83 Commits

Author SHA1 Message Date
UnknownShadow200
f069a32222 Use default.png for chat, can toggle on or off with an option. 2015-10-28 17:21:29 +11:00
UnknownShadow200
57d4a937c8 Press F8 (temp debug) to switch between default.png and arial for chat. 2015-10-28 16:40:36 +11:00
UnknownShadow200
2493feb86f Initial implementation of being able to switch between arial and default.png (only works for FPSscreen right now) 2015-10-28 07:20:15 +11:00
UnknownShadow200
72db7f7245 add support for italics and whatnot, add support for loading default.png from different texture packs (but I need to force redraw of all gui) 2015-10-27 19:46:22 +11:00
UnknownShadow200
c7ebbf985b Fix block model on AMD, fix /client gpu info crashing client, add support for default minecraft font. 2015-10-27 18:02:57 +11:00
UnknownShadow200
4f4b6e2a2f Start work on using default.png as an alternative for text rendering. 2015-10-27 10:18:04 +11:00
UnknownShadow200
30cffb2e20 Save VSync on option. 2015-10-27 07:40:29 +11:00
UnknownShadow200
59aa0a1c07 Remove console window from default builds. 2015-10-27 07:08:46 +11:00
UnknownShadow200
f63d1e35e1 Begin to phase out usage of LogX/Y/Z calls, see issue #108 for why this is being done 2015-10-26 19:55:16 +11:00
UnknownShadow200
c1204c8b09 Save client defined hotkeys. 2015-10-26 17:50:03 +11:00
UnknownShadow200
a9406906cb Add hotkey gui, workaround MCDzienny servers adding a + for classicube.net accounts. 2015-10-26 10:46:48 +11:00
UnknownShadow200
e83957c685 More code commenting and cleanup. 2015-10-25 20:34:47 +11:00
UnknownShadow200
c81014d6ef Add CpeTextHotKey support. 2015-10-25 19:28:27 +11:00
UnknownShadow200
0d255b4586 More cleanup, fix map side textures being upside down. 2015-10-25 15:36:40 +11:00
UnknownShadow200
bf18a732c5 Fix selected block box not showing behind translucent blocks, make it so that you are able to place blocks on the bottom layer of bedrock, fix ice physics. 2015-10-25 07:40:58 +11:00
UnknownShadow200
6748d3fe6d Fix entities being lit as shadows when standing in empty chunks, add support for 'push back' when placing blocks that intersect your position, making building much faster. Add more comments to various parts of the client. 2015-10-24 19:00:49 +11:00
UnknownShadow200
378399aed1 Fix for escape not clearing chat, fix new launcher not working. 2015-10-23 13:24:51 +11:00
UnknownShadow200
328df182c9 Make number of chatlines configurable. 2015-10-23 10:52:50 +11:00
UnknownShadow200
a9401cda70 Add built in client support for sending multiline messages with word-wrapping too. 2015-10-23 10:29:29 +11:00
UnknownShadow200
611f26c4a9 Fix a bug I introduced by only negating, rather than negating the negation. 2015-10-22 20:44:03 +11:00
UnknownShadow200
9e15c3775b Add tab to new launcher, make sprite bounding boxes exactly match the texture. 2015-10-22 18:29:12 +11:00
UnknownShadow200
a10fe0336f Able to bind mouse buttons to keyboard, fix various things with the launcher. 2015-10-22 12:03:47 +11:00
UnknownShadow200
cd4a0f5056 Add option to change speed multiplier. 2015-10-22 07:06:58 +11:00
UnknownShadow200
7cf129963d More comments, new launcher works on linux. 2015-10-21 18:30:18 +11:00
UnknownShadow200
e726a4aef8 Remove invalidate as it didn't fix issues on linux, other minor cleanup. 2015-10-21 06:15:49 +11:00
UnknownShadow200
e1a244e319 Implement servers list and stuff. 2015-10-20 12:57:18 +11:00
UnknownShadow200
f639de8f7b More work on simplifying gui functions, more work on new launcher. 2015-10-19 18:19:05 +11:00
UnknownShadow200
87be12ec71 More work on new launcher. 2015-10-17 20:20:44 +11:00
UnknownShadow200
6e3a926fab Refactor contexts slightly - use a null context when running on Direct3D. Clean up DrawTextArgs slightly, start work on a brand new launcher that is free of WinForms. 2015-10-16 19:50:51 +11:00
UnknownShadow200
80f6793a33 Add more comments to utils class, modify ExtPlayerWidget to strip colour codes from names and display group name ahead of players. 2015-10-14 20:26:02 +11:00
UnknownShadow200
dd23cc8a47 Use cloud height rather than offset in options, allow placing liquid and sprite blocks even if entities are located there. 2015-10-12 06:55:14 +11:00
UnknownShadow200
59990d2899 More comments, improve gui: Autohide chat when input bar isn't in use, hide selection box when gui is hidden. 2015-10-11 20:22:20 +11:00
UnknownShadow200
85b1ad2ac2 Extend map edge to just above map sides, fixes #94. Also fix crashing with legacyfast rendertype and view distance > 4096. 2015-10-11 09:36:10 +11:00
UnknownShadow200
00945a6095 More comments, more refactoring. Remove WoM terrain atlas support because WoM's file server has been down for quite a long time now. 2015-10-10 20:29:29 +11:00
UnknownShadow200
448ec55e6e Add screen for loading maps in singleplayer. 2015-10-10 18:21:41 +11:00
UnknownShadow200
85eef80e21 Can pass initial texture pack as a command line argument to the client. Add a texture pack selection screen. 2015-10-10 12:25:40 +11:00
UnknownShadow200
e9c190c28c Refactor and comment gui, make tab list higher up and more solid. 2015-10-09 16:47:39 +11:00
UnknownShadow200
1f54263749 Fix sprites not being full bright if they should, overhaul fps screen to also display current position and hack states. FPS can be hidden with option 'Show FPS' now. 2015-10-08 19:39:27 +11:00
UnknownShadow200
d084385215 Fix 2D gui being affected by fog when in lava, optimise IsometricBlockDrawer by avoiding redundant calculations. 2015-10-08 16:47:53 +11:00
UnknownShadow200
ad57351cf2 Fix isometric blocks. Save chat font size and mouse sensitivity settings. Enter and keypad enter now do the same thing as clicking on 'OK' in menu screens. 2015-10-07 19:39:20 +11:00
UnknownShadow200
b0091a8628 Use isometric blocks in BlockSelectScreen. 2015-10-07 18:14:59 +11:00
UnknownShadow200
a74f6af339 Use isometric blocks in hotbar. (Doesn't work for sprites, texture bleeding for Direct3D9 build) 2015-10-07 16:16:39 +11:00
UnknownShadow200
b000dcd543 Add functionality for isometric block drawing for gui, simplify and arrange graphics api info, add warning for intel graphics cards users that they should use Direct3D build because of the lousy OpenGL implementation. 2015-10-06 20:15:48 +11:00
UnknownShadow200
dc5a29e9f1 Move CloudsLevel to map class, simplify various map set methods, reset texture pack to default if we can't download the .png or .zip., fixes #90. 2015-10-05 16:57:39 +11:00
UnknownShadow200
4d3331ae47 Prefer 24 bit depth buffer by default, only use the maximum used atlas in MapRenderer. 2015-10-04 15:24:20 +11:00
UnknownShadow200
9f4d015709 Detect hats. 2015-10-03 12:13:30 +10:00
UnknownShadow200
4778ef8c32 Make StringBuffer 100% less unsafe. 2015-10-03 09:36:29 +10:00
UnknownShadow200
728785ed6c Fix non 32bpp terrain atlases crashing the client, remove some leftover debug stuff. 2015-10-03 06:57:20 +10:00
UnknownShadow200
69e23c88e1 Separate various aspects of 'Game' class into own separate classes. 2015-10-02 16:03:55 +10:00
UnknownShadow200
0979c0597e Fix translucent blocks, fix clipboard crashing the client. 2015-09-30 13:49:37 +10:00