UnknownShadow200
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f34011b5a6
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Use #ifdef CC_BUILD_GL for OpenGL specific stuff, instead of CC_BUILD_D3D9
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2019-06-10 23:27:51 +10:00 |
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UnknownShadow200
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8621e72322
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Fix game not compiling with i586-mingw32msvc-gcc
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2019-06-10 23:12:58 +10:00 |
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UnknownShadow200
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814b224aa9
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Make switching to fullscreen faster and fix exiting fullscreen not restoring maximised
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2019-06-10 22:42:28 +10:00 |
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UnknownShadow200
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0ed3197b09
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More lowercase struct field names
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2019-06-08 18:25:31 +10:00 |
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UnknownShadow200
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b0794ef826
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more comments
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2019-06-08 17:59:46 +10:00 |
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UnknownShadow200
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8603b7f6f3
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Simplify textgroupwidget's code
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2019-06-08 08:56:40 +10:00 |
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UnknownShadow200
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8b24029dca
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Avoid creating and destroying as many textures when scrolling through chat
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2019-06-08 08:46:51 +10:00 |
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UnknownShadow200
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c1dd7d8f42
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Fix loading singleplayer map with custom blocks when 'use custom blocks' is off causing air to get turned into a sprite (thanks fam0r)
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2019-06-08 00:01:04 +10:00 |
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UnknownShadow200
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3683f90b21
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Attempt to fix fullscreen problems on OSX
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2019-06-05 23:28:12 +10:00 |
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UnknownShadow200
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599656db25
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Attempt to fix OSX and linux compiling
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2019-06-05 23:02:16 +10:00 |
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UnknownShadow200
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c572e6b605
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Use Window.Width/Window.Height whereever possible
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2019-06-05 22:44:58 +10:00 |
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UnknownShadow200
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cb71b9e0c3
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Get rid of Window_ClientBounds and move into public Window struct which can be used by plugins
this struct also includes Exists/Focused
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2019-06-05 22:30:00 +10:00 |
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UnknownShadow200
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da83ba2a98
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Drop Moved and VisibilityChanged window events
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2019-06-05 21:29:43 +10:00 |
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UnknownShadow200
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93384fa327
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Update copyright year in all .h files
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2019-06-03 22:09:34 +10:00 |
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UnknownShadow200
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97a1716169
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move please report message before backtrace, also mention the option of just directly telling me
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2019-06-03 12:45:26 +10:00 |
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UnknownShadow200
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9a1e414d76
|
Bump to 1.0.4
1.0.4
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2019-06-03 10:37:39 +10:00 |
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UnknownShadow200
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7856997124
|
fix crashing url from multiple clicking 'open url' sometimes on windows
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2019-06-03 10:13:24 +10:00 |
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UnknownShadow200
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a9c1c934ea
|
minor code cleanup
|
2019-06-03 09:37:32 +10:00 |
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UnknownShadow200
|
323818ae44
|
Fix web client compile errors
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2019-06-01 17:49:26 +10:00 |
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UnknownShadow200
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0805af6368
|
make more struct member names start with lowercase
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2019-06-01 17:15:48 +10:00 |
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UnknownShadow200
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831330df5c
|
Fix out of bounds read in PNG decoder, don't crash on invalid scanline filter byte (Thanks khang06, addresses #590)
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2019-06-01 12:07:47 +10:00 |
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UnknownShadow200
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8999a1accb
|
Initial WIP on supporting touch movement for web client, so game is not completely useless on android
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2019-05-31 15:37:16 +10:00 |
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UnknownShadow200
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fa7d79d8db
|
Fix crash when moving mouse around when a dialog box shows before game has fully initialised
Known to occur on OSX
|
2019-05-31 13:16:38 +10:00 |
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UnknownShadow200
|
bd314098de
|
minor code cleanup
|
2019-05-30 23:17:05 +10:00 |
|
UnknownShadow200
|
e647c72811
|
Fix fog messing with alpha of fragments (thanks fam0r)
This fixes stuff like zones/shadows/rain with low fog distance
|
2019-05-30 19:36:03 +10:00 |
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UnknownShadow200
|
d2995976c0
|
note some libc environments that cause compilation errors, and how to fix them
|
2019-05-29 23:02:42 +10:00 |
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UnknownShadow200
|
2cc230ff4b
|
fix breaking updater script on windows from a day or two ago
|
2019-05-28 20:53:00 +10:00 |
|
UnknownShadow200
|
9dcf465ad6
|
Force glsl attributes to explicit locations, fixes web client on safari (mac/ios)
|
2019-05-27 20:51:05 +10:00 |
|
UnknownShadow200
|
3101d918c9
|
Reduce web client js by 80 kb
|
2019-05-26 22:12:38 +10:00 |
|
UnknownShadow200
|
cb3505c2b9
|
Fix updater breaking when space in filename
|
2019-05-26 20:35:22 +10:00 |
|
UnknownShadow200
|
855ab96aaa
|
Fix launcher clipboard pasting not respecting caret position, fixes #586 (Thanks igor725)
|
2019-05-26 20:25:47 +10:00 |
|
UnknownShadow200
|
2ee398b0a3
|
Get the game to compile for SPARC cpu architecture
|
2019-05-25 20:06:35 +10:00 |
|
UnknownShadow200
|
c06da53ae7
|
compiler warnings--;
|
2019-05-25 15:40:13 +10:00 |
|
UnknownShadow200
|
0fa5247cf0
|
Remove unused Window_Bounds, we only ever care about ClientBounds
|
2019-05-24 10:17:07 +10:00 |
|
UnknownShadow200
|
f6e32e222b
|
less compiler warnings
|
2019-05-23 22:15:34 +10:00 |
|
UnknownShadow200
|
e477b2f483
|
Fix 'error connecting to' messages being logged to client.log without a newline
Also remove unused Window_SetLocation
|
2019-05-23 18:50:24 +10:00 |
|
UnknownShadow200
|
f0b5e810fb
|
simplify text in default animations.txt
|
2019-05-23 16:22:24 +10:00 |
|
UnknownShadow200
|
6ceebd8345
|
Fix sensitivity over 100 being limited to 100 when loading from disc (Thanks Marshall)
|
2019-05-23 12:21:34 +10:00 |
|
UnknownShadow200
|
2515ee324c
|
less compiler warnings
|
2019-05-23 09:56:56 +10:00 |
|
UnknownShadow200
|
5d8ec21d4e
|
Change misleading Convert_DecodeAscii to String_DecodeCP1252
|
2019-05-21 22:08:43 +10:00 |
|
UnknownShadow200
|
6e9152a328
|
Merge pull request #583 from structinf/master
Fix ClassicWorld spawn rotation deserialization
|
2019-05-21 18:23:12 +10:00 |
|
Andrew Goulas
|
9300ae50a2
|
Fix ClassicWorld spawn rotation deserialization
|
2019-05-20 18:20:55 +03:00 |
|
UnknownShadow200
|
2237175da1
|
Fix web client not compiling
|
2019-05-20 22:48:30 +10:00 |
|
UnknownShadow200
|
e6f03c40ae
|
minor code cleanup
|
2019-05-20 19:36:19 +10:00 |
|
UnknownShadow200
|
97d52f3dca
|
less compiler warnings
|
2019-05-19 18:12:35 +10:00 |
|
UnknownShadow200
|
c037aa31a1
|
Don't use built-in water/lava if default.zip provides animations, fixes #582
|
2019-05-18 11:22:45 +10:00 |
|
UnknownShadow200
|
09066b4076
|
Add IP/port to Server struct for plugins
|
2019-05-18 09:19:56 +10:00 |
|
UnknownShadow200
|
94b4271c29
|
Only first time though
|
2019-05-17 23:15:41 +10:00 |
|
UnknownShadow200
|
f32f263451
|
If : is provided as first character of username, treat it as a server hash to autojoin instead
|
2019-05-17 22:55:39 +10:00 |
|
UnknownShadow200
|
283734cac1
|
Fix custom blocks with negative min/max instead being imported as large min/max (thanks fam0r)
|
2019-05-17 17:33:37 +10:00 |
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