UnknownShadow200
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8b73b0a713
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Minor code cleanup, separate event classes.
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2015-12-29 16:24:54 +11:00 |
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UnknownShadow200
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f652953582
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Add a generation gui.
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2015-12-10 21:36:55 +11:00 |
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UnknownShadow200
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ffafd8023b
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Add background generating of singleplayer maps, show progress of generation.
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2015-12-10 20:28:38 +11:00 |
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UnknownShadow200
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6adb2eec42
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Add trees to vanilla gen, optimise noise generation.
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2015-12-06 13:03:17 +11:00 |
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UnknownShadow200
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70a2fc868f
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Save singleplayer physics option, only use mob texture for external urls, use bigger font size for name texture.
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2015-11-11 17:27:36 +11:00 |
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UnknownShadow200
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8f5f869ab5
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Add sponges to singleplayer.
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2015-10-29 21:03:12 +11:00 |
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UnknownShadow200
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f678a2b6c6
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Update main screenshot to use default.png
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2015-10-29 06:28:23 +11:00 |
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UnknownShadow200
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69e23c88e1
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Separate various aspects of 'Game' class into own separate classes.
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2015-10-02 16:03:55 +10:00 |
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UnknownShadow200
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81d1a5f00a
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Add single player specific option for toggling physics, move drawing rounded rectangle to Utils2D.
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2015-09-26 20:11:32 +10:00 |
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UnknownShadow200
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ba565760c3
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Add support for importing .cw maps.
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2015-09-26 08:54:08 +10:00 |
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UnknownShadow200
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ebca009143
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Add sapling growth to singleplayer.
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2015-09-26 06:41:30 +10:00 |
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UnknownShadow200
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6c69baeb38
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More physics (still to go: saplings)
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2015-09-25 20:21:05 +10:00 |
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UnknownShadow200
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808d66ea6c
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Initial single player physics added.
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2015-09-25 18:17:04 +10:00 |
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