25 Commits

Author SHA1 Message Date
UnknownShadow200
d6266ed61e Normalise line endings to end this madness. (Thanks Jjp137) 2016-06-11 17:56:37 +10:00
UnknownShadow200
b2c642b8af Remove Block enum. 2016-06-11 15:29:45 +10:00
UnknownShadow200
6dbe8098ea Make tab list in classic mode have same gradient as original classic. 2016-05-31 20:09:09 +10:00
UnknownShadow200
0ef0eb3c32 Use the same random number generation algorithm as java. 2016-05-31 19:18:21 +10:00
UnknownShadow200
3efd2365e1 Make warning dialogs less hacky. 2016-04-26 19:03:06 +10:00
UnknownShadow200
d50476e760 Allow camera to go 0.15 degrees closer to truly vertical (Thanks 123DMWM), also read code page instead of ascii strings for 'disconnect packets' and block names in 'DefineBlock'. 2016-04-26 11:42:08 +10:00
UnknownShadow200
4946926552 Quick fix for compile errors in last commit. 2016-04-06 17:44:41 +10:00
UnknownShadow200
a78205c45a Add copyright notices to every source file. 2016-03-26 13:51:42 +11:00
UnknownShadow200
b859739cb7 Show texture pack download status in top right corner. 2016-03-02 13:37:45 +11:00
UnknownShadow200
ce2274dc05 Fix ore veins being too small. (Thanks MarsBarsFood) 2016-02-11 13:08:34 +11:00
UnknownShadow200
d6e541bc91 Minor memory optimisations. 2016-02-02 19:04:20 +11:00
UnknownShadow200
c4a2bd0517 Optimise noise calculation to be slightly faster on very large worlds. 2016-02-02 15:40:18 +11:00
UnknownShadow200
37d055244d Fix compiler warnings about unused code on Mono, also fix tab moving cursor to middle not end of input widgets. (Thanks FabTheZen) 2016-01-14 09:57:36 +11:00
UnknownShadow200
89c2ae40f9 Fix not being able to slide up small blocks with height < slab height (Thanks Empy), now use actual model's collision size instead of the default humanoid collision size, closes #110. 2015-12-15 23:32:37 +11:00
UnknownShadow200
f652953582 Add a generation gui. 2015-12-10 21:36:55 +11:00
UnknownShadow200
ffafd8023b Add background generating of singleplayer maps, show progress of generation. 2015-12-10 20:28:38 +11:00
UnknownShadow200
0e331ce01a Fix trees not being generated in singleplayer (Thanks Jerralish), fix some issues with selection bounds not being calculated correctly for BlockDefinitions blocks. 2015-12-09 21:20:47 +11:00
UnknownShadow200
bf5d9736af Fix strata being too high, thanks Jerralish. 2015-12-06 22:34:59 +11:00
UnknownShadow200
bbd933aa20 Minor corrections to noise and map generation as per clarification from Jerralish. 2015-12-06 20:35:49 +11:00
UnknownShadow200
6adb2eec42 Add trees to vanilla gen, optimise noise generation. 2015-12-06 13:03:17 +11:00
UnknownShadow200
b5e12c1700 More work on vanilla generator. 2015-12-05 23:48:39 +11:00
UnknownShadow200
3b90136e40 Seed each noise instance, more work on singleplayer generator. 2015-12-05 23:14:48 +11:00
UnknownShadow200
dae105edbd Use same skin server as ClassiCube client. 2015-12-05 08:00:17 +11:00
UnknownShadow200
36bd0dfea8 Fix build errors. 2015-12-04 14:37:52 +11:00
UnknownShadow200
15bb7b1716 HUD scale should not affect chat (Thanks bludude4), start work on singleplayer generator. 2015-12-04 14:32:08 +11:00