UnknownShadow200
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3efd2365e1
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Make warning dialogs less hacky.
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2016-04-26 19:03:06 +10:00 |
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UnknownShadow200
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d50476e760
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Allow camera to go 0.15 degrees closer to truly vertical (Thanks 123DMWM), also read code page instead of ascii strings for 'disconnect packets' and block names in 'DefineBlock'.
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2016-04-26 11:42:08 +10:00 |
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UnknownShadow200
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93c35029a3
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Make zoom fov only active when key binding is held down, to match optifine. (Thanks 123DontMessWitMe)
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2016-04-14 07:38:25 +10:00 |
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UnknownShadow200
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0866009fef
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Alt+Scrolling in inventory should scroll hotbar instead (Thanks FabTheZen), closes #161.
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2016-04-08 12:16:30 +10:00 |
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UnknownShadow200
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7a2e5d6049
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Organise most things into namespaces.
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2016-03-27 09:33:51 +11:00 |
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UnknownShadow200
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a78205c45a
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Add copyright notices to every source file.
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2016-03-26 13:51:42 +11:00 |
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UnknownShadow200
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b859739cb7
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Show texture pack download status in top right corner.
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2016-03-02 13:37:45 +11:00 |
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UnknownShadow200
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eb3bbc168a
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Separate player logic into separate component classes.
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2016-02-16 23:37:18 +11:00 |
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UnknownShadow200
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05336ee5ca
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Removed herobrine.
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2016-02-11 11:43:00 +11:00 |
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UnknownShadow200
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f6d083f280
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Slightly reduce own player bobbing to be less noticable (Thanks Cecil), add a confirmation dialog when selecting 'no/always no' to a texture pack (Thanks goodlyay), move arial chat font back to its more logical place in gui options. (Thanks FabTheZen)
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2016-01-15 22:18:11 +11:00 |
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UnknownShadow200
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6a2514af4e
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Fix 'use classic gui' option not being shown (Thanks venom983), fix view matrix having issues when spectating someone who is looking straight up or down in classicube. (Thanks 123DontMessWitMe)
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2016-01-13 22:16:45 +11:00 |
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UnknownShadow200
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bbe3820e95
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Initial implementation of head vs body yaw roation, also use default.png in more places instead of always hardcoding arial. (Thanks Vladcosmonaut)
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2016-01-12 21:32:31 +11:00 |
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UnknownShadow200
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d51f3572b6
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Add zoom option to client.
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2015-12-31 12:33:55 +11:00 |
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UnknownShadow200
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f8e19afe65
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Implement clipping for third person camera, also fix sound selection method for blocks being wrong (Thanks 123DontMessWitMe)
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2015-12-31 11:09:53 +11:00 |
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UnknownShadow200
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ec4b708a84
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Fix not being able to select sprites, start work on camera clipping.
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2015-12-31 09:28:19 +11:00 |
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UnknownShadow200
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1887b2f389
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Add a first person zoom camera (Thanks imjonnyboy), also first step sound chosen should be solid block directly at feet (Thanks goodlyay).
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2015-12-30 21:03:32 +11:00 |
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UnknownShadow200
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35e0f8cab5
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Also include block id in BlockSelectScreen, add invert mouse opition (Thanks Cecil)
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2015-12-21 21:10:15 +11:00 |
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UnknownShadow200
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4f01d562d0
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Make block select screen easier to use.
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2015-11-29 12:31:56 +11:00 |
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UnknownShadow200
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030b0cfb46
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Add option to change FOV, fetch glass break sounds, no sliding on ice when flying or noclip.
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2015-11-27 12:06:11 +11:00 |
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UnknownShadow200
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66ab5ec52b
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More work on view bobbing III.
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2015-11-24 20:53:29 +11:00 |
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UnknownShadow200
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0f08678139
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More work on view bobbing.
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2015-11-24 18:11:48 +11:00 |
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UnknownShadow200
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1c5ef409ed
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Fix some of current text in top left not having font changed, hopefully improve view bobbing somewhat.
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2015-11-24 11:04:29 +11:00 |
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UnknownShadow200
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25ac8e28b5
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Move camera up and down when view bobbing is active.
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2015-11-23 21:59:38 +11:00 |
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UnknownShadow200
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479456baab
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Add partially working view bobbing.
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2015-11-23 21:39:31 +11:00 |
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UnknownShadow200
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61745c33c5
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Very temp debug - slow cursor checks to 1/10 second.
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2015-11-01 14:33:27 +11:00 |
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UnknownShadow200
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f63d1e35e1
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Begin to phase out usage of LogX/Y/Z calls, see issue #108 for why this is being done
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2015-10-26 19:55:16 +11:00 |
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UnknownShadow200
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cd7190e9eb
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Fix bugs with third person camera over-aggressively culling, add forward facing third person camera, slightly decrease selection box for sprites.
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2015-10-21 07:37:18 +11:00 |
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UnknownShadow200
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95604267ec
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Tick mouse 60 times instead of 20 times per second.
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2015-10-10 10:50:02 +11:00 |
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UnknownShadow200
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d084385215
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Fix 2D gui being affected by fog when in lava, optimise IsometricBlockDrawer by avoiding redundant calculations.
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2015-10-08 16:47:53 +11:00 |
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UnknownShadow200
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9e9a739932
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Fix Direct3D9 build clipping when standing next to a block, blocks should not be placed over players. (Thanks Empy)
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2015-09-30 09:10:55 +10:00 |
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UnknownShadow200
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1a754f149e
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Fix issues with mouse cursor position on High-DPI displays.
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2015-09-19 13:25:11 +10:00 |
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UnknownShadow200
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1ec491d2a1
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Entities should use map sunlight and shadowlight colours, camera should use old camer's delta and previous mouse position. Fixes #66, fixes #67.
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2015-09-11 18:11:10 +10:00 |
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UnknownShadow200
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c6d797aebc
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Properly respond to changes in yaw and pitch sent by server. Fix bug with InterpAngle when passing from <90 to >270 degrees.
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2015-08-22 14:01:12 +10:00 |
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UnknownShadow200
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9d9ca55a7c
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Make everything in OpenTK have consistent whitespace, simplified detecting unix kernel, combined INativeWindow and IInputDriver.
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2015-08-22 06:50:23 +10:00 |
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UnknownShadow200
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4cc1e27157
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Cleanup the solution - move the client's files and folders into their own folder.
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2015-07-25 06:45:14 +10:00 |
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