Goodlyay
|
aeaef72e14
|
Incredibly important color consistency fix
|
2017-03-04 01:12:13 -08:00 |
|
UnknownShadow200
|
15ed994993
|
Don't allow multiple hotbar in classic mode
|
2017-03-02 17:54:36 +11:00 |
|
UnknownShadow200
|
0748f54f87
|
fix last commit
|
2017-03-01 19:07:53 +11:00 |
|
UnknownShadow200
|
f48e15561b
|
fix last commit
|
2017-03-01 19:05:08 +11:00 |
|
UnknownShadow200
|
220d0a9132
|
fix last commit
|
2017-03-01 18:41:05 +11:00 |
|
UnknownShadow200
|
93b99aa3f0
|
Add multiple hotbars for inventory.
You can use alt to switch between first and second hotbar. You can also use alt+number to switch to the nth hotbar.
|
2017-03-01 17:21:27 +11:00 |
|
UnknownShadow200
|
dd0b497136
|
Initial work on inventory that supports multiple hotbars.
|
2017-03-01 15:54:52 +11:00 |
|
UnknownShadow200
|
5aaa26bf00
|
Fix controls menu going back to wrong menu
|
2017-03-01 12:34:33 +11:00 |
|
Goodlyay
|
2f486a35ed
|
View bobbing should be on by default
|
2017-02-27 14:19:20 -08:00 |
|
UnknownShadow200
|
91d9d06cec
|
connect/disconnect messages closer to original classic
|
2017-02-26 22:10:07 +11:00 |
|
UnknownShadow200
|
06ba0208bc
|
comments
|
2017-02-25 18:44:27 +11:00 |
|
UnknownShadow200
|
005d0cebe2
|
For the 0-1 people who bother, make 12 bit block ids as easy as a compile time switch.
|
2017-02-19 22:29:07 +11:00 |
|
Goodlyay
|
70c2665c69
|
Text and hotbar scale with window by whole integer
Also fix chat shadow offset.
|
2017-02-16 03:56:41 -08:00 |
|
UnknownShadow200
|
a16eaca72d
|
Fix last few issues
|
2017-02-16 16:54:27 +11:00 |
|
UnknownShadow200
|
cf06302e33
|
Fix leftover issues
|
2017-02-16 16:42:50 +11:00 |
|
UnknownShadow200
|
c92ebcac6c
|
Use BlockID typedef instead of hardcoding byte everywhere.
In the 0.00001% chance someone changes blockid to be 16 bits
|
2017-02-16 16:31:17 +11:00 |
|
UnknownShadow200
|
946e5075ac
|
More fixes II
|
2017-02-11 17:39:27 +11:00 |
|
UnknownShadow200
|
20b3b6fe5c
|
Don't accept terrain.png if too large, fixes #256
|
2017-02-11 12:49:27 +11:00 |
|
UnknownShadow200
|
132967bf9d
|
Now hold air instead of 255 in survival, fixes invalid block type 255
|
2017-02-10 23:54:08 +11:00 |
|
UnknownShadow200
|
99b3b4be7b
|
don't tie mouse updates to 60 FPS
|
2017-02-07 20:23:21 +11:00 |
|
UnknownShadow200
|
42d1f63db7
|
get picking working with arbitary model rotation
|
2017-02-07 10:38:02 +11:00 |
|
UnknownShadow200
|
e7aa519846
|
more concise interpolation, fix last commit
|
2017-01-25 22:30:56 +11:00 |
|
UnknownShadow200
|
69d6bd228e
|
make sure input bitmaps are 32bpp everywhere
|
2017-01-24 09:11:47 +11:00 |
|
UnknownShadow200
|
c35692a8c6
|
fix singleplayer cuboid
|
2017-01-23 15:06:27 +11:00 |
|
UnknownShadow200
|
fd454c0c01
|
Now some entities spawn and can be clicked on.
|
2017-01-20 13:08:28 +11:00 |
|
UnknownShadow200
|
530e9eb09c
|
make code work with abstract Entity class instead of Player class
|
2017-01-20 12:16:38 +11:00 |
|
UnknownShadow200
|
c16dd2f6a3
|
Rudimentary inventory management
|
2017-01-20 10:16:01 +11:00 |
|
UnknownShadow200
|
cc54c6bc80
|
Initial work on survival test
|
2017-01-20 09:43:44 +11:00 |
|
UnknownShadow200
|
98d435b110
|
fix licensing
|
2017-01-20 09:12:04 +11:00 |
|
UnknownShadow200
|
61705d548a
|
Add Disconnected event
|
2016-12-31 11:40:30 +11:00 |
|
UnknownShadow200
|
e769fe8b7f
|
Style: move autorotate stuff into separate file
|
2016-12-07 21:55:00 +11:00 |
|
UnknownShadow200
|
b785c3e2b7
|
core: /client cuboid now takes block names
|
2016-12-07 21:27:12 +11:00 |
|
Goodlyay
|
d4a50ef33f
|
Core: add support for auto-rotating blocks
based on name
|
2016-12-07 00:22:01 -08:00 |
|
UnknownShadow200
|
e33d39685c
|
Style: Make more code available to external plugins.
|
2016-12-03 19:26:38 +11:00 |
|
UnknownShadow200
|
fb30269cae
|
fix last commit
|
2016-12-03 18:56:29 +11:00 |
|
UnknownShadow200
|
0d3102c868
|
Finish plugin support
|
2016-12-03 18:49:21 +11:00 |
|
UnknownShadow200
|
dddc9954b7
|
Client: start work on loading external plugins
|
2016-12-03 17:44:45 +11:00 |
|
UnknownShadow200
|
9e7334fec7
|
Core: fix crashing if texture is not power of two dimensions (Thanks Joshim4).
|
2016-12-02 21:33:56 +11:00 |
|
UnknownShadow200
|
75f0a73841
|
Style: Indent catch and switch properly.
|
2016-12-02 15:31:34 +11:00 |
|
UnknownShadow200
|
2986773b51
|
Abstract block lighting
|
2016-11-29 21:01:18 +11:00 |
|
UnknownShadow200
|
6ec9c2d4b8
|
Client: also allow using shift and control to scroll hotbar when B menu is open. (Thanks goodlyay)
|
2016-11-27 22:02:30 +11:00 |
|
UnknownShadow200
|
250ab7f417
|
Do same for launcher
|
2016-11-27 14:50:45 +11:00 |
|
UnknownShadow200
|
1aef52fab2
|
Use standard indentation for everything.
|
2016-11-27 14:47:09 +11:00 |
|
UnknownShadow200
|
2fa379746a
|
Style: Finish simplifying BlockInfo
|
2016-10-29 13:49:33 +11:00 |
|
UnknownShadow200
|
00f28e2039
|
Style: Start simplifying BlockInfo
|
2016-10-29 13:15:00 +11:00 |
|
UnknownShadow200
|
2a06c0fda8
|
OpenTK: Make Key enum much more concise
|
2016-10-19 16:39:55 +11:00 |
|
UnknownShadow200
|
17d948d33b
|
Client: Use simpler form of changing key bindings
|
2016-10-19 15:38:11 +11:00 |
|
UnknownShadow200
|
62f01431ba
|
Client: Remove client clock in top right.
|
2016-10-18 18:12:20 +11:00 |
|
UnknownShadow200
|
03a8c27deb
|
Client: Modularise out TextAtlas part of FPSScreen
|
2016-10-18 18:09:36 +11:00 |
|
UnknownShadow200
|
3078d63667
|
Style: Use less modern syntactic shortcuts.
|
2016-10-17 23:22:06 +11:00 |
|