10 Commits

Author SHA1 Message Date
UnknownShadow200
55f23831e1 Cleanup physics, fix bug with half stairs. 2015-05-13 06:09:50 +10:00
UnknownShadow200
010d14c545 Use tSquared for comparisons in entity physics. 2015-05-05 18:44:52 +10:00
UnknownShadow200
fa62592016 Use array cache to avoid reallocating states in Entity.MoveAndWallSlide() 2015-04-29 06:16:37 +10:00
UnknownShadow200
1a61c78ed6 Reuse 1 PickedPos instance. 2015-04-28 06:19:36 +10:00
UnknownShadow200
988b238501 Make physics code clearer, fix small bug. 2015-04-18 07:49:29 +10:00
UnknownShadow200
0118370400 Reduce memory pressure on GC even more. 2015-04-04 10:02:30 +11:00
UnknownShadow200
29799100be Simplify physics. 2015-03-14 07:49:35 +11:00
UnknownShadow200
ba9d29b4cd Replace ray-triangle intersection with much faster alternative. 2015-02-27 17:07:11 +11:00
UnknownShadow200
272125c769 Fix corner case with slabs. 2015-01-25 14:41:11 +11:00
UnknownShadow200
423d365267 Add everything. 2014-12-17 14:47:17 +11:00