UnknownShadow200
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fe7b494a84
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comments
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2017-02-25 19:11:53 +11:00 |
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UnknownShadow200
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005d0cebe2
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For the 0-1 people who bother, make 12 bit block ids as easy as a compile time switch.
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2017-02-19 22:29:07 +11:00 |
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UnknownShadow200
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c92ebcac6c
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Use BlockID typedef instead of hardcoding byte everywhere.
In the 0.00001% chance someone changes blockid to be 16 bits
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2017-02-16 16:31:17 +11:00 |
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UnknownShadow200
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7182fa1c59
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cache pickingbounds for better perf
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2017-02-04 10:14:06 +11:00 |
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UnknownShadow200
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f16df0002c
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Optimise entity rendering
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2017-01-20 16:29:11 +11:00 |
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UnknownShadow200
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98d435b110
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fix licensing
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2017-01-20 09:12:04 +11:00 |
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UnknownShadow200
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1aef52fab2
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Use standard indentation for everything.
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2016-11-27 14:47:09 +11:00 |
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UnknownShadow200
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f9c0f75208
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Client: Move searcher for block collisions into separate class.
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2016-10-10 14:42:05 +11:00 |
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UnknownShadow200
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25215c4b60
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Client: Fix custom sprite blocks from last commit.
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2016-10-05 11:14:14 +11:00 |
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UnknownShadow200
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4ffa029fa9
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Start on (non-working) player push.
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2016-07-25 13:03:29 +10:00 |
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UnknownShadow200
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0160285b98
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Remove unnecessary fields.
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2016-07-09 18:02:45 +10:00 |
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UnknownShadow200
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cd3072281a
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Make neighbouring border liquids (e.g. lava on left, stone on left and abovfe the lava) only interact with you on XMin/Zmin faces, to match original classic behaviour. (Thanks MrRockman888)
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2016-07-08 16:48:38 +10:00 |
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UnknownShadow200
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b2c642b8af
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Remove Block enum.
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2016-06-11 15:29:45 +10:00 |
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UnknownShadow200
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97ff48e153
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Fix respawning. (Thanks goodlyay)
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2016-06-02 15:57:11 +10:00 |
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UnknownShadow200
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fe6dccc944
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Reduce shadow alpha slightly (Thanks goodlyay).
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2016-05-16 15:22:28 +10:00 |
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UnknownShadow200
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1ac2e63f13
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Finish arbitary scaled models in CustomModel (Thanks 123DMWM), closes #150.
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2016-05-09 12:26:07 +10:00 |
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UnknownShadow200
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35fa930ece
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Fix texture pack/terrain.png not changing anymore when loaded from texcache, also 'always yes/no' should not be shown in the 'sure you want to visit url' dialog.
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2016-04-03 15:17:57 +10:00 |
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UnknownShadow200
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3f146a15e6
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Don't clamp the cursor to the centre of the block when scrolling in the inventory screen. (Thanks FabTheZen)
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2016-04-01 10:24:47 +11:00 |
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UnknownShadow200
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634b3213c3
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Modularise LocalPlayer.Physics into separate PhysicsComponent.
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2016-03-31 21:25:25 +11:00 |
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UnknownShadow200
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7a2e5d6049
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Organise most things into namespaces.
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2016-03-27 09:33:51 +11:00 |
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UnknownShadow200
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a78205c45a
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Add copyright notices to every source file.
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2016-03-26 13:51:42 +11:00 |
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UnknownShadow200
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2cb3322c34
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Modularise Entity and Player class more.
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2016-02-16 23:58:17 +11:00 |
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