UnknownShadow200
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2a233d9b11
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Fix z-fighting and picking issues with water/lava.
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2016-07-08 14:47:00 +10:00 |
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UnknownShadow200
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118f134b8f
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Implement top-face water culling like classic.
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2016-07-07 17:42:26 +10:00 |
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UnknownShadow200
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19bfc4a801
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Fix culling properly for liquids.
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2016-07-07 16:59:21 +10:00 |
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UnknownShadow200
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7fa3fb5ca1
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Error screen is same colour as classic, minor performance optimisations for mesh building.
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2016-07-06 23:47:48 +10:00 |
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UnknownShadow200
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52d25c081a
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Make lava draw translucent, optimise button widget rendering by only creating a texture size of text and then offseting to correct coords, instead of making one big texture equal to desired button size.
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2016-06-18 23:11:06 +10:00 |
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UnknownShadow200
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f86017ffe1
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Fix 'TNT' showing in block menu as 'TN t'.
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2016-06-12 12:45:39 +10:00 |
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UnknownShadow200
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1e2cd769fe
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Consistently use 'block' instead of 'tile'.
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2016-06-11 18:38:20 +10:00 |
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UnknownShadow200
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d6266ed61e
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Normalise line endings to end this madness. (Thanks Jjp137)
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2016-06-11 17:56:37 +10:00 |
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UnknownShadow200
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e1d9b979cb
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Make water/lava be offset down by 1.5 pixels to match original classic.
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2016-06-11 17:15:29 +10:00 |
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UnknownShadow200
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b2c642b8af
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Remove Block enum.
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2016-06-11 15:29:45 +10:00 |
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UnknownShadow200
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c7c6e15b8d
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Fix being unable to pick sprites when top tex id is not same as sides. (Thanks goodlyay)
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2016-05-29 13:13:18 +10:00 |
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UnknownShadow200
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70a6e2fe1a
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Fix sprite blocks not recalculating their selection box after reconnect.
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2016-05-23 08:23:18 +10:00 |
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UnknownShadow200
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67b1fb0b4a
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Fix sounds not working properly after reconnect (Thanks 123DMWM).
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2016-05-22 13:05:57 +10:00 |
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UnknownShadow200
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be28a782f5
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Don't show CPE blocks unless the server supports them.
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2016-05-16 18:04:42 +10:00 |
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UnknownShadow200
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e59b2b4c2b
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Fix Z-fighting and incorrectly not drawing issues for translucent blocks.
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2016-05-11 18:59:37 +10:00 |
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UnknownShadow200
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d02d56d01b
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Textures array should be bytes not ints.
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2016-05-10 15:08:12 +10:00 |
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UnknownShadow200
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60111bcbf2
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Add /cuboid command for singleplayer. (Thanks MrGoober)
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2016-05-09 08:38:59 +10:00 |
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UnknownShadow200
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579357c081
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Reset all blocks on disconnection from server.
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2016-05-08 00:20:28 +10:00 |
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UnknownShadow200
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4d8b0fc3d8
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Use bitflags instead of booleans for hidden so it can better fit in cache.
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2016-05-06 13:43:25 +10:00 |
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UnknownShadow200
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66d11d7676
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Don't draw shared faces for translucent blocks when one of them is a solid collision physics. (Thanks 123DMWM)
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2016-05-04 14:31:08 +10:00 |
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UnknownShadow200
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119cd745ed
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Use same block names as classicube for wools, only show 'block name' in classic mode. (Thanks FrostFox) Fixes #147.
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2016-04-09 07:29:20 +10:00 |
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UnknownShadow200
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4946926552
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Quick fix for compile errors in last commit.
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2016-04-06 17:44:41 +10:00 |
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UnknownShadow200
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d1b26ef308
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Use more concise block names.
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2016-04-06 17:38:32 +10:00 |
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UnknownShadow200
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d86f599a5d
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Modifiable liquids should affect all translucent blocks, translucent blocks should show as such in the block in hand, also fix seaming visibilities between translucent blocks on the outside of the map and inside it.
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2016-03-29 20:32:09 +11:00 |
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UnknownShadow200
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a78205c45a
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Add copyright notices to every source file.
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2016-03-26 13:51:42 +11:00 |
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UnknownShadow200
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05336ee5ca
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Removed herobrine.
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2016-02-11 11:43:00 +11:00 |
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UnknownShadow200
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1275ece957
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Support saving/loading BlockDefinitions blocks in singleplayer.
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2016-02-09 16:18:02 +11:00 |
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UnknownShadow200
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da6c5eed3d
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Fix fire playing wood sound, clipboard copying with invalid characters should still insert the valid characters (Thanks 123DontMessWitMe), add 0 chatlines support and fix crashing on chatlines less than 10. (Thanks mtndewissewthing)
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2016-02-08 21:23:09 +11:00 |
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UnknownShadow200
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3b3a155243
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Optimise chunk mesh building functions even further.
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2016-02-03 13:31:57 +11:00 |
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UnknownShadow200
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95c7eaa6ca
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Initial implementation of version 2 of BlockDefinitionsExt.
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2016-02-01 15:29:27 +11:00 |
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UnknownShadow200
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39f315e12a
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Fix heightmaps sometimes being updated incorrectly. (Thanks goodlyay)
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2016-01-28 17:28:41 +11:00 |
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UnknownShadow200
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db9d99fd65
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Fix lighting for upside down slabs.
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2016-01-26 00:28:47 +11:00 |
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UnknownShadow200
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0f87b7feb5
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Specify whether the FastBitmap instance is readonly or not. (Mainly for android)
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2016-01-21 21:19:23 +11:00 |
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UnknownShadow200
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7c7bc4e79d
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Add 'use CPE' button to nostalgia settings.
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2016-01-12 22:15:54 +11:00 |
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UnknownShadow200
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99bd040d2f
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Fix DefineBlock/DefineBlockExt packets taking a disproportionate amount of time to process.
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2016-01-07 09:54:40 +11:00 |
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UnknownShadow200
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0102471e91
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Implement gas block draw type in BlockDefinitions, also allow press function keys in text input widget (Thanks FabTheZen).
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2015-12-30 21:42:20 +11:00 |
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UnknownShadow200
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2b3326197f
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Fix lighting for non 0 minX/Y/Z and non 1 maxX/Z blocks.
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2015-12-24 12:43:56 +11:00 |
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UnknownShadow200
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6fb7e099f9
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Remove Height[] array and use MaxBB[].Y in its place, also fix sprites being drawn with wrong height in block in hand.
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2015-12-23 17:43:45 +11:00 |
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UnknownShadow200
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6fb700ae8f
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Particles now work with non 0 min and non 1 max.
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2015-12-23 15:30:34 +11:00 |
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UnknownShadow200
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662b55129e
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Quick fix for large performance drop of last commit.
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2015-12-23 14:35:52 +11:00 |
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UnknownShadow200
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4da17dc8c3
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Get rid of the leftover testing stuff for the last commit.
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2015-12-23 14:22:21 +11:00 |
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UnknownShadow200
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5ba8539c03
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Initial progress on non 0 minX/Z and non 1 maxX/Z blocks.
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2015-12-23 14:20:30 +11:00 |
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UnknownShadow200
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8179d9f793
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Add sounds for BlockDefinitions.
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2015-12-18 14:08:42 +11:00 |
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UnknownShadow200
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dacd6e4f44
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Use MinBB/MaxBB in place of +0/+1, except for mesh builder.
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2015-12-15 13:36:49 +11:00 |
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UnknownShadow200
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0e331ce01a
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Fix trees not being generated in singleplayer (Thanks Jerralish), fix some issues with selection bounds not being calculated correctly for BlockDefinitions blocks.
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2015-12-09 21:20:47 +11:00 |
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UnknownShadow200
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399b2fe86a
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Add sounds to BlockInfo.
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2015-11-27 16:01:58 +11:00 |
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UnknownShadow200
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e94e53f348
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Fix colour codes not being trimmed from own skin name, launcher should auto-focus to search box.
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2015-11-20 10:44:29 +11:00 |
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UnknownShadow200
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736f17001f
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Chat position should be reset upon closing input, border in block hotbar should scale, slightly reduce size of blocks in block hotbar.
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2015-11-10 11:29:38 +11:00 |
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UnknownShadow200
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17d54a09d5
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Treat pixel as solid if its alpha is not 0 when calculating sprite bounds, don't redraw CPE player list names unless necessary.
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2015-11-08 13:16:31 +11:00 |
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UnknownShadow200
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2493feb86f
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Initial implementation of being able to switch between arial and default.png (only works for FPSscreen right now)
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2015-10-28 07:20:15 +11:00 |
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