UnknownShadow200
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f069a32222
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Use default.png for chat, can toggle on or off with an option.
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2015-10-28 17:21:29 +11:00 |
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UnknownShadow200
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57d4a937c8
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Press F8 (temp debug) to switch between default.png and arial for chat.
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2015-10-28 16:40:36 +11:00 |
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UnknownShadow200
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2493feb86f
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Initial implementation of being able to switch between arial and default.png (only works for FPSscreen right now)
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2015-10-28 07:20:15 +11:00 |
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UnknownShadow200
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72db7f7245
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add support for italics and whatnot, add support for loading default.png from different texture packs (but I need to force redraw of all gui)
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2015-10-27 19:46:22 +11:00 |
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UnknownShadow200
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c7ebbf985b
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Fix block model on AMD, fix /client gpu info crashing client, add support for default minecraft font.
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2015-10-27 18:02:57 +11:00 |
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UnknownShadow200
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4f4b6e2a2f
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Start work on using default.png as an alternative for text rendering.
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2015-10-27 10:18:04 +11:00 |
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UnknownShadow200
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30cffb2e20
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Save VSync on option.
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2015-10-27 07:40:29 +11:00 |
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UnknownShadow200
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59aa0a1c07
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Remove console window from default builds.
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2015-10-27 07:08:46 +11:00 |
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UnknownShadow200
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f63d1e35e1
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Begin to phase out usage of LogX/Y/Z calls, see issue #108 for why this is being done
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2015-10-26 19:55:16 +11:00 |
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UnknownShadow200
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c1204c8b09
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Save client defined hotkeys.
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2015-10-26 17:50:03 +11:00 |
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UnknownShadow200
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a9406906cb
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Add hotkey gui, workaround MCDzienny servers adding a + for classicube.net accounts.
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2015-10-26 10:46:48 +11:00 |
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UnknownShadow200
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e83957c685
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More code commenting and cleanup.
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2015-10-25 20:34:47 +11:00 |
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UnknownShadow200
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c81014d6ef
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Add CpeTextHotKey support.
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2015-10-25 19:28:27 +11:00 |
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UnknownShadow200
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0d255b4586
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More cleanup, fix map side textures being upside down.
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2015-10-25 15:36:40 +11:00 |
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UnknownShadow200
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bf18a732c5
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Fix selected block box not showing behind translucent blocks, make it so that you are able to place blocks on the bottom layer of bedrock, fix ice physics.
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2015-10-25 07:40:58 +11:00 |
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UnknownShadow200
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6748d3fe6d
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Fix entities being lit as shadows when standing in empty chunks, add support for 'push back' when placing blocks that intersect your position, making building much faster. Add more comments to various parts of the client.
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2015-10-24 19:00:49 +11:00 |
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UnknownShadow200
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378399aed1
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Fix for escape not clearing chat, fix new launcher not working.
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2015-10-23 13:24:51 +11:00 |
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UnknownShadow200
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328df182c9
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Make number of chatlines configurable.
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2015-10-23 10:52:50 +11:00 |
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UnknownShadow200
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a9401cda70
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Add built in client support for sending multiline messages with word-wrapping too.
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2015-10-23 10:29:29 +11:00 |
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UnknownShadow200
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611f26c4a9
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Fix a bug I introduced by only negating, rather than negating the negation.
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2015-10-22 20:44:03 +11:00 |
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UnknownShadow200
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9e15c3775b
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Add tab to new launcher, make sprite bounding boxes exactly match the texture.
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2015-10-22 18:29:12 +11:00 |
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UnknownShadow200
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a10fe0336f
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Able to bind mouse buttons to keyboard, fix various things with the launcher.
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2015-10-22 12:03:47 +11:00 |
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UnknownShadow200
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cd4a0f5056
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Add option to change speed multiplier.
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2015-10-22 07:06:58 +11:00 |
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UnknownShadow200
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7cf129963d
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More comments, new launcher works on linux.
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2015-10-21 18:30:18 +11:00 |
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UnknownShadow200
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e726a4aef8
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Remove invalidate as it didn't fix issues on linux, other minor cleanup.
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2015-10-21 06:15:49 +11:00 |
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UnknownShadow200
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e1a244e319
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Implement servers list and stuff.
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2015-10-20 12:57:18 +11:00 |
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UnknownShadow200
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f639de8f7b
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More work on simplifying gui functions, more work on new launcher.
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2015-10-19 18:19:05 +11:00 |
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UnknownShadow200
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87be12ec71
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More work on new launcher.
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2015-10-17 20:20:44 +11:00 |
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UnknownShadow200
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6e3a926fab
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Refactor contexts slightly - use a null context when running on Direct3D. Clean up DrawTextArgs slightly, start work on a brand new launcher that is free of WinForms.
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2015-10-16 19:50:51 +11:00 |
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UnknownShadow200
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80f6793a33
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Add more comments to utils class, modify ExtPlayerWidget to strip colour codes from names and display group name ahead of players.
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2015-10-14 20:26:02 +11:00 |
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UnknownShadow200
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dd23cc8a47
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Use cloud height rather than offset in options, allow placing liquid and sprite blocks even if entities are located there.
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2015-10-12 06:55:14 +11:00 |
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UnknownShadow200
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59990d2899
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More comments, improve gui: Autohide chat when input bar isn't in use, hide selection box when gui is hidden.
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2015-10-11 20:22:20 +11:00 |
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UnknownShadow200
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85b1ad2ac2
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Extend map edge to just above map sides, fixes #94. Also fix crashing with legacyfast rendertype and view distance > 4096.
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2015-10-11 09:36:10 +11:00 |
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UnknownShadow200
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00945a6095
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More comments, more refactoring. Remove WoM terrain atlas support because WoM's file server has been down for quite a long time now.
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2015-10-10 20:29:29 +11:00 |
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UnknownShadow200
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448ec55e6e
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Add screen for loading maps in singleplayer.
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2015-10-10 18:21:41 +11:00 |
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UnknownShadow200
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85eef80e21
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Can pass initial texture pack as a command line argument to the client. Add a texture pack selection screen.
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2015-10-10 12:25:40 +11:00 |
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UnknownShadow200
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e9c190c28c
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Refactor and comment gui, make tab list higher up and more solid.
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2015-10-09 16:47:39 +11:00 |
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UnknownShadow200
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1f54263749
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Fix sprites not being full bright if they should, overhaul fps screen to also display current position and hack states. FPS can be hidden with option 'Show FPS' now.
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2015-10-08 19:39:27 +11:00 |
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UnknownShadow200
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d084385215
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Fix 2D gui being affected by fog when in lava, optimise IsometricBlockDrawer by avoiding redundant calculations.
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2015-10-08 16:47:53 +11:00 |
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UnknownShadow200
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ad57351cf2
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Fix isometric blocks. Save chat font size and mouse sensitivity settings. Enter and keypad enter now do the same thing as clicking on 'OK' in menu screens.
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2015-10-07 19:39:20 +11:00 |
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UnknownShadow200
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b0091a8628
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Use isometric blocks in BlockSelectScreen.
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2015-10-07 18:14:59 +11:00 |
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UnknownShadow200
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a74f6af339
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Use isometric blocks in hotbar. (Doesn't work for sprites, texture bleeding for Direct3D9 build)
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2015-10-07 16:16:39 +11:00 |
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UnknownShadow200
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b000dcd543
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Add functionality for isometric block drawing for gui, simplify and arrange graphics api info, add warning for intel graphics cards users that they should use Direct3D build because of the lousy OpenGL implementation.
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2015-10-06 20:15:48 +11:00 |
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UnknownShadow200
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dc5a29e9f1
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Move CloudsLevel to map class, simplify various map set methods, reset texture pack to default if we can't download the .png or .zip., fixes #90.
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2015-10-05 16:57:39 +11:00 |
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UnknownShadow200
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4d3331ae47
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Prefer 24 bit depth buffer by default, only use the maximum used atlas in MapRenderer.
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2015-10-04 15:24:20 +11:00 |
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UnknownShadow200
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9f4d015709
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Detect hats.
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2015-10-03 12:13:30 +10:00 |
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UnknownShadow200
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4778ef8c32
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Make StringBuffer 100% less unsafe.
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2015-10-03 09:36:29 +10:00 |
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UnknownShadow200
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728785ed6c
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Fix non 32bpp terrain atlases crashing the client, remove some leftover debug stuff.
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2015-10-03 06:57:20 +10:00 |
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UnknownShadow200
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69e23c88e1
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Separate various aspects of 'Game' class into own separate classes.
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2015-10-02 16:03:55 +10:00 |
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UnknownShadow200
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0979c0597e
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Fix translucent blocks, fix clipboard crashing the client.
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2015-09-30 13:49:37 +10:00 |
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