UnknownShadow200
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0a9bb9fafd
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Allow > 32,767 map axis lengths because why not
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2017-02-11 20:29:14 +11:00 |
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UnknownShadow200
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0121a1820f
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More fixes III
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2017-02-11 18:30:30 +11:00 |
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UnknownShadow200
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946e5075ac
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More fixes II
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2017-02-11 17:39:27 +11:00 |
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UnknownShadow200
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132967bf9d
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Now hold air instead of 255 in survival, fixes invalid block type 255
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2017-02-10 23:54:08 +11:00 |
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UnknownShadow200
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a4a9031d43
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Add Initial SetEntityProperty
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2017-02-06 17:54:39 +11:00 |
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UnknownShadow200
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e02faa36e5
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Add exp fog (thanks goodlyay)
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2017-02-06 11:56:22 +11:00 |
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UnknownShadow200
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d947ac6988
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Slightly less hardcoding
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2017-02-01 17:36:09 +11:00 |
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UnknownShadow200
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7949aba790
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don't bother fetching skins for entities with block models.
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2017-02-01 16:34:49 +11:00 |
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UnknownShadow200
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fb95a6a8b4
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extract entry from texcache before doing async resource check. avoids 1-2 seconds of pink textures
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2017-01-30 14:47:38 +11:00 |
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UnknownShadow200
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e7aa519846
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more concise interpolation, fix last commit
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2017-01-25 22:30:56 +11:00 |
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UnknownShadow200
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55093847db
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initial entity rotation. breaks multiplayer.
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2017-01-25 21:16:11 +11:00 |
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UnknownShadow200
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69d6bd228e
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make sure input bitmaps are 32bpp everywhere
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2017-01-24 09:11:47 +11:00 |
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UnknownShadow200
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c35692a8c6
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fix singleplayer cuboid
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2017-01-23 15:06:27 +11:00 |
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UnknownShadow200
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530e9eb09c
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make code work with abstract Entity class instead of Player class
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2017-01-20 12:16:38 +11:00 |
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UnknownShadow200
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98d435b110
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fix licensing
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2017-01-20 09:12:04 +11:00 |
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UnknownShadow200
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a87d8b3fdd
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Allow 64 chars in classic mode chat input
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2017-01-04 18:56:32 +11:00 |
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UnknownShadow200
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4668e3e441
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Fixed last commit
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2016-12-21 14:37:17 +11:00 |
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UnknownShadow200
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eddf8229f0
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Optimise block tinting
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2016-12-21 14:27:24 +11:00 |
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UnknownShadow200
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405fe46544
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make more things public
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2016-12-04 19:02:16 +11:00 |
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UnknownShadow200
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0d3102c868
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Finish plugin support
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2016-12-03 18:49:21 +11:00 |
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UnknownShadow200
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75f0a73841
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Style: Indent catch and switch properly.
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2016-12-02 15:31:34 +11:00 |
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UnknownShadow200
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4d1ef1a65b
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more work on lighting abstraction
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2016-11-29 21:25:39 +11:00 |
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UnknownShadow200
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6ec9c2d4b8
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Client: also allow using shift and control to scroll hotbar when B menu is open. (Thanks goodlyay)
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2016-11-27 22:02:30 +11:00 |
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UnknownShadow200
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250ab7f417
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Do same for launcher
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2016-11-27 14:50:45 +11:00 |
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UnknownShadow200
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1aef52fab2
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Use standard indentation for everything.
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2016-11-27 14:47:09 +11:00 |
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UnknownShadow200
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7b8c9b4e56
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Style: move stuff out of FixedBufferStream and reuse it for Ionic.Zlib
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2016-11-17 22:58:07 +11:00 |
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UnknownShadow200
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ad1848d5ce
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Core: Remove the 'clipboard contained invalid chars' warning.
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2016-10-30 15:36:05 +11:00 |
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UnknownShadow200
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2fa379746a
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Style: Finish simplifying BlockInfo
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2016-10-29 13:49:33 +11:00 |
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UnknownShadow200
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00f28e2039
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Style: Start simplifying BlockInfo
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2016-10-29 13:15:00 +11:00 |
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UnknownShadow200
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cc4f284591
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Client: Fix 'always yes' not working (Thanks Daeslender), fix sprite blocks loading wrongly from .cw files.
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2016-10-19 07:52:18 +11:00 |
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UnknownShadow200
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62f01431ba
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Client: Remove client clock in top right.
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2016-10-18 18:12:20 +11:00 |
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UnknownShadow200
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f0047be63c
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Style: Remove CommandReader class, move stuff from ClassicalSharp.TexturePack to ClassicalSharp.Textures
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2016-10-17 17:15:24 +11:00 |
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UnknownShadow200
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d1d31e8db1
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Style: Reduce parameters in WarningScreen
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2016-10-17 16:17:07 +11:00 |
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UnknownShadow200
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390f3acd09
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Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
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2016-10-15 08:58:02 +11:00 |
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UnknownShadow200
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dfd654cdb3
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CPE: fix not implementing TextHotkey action correctly. (Thanks Hetal)
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2016-10-15 08:57:36 +11:00 |
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UnknownShadow200
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cbad171dfa
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style: fix wrong comment
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2016-10-13 16:45:51 +11:00 |
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UnknownShadow200
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25215c4b60
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Client: Fix custom sprite blocks from last commit.
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2016-10-05 11:14:14 +11:00 |
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UnknownShadow200
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ac1a6442a7
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Core: Now resetting a custom block that overwrote a core block works properly now. Also fix texture pack not being reset in singleplayer when loading a level without one.
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2016-10-04 14:09:20 +11:00 |
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UnknownShadow200
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c6f3ef0569
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Client: Log http status code when failing to download from a url.
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2016-10-01 20:10:26 +10:00 |
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UnknownShadow200
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e20f57dcb5
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Style: Namespace everything.
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2016-09-26 18:33:05 +10:00 |
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UnknownShadow200
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1839da07b4
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Client: Reduce code duplication in Picking.cs
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2016-09-22 15:50:45 +10:00 |
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UnknownShadow200
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7ff1575eff
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Android: don't bother compiling hotkeys code.
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2016-09-15 12:15:58 +10:00 |
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UnknownShadow200
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a5df8cdbec
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Client: Don't accept CPE packets at all when CPE mode is disabled.
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2016-09-15 12:09:18 +10:00 |
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UnknownShadow200
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49d16aa701
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Style: Modularise protocol functions.
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2016-09-15 12:02:19 +10:00 |
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UnknownShadow200
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0ab5ef4434
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Rename INetworkProcessor to the more descriptive IServerConnection, since it does not necessarily actually use the network.
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2016-09-11 12:52:00 +10:00 |
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UnknownShadow200
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da8ebc61b1
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Fix last compile errors for android backend.
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2016-09-11 12:45:23 +10:00 |
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UnknownShadow200
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59ee780aca
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Fix some of compile errors for android target.
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2016-09-11 11:58:59 +10:00 |
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UnknownShadow200
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899b705e54
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Less code duplication in Chibi model.
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2016-09-06 11:57:08 +10:00 |
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UnknownShadow200
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43b3d5e921
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Merge branch 'master' of github.com:UnknownShadow200/ClassicalSharp
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2016-08-30 12:50:09 +10:00 |
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UnknownShadow200
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d837e52724
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Better indentation
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2016-08-30 12:49:24 +10:00 |
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