1991 Commits

Author SHA1 Message Date
CybertronicToon
6b43c396bd Adds option to force openal
Adds in the option to force OpenAL. More specifically, adds in the code for the option to have an effect.
2017-02-18 01:28:25 -06:00
CybertronicToon
f7cba80bf8 Add ForceOpenal to options.
Adds the forceopenal options.
2017-02-18 01:23:41 -06:00
UnknownShadow200
81f002f745 Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp 2017-02-18 18:12:25 +11:00
UnknownShadow200
b5e4c24172 Use metal sound enum 2017-02-18 18:11:43 +11:00
Goodlyay
ee558edc39 Fix scaling on ">" and "<" in hotkey menu 2017-02-17 20:26:14 -08:00
UnknownShadow200
6205e81eb0 All buttons have consistent height now 2017-02-18 12:56:29 +11:00
UnknownShadow200
92df49ee39 Make controls 40 pixels high 2017-02-18 12:48:05 +11:00
UnknownShadow200
42866d7345 Make all button heights consistent 2017-02-18 11:58:33 +11:00
UnknownShadow200
d58c37596b Avoid stretching button textures. (Thanks goodlyay) 2017-02-18 11:50:46 +11:00
UnknownShadow200
3a32bc39b3 Try to reuse audio devices to avoid expensive device recreating 2017-02-17 21:35:07 +11:00
UnknownShadow200
16b5b2139e Update SharpWave.dll with volume/pitch additions 2017-02-17 13:10:51 +11:00
UnknownShadow200
a0af35a267 Fix error when reading .wav sounds that have metadata (Thanks Odd0002) 2017-02-17 11:46:34 +11:00
UnknownShadow200
6d11c68842 Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp 2017-02-16 23:32:10 +11:00
UnknownShadow200
674609f5ee Workaround for server software that sends AddEntity then AddExtPlayerName with different player ids.
This caused duplicate tab list entry ids. Only seems to be an issue with MCForge-Redux
2017-02-16 23:30:49 +11:00
Goodlyay
c117af4c33 Fix angle of blocks in inventory 2017-02-16 04:30:05 -08:00
Goodlyay
2e8b788a35 Quick fix for hotbar selector 2017-02-16 04:06:14 -08:00
Goodlyay
70c2665c69 Text and hotbar scale with window by whole integer
Also fix chat shadow offset.
2017-02-16 03:56:41 -08:00
UnknownShadow200
32a00ecd88 Fix crashing when at options group screen then resizing. (Thanks cybertoon) 2017-02-16 22:18:26 +11:00
UnknownShadow200
b71970c896 Reproduce original client's behaviour of cutting off bottom two pixels in gui 2017-02-16 21:03:04 +11:00
UnknownShadow200
35b37dbff9 Fix block models being wrongly full bright (Thanks goodlyay) 2017-02-16 17:26:42 +11:00
UnknownShadow200
a16eaca72d Fix last few issues 2017-02-16 16:54:27 +11:00
UnknownShadow200
cf06302e33 Fix leftover issues 2017-02-16 16:42:50 +11:00
UnknownShadow200
4f1f6f491d Fix compile errors 2017-02-16 16:32:53 +11:00
UnknownShadow200
c92ebcac6c Use BlockID typedef instead of hardcoding byte everywhere.
In the 0.00001% chance someone changes blockid to be 16 bits
2017-02-16 16:31:17 +11:00
UnknownShadow200
fadeca7440 Oops I forgot to check for <= 0 in primary mode 2017-02-15 15:40:01 +11:00
UnknownShadow200
9031d54b87 Super quick fix for last commit 2017-02-15 15:34:40 +11:00
UnknownShadow200
0bf8a3f9a1 Don't invalidate resolutions, should address #301. (Thanks wileycat) 2017-02-15 15:33:05 +11:00
UnknownShadow200
5ac30a225d Fix block models being incorrectly culled (Thanks Tree) 2017-02-12 13:24:29 +11:00
UnknownShadow200
72b6c8f9e4 You shouldn't be pushed in Enhanced mode 2017-02-12 00:13:19 +11:00
Goodlyay
d0006628ec Make mobs collide with each other and improve their jumping. 2017-02-11 04:46:50 -08:00
UnknownShadow200
ff12aa002d Release 0.99.5 0.99.5 2017-02-11 23:02:02 +11:00
UnknownShadow200
41184aad6d Fix more crashing 2017-02-11 22:48:11 +11:00
UnknownShadow200
bf1cdfddf1 Fix crash when changing FPS limit mode 2017-02-11 21:30:57 +11:00
UnknownShadow200
d798322db4 fix survival mode 2017-02-11 21:15:19 +11:00
UnknownShadow200
0a9bb9fafd Allow > 32,767 map axis lengths because why not 2017-02-11 20:29:14 +11:00
UnknownShadow200
0121a1820f More fixes III 2017-02-11 18:30:30 +11:00
UnknownShadow200
946e5075ac More fixes II 2017-02-11 17:39:27 +11:00
UnknownShadow200
096930653d More fixes 2017-02-11 17:07:29 +11:00
UnknownShadow200
66daa2d86b less crashes when lost context, II 2017-02-11 15:52:30 +11:00
UnknownShadow200
b8efaebc8b less crashes when lost context 2017-02-11 15:09:35 +11:00
UnknownShadow200
20b3b6fe5c Don't accept terrain.png if too large, fixes #256 2017-02-11 12:49:27 +11:00
UnknownShadow200
8571115dec Don't update chat when context is lost, should fix most crashing on AMD/ATI cards 2017-02-11 08:32:04 +11:00
UnknownShadow200
132967bf9d Now hold air instead of 255 in survival, fixes invalid block type 255 2017-02-10 23:54:08 +11:00
UnknownShadow200
8f8e880d94 Fix float options not loading properly when , used for decimal point 2017-02-10 22:32:13 +11:00
UnknownShadow200
5c03fc8009 Mobs can now climb up one block gaps 2017-02-10 22:01:47 +11:00
UnknownShadow200
1515ab9028 Better map generator interface 2017-02-10 20:57:47 +11:00
UnknownShadow200
089cd6dd8f Make caves Y oriented (Flatter), smaller radius 2017-02-10 20:44:11 +11:00
UnknownShadow200
7e92ff04c5 Make 4096x4096 default.png textures load much faster 2017-02-10 17:58:47 +11:00
UnknownShadow200
ba99f63c29 Better context lost/restored logging 2017-02-10 11:27:04 +11:00
UnknownShadow200
92c2aad07d Better crash dialog message 2017-02-10 11:13:46 +11:00