13 Commits

Author SHA1 Message Date
UnknownShadow200
8b73b0a713 Minor code cleanup, separate event classes. 2015-12-29 16:24:54 +11:00
UnknownShadow200
f652953582 Add a generation gui. 2015-12-10 21:36:55 +11:00
UnknownShadow200
ffafd8023b Add background generating of singleplayer maps, show progress of generation. 2015-12-10 20:28:38 +11:00
UnknownShadow200
6adb2eec42 Add trees to vanilla gen, optimise noise generation. 2015-12-06 13:03:17 +11:00
UnknownShadow200
70a2fc868f Save singleplayer physics option, only use mob texture for external urls, use bigger font size for name texture. 2015-11-11 17:27:36 +11:00
UnknownShadow200
8f5f869ab5 Add sponges to singleplayer. 2015-10-29 21:03:12 +11:00
UnknownShadow200
f678a2b6c6 Update main screenshot to use default.png 2015-10-29 06:28:23 +11:00
UnknownShadow200
69e23c88e1 Separate various aspects of 'Game' class into own separate classes. 2015-10-02 16:03:55 +10:00
UnknownShadow200
81d1a5f00a Add single player specific option for toggling physics, move drawing rounded rectangle to Utils2D. 2015-09-26 20:11:32 +10:00
UnknownShadow200
ba565760c3 Add support for importing .cw maps. 2015-09-26 08:54:08 +10:00
UnknownShadow200
ebca009143 Add sapling growth to singleplayer. 2015-09-26 06:41:30 +10:00
UnknownShadow200
6c69baeb38 More physics (still to go: saplings) 2015-09-25 20:21:05 +10:00
UnknownShadow200
808d66ea6c Initial single player physics added. 2015-09-25 18:17:04 +10:00