running on Direct3D. Clean up DrawTextArgs slightly, start work on a brand new launcher that is free of WinForms.
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2015-10-16 19:50:51 +11:00 |
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UnknownShadow200
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a74f6af339
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Use isometric blocks in hotbar. (Doesn't work for sprites, texture bleeding for Direct3D9 build)
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2015-10-07 16:16:39 +11:00 |
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UnknownShadow200
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9f4d015709
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Detect hats.
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2015-10-03 12:13:30 +10:00 |
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UnknownShadow200
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728785ed6c
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Fix non 32bpp terrain atlases crashing the client, remove some leftover debug stuff.
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2015-10-03 06:57:20 +10:00 |
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UnknownShadow200
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0979c0597e
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Fix translucent blocks, fix clipboard crashing the client.
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2015-09-30 13:49:37 +10:00 |
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